Hi there was wondering if you could help me out I'm not sure if this is an error on my part. I figured I'll ask here at the translation first I'm sorry, but getting this now in yellow after updating both the original mod and the translation(replacing mod files). [Content Patcher] Can't apply data patch "(CP)Snow > MovieReaction1 > assets/MovieReaction/MovieReaction.json > EditData Data/ConcessionTastes > entry #4" to Data/ConcessionTastes: failed converting Array value to the expected type 'StardewValley.GameData.Movies.ConcessionTaste': Cannot deserialize the current JSON array (e.g. [1,2,3]) into type 'StardewValley.GameData.Movies.ConcessionTaste' because the type requires a JSON object (e.g. {"name":"value"}) to deserialize correctly. To fix this error either change the JSON to a JSON object (e.g. {"name":"value"}) or change the deserialized type to an array or a type that implements a collection interface (e.g. ICollection, IList) like List<T> that can be deserialized from a JSON array. JsonArrayAttribute can also be added to the type to force it to deserialize from a JSON array. Path ''.. SMAPI Log
I was originally trying to fix this error, but it hasn't gone away after updating. This one is in red.[game] NPC Snow failed to apply end-of-route behavior 'snow_daze' with raw data '32/32 32 32 32 32 32 32 32 32 33 33 33 33 33 33 33 34 34 34 34 34 34 35 35 35 35 35 35 32 32 32 32 32 32'. IndexOutOfRangeException: Index was outside the bounds of the array. at StardewValley.NPC.loadEndOfRouteBehavior(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 5284 SMAPI Log
Is it like this for all dialogue or only this? it might be some dialogue I missed which I will have to check
Also you seem to be having trouble with the portrait 1]install portraiture mod 2]Use portraiture hotkey 3]choose one of Snows portraits and it should appear normally
Every time I try talking to her. it also gives me no word either. I already have portraiture downloaded. There is still just gibberish but it's making me use the coral picture only..
All times try to talk to her I stopped so that I don't progress her accidently. I downloaded the newest snow version and then manually downloaded this one to over write.
It is saying that SnowDialogue file and SnowMarriageDialogue file are missing which shouldn't happen
Go to mods\Snow\[CP] Snow\assets\dialogue and check if they are there, also open them with notepad and see if it is in English or Chinese to see if it was overwrited properly
I will also send you a copy of the mod with my translation installed, delete the mod you have and try what I sent
Well yeah because I sent you the whole mod overwrited with my translation
Idk what you did earlier but this means you made some mistake before or your computer deleted files from my translation or something Well anyway have fun now!
May u help me to fix the potrait? i already put her potrait into potraiture folder and change the name file into Snow and try to change it in game using M or P but its seems doesnt fix her potrait either. could u add the step to fix this?
Rename the portrait files in Portraiture's folder. Portraiture doesn't overwrite the original file names. It loads new portraits for a character's internal name. You want snow.png for normal Snow, but based on skimming the content.json it seems like it loads both the Snow and Coral portraits on a single internal ID depending on an event flag. In that case, Portraiture can't change to Coral's portraits on its own.
There are two possible solutions to this, I think: 1. (Super hacky) Two Portraiture folders. One for Snow Portrait, and one for Coral Portrait, that the player switches manually during the correct event, because both files need to be named snow.png. 2. If two separate expression sets can be used in a single portrait file, Luoxue could do that, and change the expression set used for dialogues pre- and post-Coral event.
I swear I tried that in the very beginning and it didn't work which confused me I probably capitalized s in snow
And yeah as you said the problem about two portraits exist ,I will probably just add a second portraiture folder for now untill the Original Mod changes it
Hello sorry may i ask a little bit? in the Events of original mods theres had around 4 forest event but in the translation theres only 2 of it? sorry if my english was bad, and am i suppose to paste the content and manifest too and replace the original one?
ahh i see thanks for the responds didnt mean to rush on u, btw i see on your content but its seems dont use custom location like the original one? is this intends?
53 comments
1.00 : First release
1.01 : Added Translation for gift dialogue and Marriage dialogue
1.02 : Added fix for portrait not showing up correctly (now requires Portraiture)
1.03 : Added fix for Snow not showing up in festivals (no longer requires TMXL Map Toolkit which is not compatible with 1.6)
1.04 :Removed The festival fix because original mod fixed it
1.05 :Changed gender to Female in NPC Disposition
1.06 :New Update Out for original Mod
1.07 :Translation for new Original Mod Update
[Content Patcher] Can't apply data patch "(CP)Snow > MovieReaction1 > assets/MovieReaction/MovieReaction.json > EditData Data/ConcessionTastes > entry #4" to Data/ConcessionTastes: failed converting Array value to the expected type 'StardewValley.GameData.Movies.ConcessionTaste': Cannot deserialize the current JSON array (e.g. [1,2,3]) into type 'StardewValley.GameData.Movies.ConcessionTaste' because the type requires a JSON object (e.g. {"name":"value"}) to deserialize correctly.
SMAPI LogTo fix this error either change the JSON to a JSON object (e.g. {"name":"value"}) or change the deserialized type to an array or a type that implements a collection interface (e.g. ICollection, IList) like List<T> that can be deserialized from a JSON array. JsonArrayAttribute can also be added to the type to force it to deserialize from a JSON array.
Path ''..
[game] NPC Snow failed to apply end-of-route behavior 'snow_daze' with raw data '32/32 32 32 32 32 32 32 32 32 33 33 33 33 33 33 33 34 34 34 34 34 34 35 35 35 35 35 35 32 32 32 32 32 32'.
SMAPI LogIndexOutOfRangeException: Index was outside the bounds of the array.
at StardewValley.NPC.loadEndOfRouteBehavior(String name) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\NPC.cs:line 5284
maybe try deleting mod and installing both again.
It might be due to Smapi getting updated recently, so probably not because of you.
Also the EditData Data/Weapons error is present in the original mod which I didn't bother fixing because it is not part of the NPC Mod
I hope the error gets fixed for you!
Also you seem to be having trouble with the portrait
1]install portraiture mod
2]Use portraiture hotkey
3]choose one of Snows portraits and it should appear normally
activate it by using the portraiture Hotkey and choose her portrait
Also try reinstalling my translation, and pasting everything on the main mod and overwrite everything
Can you try talking to her on a different day and see if you get correct dialogue? I checked the files and it seems fine to me
and you are using 1.6 version of the original Mod right?
I will try testing when I get time today
Thank you for your patience, I will test it and fix it in a few hours when I'm free!
I think you may have made a mistake
try reinstalling the 1.6 version of the Main mod and then cutting and pasting my translation into it again
It should ask to overwrite 27 files
[Content Patcher] Patch error: (CP)Snow > NPC Dialogue has a FromFile which matches non-existent file 'assets\Dialogue\SnowDialogue.json'.
[Content Patcher] Patch error: (CP)Snow > NPC MarriageDialogue has a FromFile which matches non-existent file 'assets\Dialogue\SnowMarriageDialogue.json'.
Go to mods\Snow\[CP] Snow\assets\dialogue and check if they are there, also open them with notepad and see if it is in English or Chinese to see if it was overwrited properly
I will also send you a copy of the mod with my translation installed, delete the mod you have and try what I sent
Idk what you did earlier but this means you made some mistake before or your computer deleted files from my translation or something
Well anyway have fun now!
Edit: I tried but it is not properly working for me either, I will try to fix if I get time today.
it doesn't look great but please use that till I figure this out
There are two possible solutions to this, I think:
1. (Super hacky) Two Portraiture folders. One for Snow Portrait, and one for Coral Portrait, that the player switches manually during the correct event, because both files need to be named snow.png.
2. If two separate expression sets can be used in a single portrait file, Luoxue could do that, and change the expression set used for dialogues pre- and post-Coral event.
I swear I tried that in the very beginning and it didn't work which confused me
I probably capitalized s in snow
And yeah as you said the problem about two portraits exist ,I will probably just add a second portraiture folder for now untill the Original Mod changes it
I just checked and the original mod got updated yesterday
I'll try to update in a few days
Probably different because Original got updated, I will update it in a few days
I recommend not using it with new version for now to avoid problems
Will keep files hidden until I update to reduce confusion
Like you said, she seems feminine but it isn't my mod so I don't if that's a bug or intended
I'll change it to Female for now
Are you sure you're using the 1.6 version of the original Snow mod, My Translation is for that version only and not for the 1.5 version
also I'm pretty sure the original Author fixed the festival part in the original Snow mod 1.6 aswell
I'll try testing today and see
Edit: I tested and she is appearing in the Festivals
Be sure to have Portraiture Installed