I've found with various games mods will sometimes still work, even when saying they're not 'updated' or 'broken'. So has anyone played with this mod active and found if it still works or not?
I set the AllowShallowMineQuest to false and Clint asqued me to mine some gold for him even though I'm on the ice levels of the mine where it doesn't spawn gold. Was I supposed to set it to true? Or I'm just dumb?
Same here, I'm getting quests to get diamonds and aquamarines... on around days 4-5, does shallow mine quests need to be set to true, that is counter to what the description on the frontpage says.
I talked to PathosChild on the discord server, they said that it's an easy fix. If you haven't put in a pull request yet, I believe you can do so through GitHub! I wish you luck in updating it, and can't wait to be able to use this awesome mod again!
It could very well be the sheer number of mods I have running, but after installing this, saving and loading the game took WAY longer. In my SMAPI log, the random number indicating which quest is generated was the last thing to finish, so I can only assume it's this mod causing it. Anyone else experiencing the same thing?
34 comments
So has anyone played with this mod active and found if it still works or not?
I really enjoy this mod, nice work on it! I hope you'll be able to update
[SMAPI] HelpWantedQuestFixes uses deprecated code (legacy events are deprecatedsince SMAPI 2.9).
I talked to PathosChild on the discord server, they said that it's an easy fix. If you haven't put in a pull request yet, I believe you can do so through GitHub! I wish you luck in updating it, and can't wait to be able to use this awesome mod again!