[Pelican Postal Service] This mod failed in the Input.ButtonPressed event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at Pelican.Friendship.NpcHandler.FindKnownNPCs() at Pelican.Menus.PostalService.Open() at Pelican.ModEntry.OnButtonPressed(Object sender, ButtonPressedEventArgs e) at StardewModdingAPI.Framework.Events.ManagedEvent`1.<>c__DisplayClass16_1.<Raise>b__2() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 128 at StardewModdingAPI.Framework.PerformanceMonitoring.PerformanceMonitor.Track(String collectionName, String sourceName, Action action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\PerformanceMonitoring\PerformanceMonitor.cs:line 87 at StardewModdingAPI.Framework.Events.ManagedEvent`1.<>c__DisplayClass16_0.<Raise>b__1() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 128
I'm getting an error ever since completing the Goblin Problem quest. I believe talking to the goblin adds friendship data for him as an NPC, but after giving the void mayo the goblin NPC gets completely removed from the game. PPS doesn't have the necessary logic to properly handle this - it checks each NPC listed in friendship data and expects to find them in the game, but for the goblin he doesn't exist anymore, which causes the app to crash. Any chance this can be fixed?
Suggestion: a version/config option where you can mail things from your mailbox or a version where you can drop things in other people's mailboxes when their out.
It's more certianly complicated, but would probably be nice for those conscious of immersion and/or wary of "cheats".
75 comments
https://community.playstarbound.com/threads/pelican-postal-service.168787/
Use the other Mod Mail Services Mod.
https://community.playstarbound.com/threads/updating-mods-for-stardew-valley-1-4.156000/page-54#post-3357484
I haven't tested if it works
[Pelican Postal Service] This mod failed in the Input.ButtonPressed event. Technical details:
System.NullReferenceException: Object reference not set to an instance of an object.
at Pelican.Friendship.NpcHandler.FindKnownNPCs()
at Pelican.Menus.PostalService.Open()
at Pelican.ModEntry.OnButtonPressed(Object sender, ButtonPressedEventArgs e)
at StardewModdingAPI.Framework.Events.ManagedEvent`1.<>c__DisplayClass16_1.<Raise>b__2() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 128
at StardewModdingAPI.Framework.PerformanceMonitoring.PerformanceMonitor.Track(String collectionName, String sourceName, Action action) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\PerformanceMonitoring\PerformanceMonitor.cs:line 87
at StardewModdingAPI.Framework.Events.ManagedEvent`1.<>c__DisplayClass16_0.<Raise>b__1() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 128
It's more certianly complicated, but would probably be nice for those conscious of immersion and/or wary of "cheats".
unofficial update here. Idk if it works but it's worth a try because this mod is quite useful.
I'll give it a try as soon as I have time. Thanks for the update! :)