I have this idea, but I’ve been busy with some things in my life and work recently and don’t have the time at the moment. Maybe I’ll be able to free up some time to work on it in June.
Hi, there. First off loving this mod so far, but I was wondering if there's a way to have an irrigation system for doing rice fields, taro tubers etc? Not a clue how to do this yet.
Thank you for your liking~ I guess you are hoping for a way to have rice fields, taro tubers etc automatically absorb water and grow by the water without manual watering, right? In theory, I should be able to do this, but it would require modifying the map textures, which might become... not very aesthetically pleasing, so I don't have plans to do so. If you just want to avoid manual watering, perhaps this could be helpful: https://www.nexusmods.com/stardewvalley/mods/7456 Have a great gaming experience!
So I had an error using "Greenhouse Sprinklers" ( https://www.nexusmods.com/stardewvalley/mods/7456 ) mod. Deleted it, all working! Dear author, maybe you could make a patch? (─‿‿─)♡
I tried using my greenhouse mod with "Greenhouse Sprinklers" (https://www.nexusmods.com/stardewvalley/mods/7456), and a simple test showed that they work well together (without making any changes to my mod). Perhaps "Greenhouse Sprinklers" (https://www.nexusmods.com/stardewvalley/mods/7456) is conflicting with some other mods you are using?
Maybe you could use a log analyzer to post your error logs, and post here. log:C:\Users\(your name)\AppData\Roaming\StardewValley\ErrorLogs log parser:SMAPI log parser - SMAPI.io
Hello again! Sorry for a long answer and thank you for quick response! I've just tried it again and it somehow worked and loaded properly?????? Like, i haven't changed anything in my modpack, but it suddenly works??? I thought it's your mod, because everithing worked well with greenhouse sprinklers, then i added your mod, it crashed, i've started debugging and logs were like: yep, here's the thing!I'm sorry for that, i might have not debugged it good enough :( Anyways, thank you very much for your help! No problems with this mod right now! (◕‿◕)♡
Do you know if this is compatible with mods that allow us more than one greenhouse? I have three greenhouses (was able to build two more) so I install this mod, will only one greenhouse have this floorplan or would all three greenhouses have the floorplan? Thanks!
I haven't added a similar mod before, so I'm not quite clear on this. Theoretically speaking, this mod replaces the original greenhouse. If you are using a mod that allows you to build more greenhouses but does not have the function to choose different types of greenhouses, then the greenhouses you build should all be this mod's greenhouse rather than the original ones. I'm not sure, just speculating.
This mod seems to conflict with SVE's Immersive farm 2. I would love to be able to load both of them at the same time. Is there any way to solve it, or is there any idea of compatibility with SVE's Immersive farm 2 in the future?
This is a greenhouse mod, which theoretically should not conflict with any farm maps.Possible reasons (just speculations):
It might conflict with the greenhouse that comes with SVE. You can disable the built-in greenhouse in SVE through the GMCM settings before using this mod.
It might conflict with some other mods that modify the original greenhouse in the game. For solutions, please refer to the 'About' section in the mod details.
Perhaps you could send the SMAPI log file over, and I will try to resolve the issue? ------- My friend told me that the SVE's Immersive Farm 2 mod comes with a greenhouse included. Perhaps disabling it in the GMCM (or in the config file) should resolve the issue.
Yes, it replaces the original greenhouse. After you extract the mod files into the Mods folder, make sure you have the prerequisite mod (Content Patcher) required by the Mod, then enter the game, go to the greenhouse, and you will find this mod.
I have never used Vortex as my mod manager, so I'm not quite clear on what it looks like after downloading with Vortex. I'm just describing it in the usual way of use.
It is recommended to experience this mod with a save file that has not yet unlocked the greenhouse, otherwise it may very likely cause graphical errors in the game, affecting the gaming experience.
This greenhouse replaces the original greenhouse in the game, so if you have other mods that replace the original greenhouse, please delete those mods and only keep this one, otherwise it may cause loading errors and display the original greenhouse in the game.
27 comments
Do u know how to fix this error pls.
Will you be updating the mod to work with the new 1.6.9 update?
I'm not very skilled at making mods, so this might take some time.
I guess you are hoping for a way to have rice fields, taro tubers etc automatically absorb water and grow by the water without manual watering, right?
In theory, I should be able to do this, but it would require modifying the map textures, which might become... not very aesthetically pleasing, so I don't have plans to do so.
If you just want to avoid manual watering, perhaps this could be helpful: https://www.nexusmods.com/stardewvalley/mods/7456
Have a great gaming experience!
Perhaps "Greenhouse Sprinklers" (https://www.nexusmods.com/stardewvalley/mods/7456) is conflicting with some other mods you are using?
Maybe you could use a log analyzer to post your error logs, and post here.
log:C:\Users\(your name)\AppData\Roaming\StardewValley\ErrorLogs
log parser:SMAPI log parser - SMAPI.io
Anyways, thank you very much for your help! No problems with this mod right now!
(◕‿◕)♡
Theoretically speaking, this mod replaces the original greenhouse. If you are using a mod that allows you to build more greenhouses but does not have the function to choose different types of greenhouses, then the greenhouses you build should all be this mod's greenhouse rather than the original ones.
I'm not sure, just speculating.
It might conflict with the greenhouse that comes with SVE. You can disable the built-in greenhouse in SVE through the GMCM settings before using this mod.Perhaps you could send the SMAPI log file over, and I will try to resolve the issue?
-------
My friend told me that the SVE's Immersive Farm 2 mod comes with a greenhouse included. Perhaps disabling it in the GMCM (or in the config file) should resolve the issue.
I have never used Vortex as my mod manager, so I'm not quite clear on what it looks like after downloading with Vortex. I'm just describing it in the usual way of use.
It is recommended to experience this mod with a save file that has not yet unlocked the greenhouse, otherwise it may very likely cause graphical errors in the game, affecting the gaming experience.
This greenhouse replaces the original greenhouse in the game, so if you have other mods that replace the original greenhouse, please delete those mods and only keep this one, otherwise it may cause loading errors and display the original greenhouse in the game.