Stardew Valley
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crc-fehler

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crcfehler

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9 comments

  1. AeolianMode
    AeolianMode
    • supporter
    • 42 kudos
    Thanks for this mod, it's exactly the kind of hunger-based mod that works well for my Stardew Valley experience. The simplicity compliments the game well and motivates eating as a game mechanic.

    For the English translation, you have made some errors with your past/present tense. I have fixed them on my end, but I recommend you do so as well and re-upload the English translation file.

    The changes I made:

    "You feel well fed and will regain {{StaminaRegeneratedProcent}}% stamina if you go to sleep within 2h",
    "You have slept and regained {{StaminaRegeneratedProcent}}% stamina",
    "You have slept well fed and regained {{StaminaRegeneratedProcent}}% stamina",

    Cheers!
    1. crcfehler
      crcfehler
      • member
      • 2 kudos
      Hi,

      thanks for the advice!
      i have changed the translation according to your suggestion.
  2. HeavyRittles
    HeavyRittles
    • member
    • 1 kudos
    To be clear, what counts as a meal?
    1. crcfehler
      crcfehler
      • member
      • 2 kudos
      Hi, everything you eat that will give you stamina will count as a meal.
  3. deleted56672537
    deleted56672537
    • account closed
    • 1 kudos
    Thank you for noting my translation.
  4. igoutta
    igoutta
    • member
    • 1 kudos
    Good idea, I already use it, I guest the values are just rare because sleeping regain good energy but okay. I also made a spanish translation of the lines, but when I changed the values of regained stamina that doen't make any change about the hint, still show the 50% even when it isn't. Well, after those statements, the translation without any percentaje on hint.

    {
    "hint.wellfeeded": "Estas bien alimentado y tu energía será mayormente reestablecida si duermes en menos de 2 horas",
    "hint.sleeped.unfeeded": "Has dormido y reestablecido {{StaminaRegeneratedProcent}}% de energía",
    "hint.sleeped.wellfeeded": "Has dormido bien alimentado y reestablecido {{StaminaRegeneratedProcent}}% de energía",
    }
    1. crcfehler
      crcfehler
      • member
      • 2 kudos
      Thank you!

      I added your translation to the mod and fixed the bug you mentioned.
      What do you mean with "the values are just rare"?
    2. igoutta
      igoutta
      • member
      • 1 kudos
      The default values, but that's justmy point of view. In other hand, in my modded game, when i don't eat before sleep, I regain all my stamina, even when teorically I don't have any regen mod, I will extend you the list of mods in any case:
      -SMAPI
      -ContentPack and derivates
      -PyTK
      -MailFrameworkMod
      -Teh's Fishing Overhaul
      -Everlasting Baits and Unbreakable Tackles
      -Kisekai
      -UI Mod Suite
      -Mouse Move Mode
      -Climates of Ferngill
      -Lunar Disturbances
      -Weather Illnesses (the only mod messing with stamin I know)
      -BetterArtisan GoodIcons
      -Better Quarry unofficial
      -Better Crafting
      -Better Shop Menu
      -Better Sort
      -Better Skull Cavern Falling
      -CJ Item Spawner
      -Combat Controls
      -Consistent Tree Growth Speed
      -Convenients Chests
      -Custom Transparency
      -Data Layers
      -Did you Water your Crops
      -Durable Fences
      -Dynamic Night Time
      -Empty Hands
      -Fast Animations
      -Happy Birthday
      -Health Bars
      -Immersive Festival Dialogue
      -Leah Cabin Music Fix
      -Mining with Explosives
      -Mod Update Menu
      -Museum Rearranger
      -Persistent Game Options
      -Pet Water Bowl
      -Prismatic Tools
      -Removable Horse Hats
      -Rotate Toolbar
      -Save Anywhere
      -Skip Intro
      -Stronger Coffee
      -Tilled Soil Decay
      -Time Reminder
      -Tractor Mod
      -Tree Transplant
      -Useful Bombs
      -Wallpaper Recycler
      -WinterGrass
      -Hidden Woods Debris Fix
    3. crcfehler
      crcfehler
      • member
      • 2 kudos
      Hello,

      this is a huge list of mods :)

      Please check if you are using SMAPI 2.7 with Stardew Valley 1.3.28

      I installed most of the mods you listed but i can´t reproduce this bug.
      There are a few mod i havn't tested (not found or other reasons):
      - ContentPack and derivates
      - Teh's Fishing Overhaul
      - Kisekai
      - BetterArtisan GoodIcons
      - Better Quarry unofficial
      - Convenients Chests
      - Durable Fences
      - Tilled Soil Decay
      - WinterGrass
      - Hidden Woods Debris Fix
      - Happy Birthday
      - UI Mod Suite

      Does it work, if you disable the mods above?
      Dont forget to create a backup of your savegame before testing.

      Other reasons could be:
      1. If you load a savegame, which has not used with this mod before, you will start with 100% stamina. (the mod takes effect after your first sleep with the mod enabled)
      Check if "Stardew Vally\Mods\EatMore\data\[YOURCHARNAME]_[SAVEGAMEID].json" exists and if so, check if it contains a value called "staminaBeforBed".
      This value should set to the stamina-value you had before ending the day.
      If the file does not exists, sleep a night and recheck.

      2. StaminaRegeneration in the config.json is set to 1.0

      3. Your stamina wasnt drained enough (for example, if you go to sleep with more than or equal to 75% and you recover 25%, you start with 100% the next day)