File information

Last updated

Original upload

Created by

AndrewJC

Uploaded by

AndrewJamesC

Virus scan

Safe to use

Tags for this mod

141 comments

  1. AndrewJamesC
    AndrewJamesC
    • member
    • 24 kudos
    Locked
    Sticky
    Hi everybody! Thank you so much to everyone who's helped to make this possible. Now, I want to ask that you continue to help me out by reporting any bugs/suggesting any ideas you have for the mod. I'd prefer if you report bugs in the Bugs tab, but it's not the end of the world 😅 Again, thank you so much for playing! it means a lot to me.

    UPDATE AS OF 8/22/2024:
    My progress will be slowing down greatly, since I'm starting college! I'd say "I'm retired," but I'll probably come back one day. For now though, please enjoy what I've made (And try not to experience any bugs!)
  2. Jinrakkk
    Jinrakkk
    • member
    • 0 kudos
    Hello, please forgive my stupidity. I didn't understand whether mods need to be uninstalled during the autumn period (1st-20th).
    1. AndrewJamesC
      AndrewJamesC
      • member
      • 24 kudos
      It does not need to be uninstalled during that time. Just do not install it the first time during those days. Hopefully this is clear 🌞
  3. Kdmcx
    Kdmcx
    • member
    • 0 kudos
    Hello author
    i updated the chinese translation of this mod
    can i send out my translation files as a mod?
    1. AndrewJamesC
      AndrewJamesC
      • member
      • 24 kudos
      Sure!
  4. Quirinea
    Quirinea
    • supporter
    • 16 kudos
    It was Mora's birthday and I went to give her a present. About 5:30 PM. Mora and Marcus were standing by the table at exactly the same spot. As I tried to give the present to Mora, Marcus received it. I fetched another coffee, tried and tried: either "You have already given Marcus a gift", or "drink triple Shot Espresso" whatever I tried to do (moved a bit back and forth, attempted again and again) nope. nope nope...
  5. andypuk1980ishere
    andypuk1980ishere
    • member
    • 0 kudos
    Hello, I want to give this mod a try, I'm just a little confused about when it's best to install it, my current save is at Fall year 2 around day 23 or 24, would I have missed much story or events or does the whole thing start from the beginning once installed after Fall day 20?
    1. AndrewJamesC
      AndrewJamesC
      • member
      • 24 kudos
      You're good to install :) There's just an event that takes place mid-Fall that requires some buidlup, so if you install when I say not to, things just work weirdly. 
    2. andypuk1980ishere
      andypuk1980ishere
      • member
      • 0 kudos
      Cool thank you for the reply, I'm playing through it now, seems to work with no issues so far :)
  6. Pavlus80
    Pavlus80
    • member
    • 1 kudos
    Hi!
    [game] Can't parse map property 'NightTiles' with value 'Front 1 0 1253 Front 1 1 1285' in location 'APTMMHouse': there's no tile at position ({X:1 Y:0}).
    [game] Can't parse map property 'NightTiles' with value 'Front 1 0 1253 Front 1 1 1285' in location 'APTMMHouse': there's no tile at position ({X:1 Y:1}).
    [game] Can't parse map property 'NightTiles' with value 'Front 1 0 1253 Front 1 1 1285' in location 'APTMMHouse': there's no tile at position ({X:1 Y:0}).
    [game] Can't parse map property 'NightTiles' with value 'Front 1 0 1253 Front 1 1 1285' in location 'APTMMHouse': there's no tile at position ({X:1 Y:1}).

    This is yours yes? APT goes for A Pelican Town I think? But I have been in CP Farm at that time :D
    1. AndrewJamesC
      AndrewJamesC
      • member
      • 24 kudos
      I'll look into it. I've been busy with college, so I don't see myself fixing that anytime soon :P Luckily, it's just a visual bug, nothing serious.
  7. Maxxou98
    Maxxou98
    • member
    • 0 kudos
    Hi, I have both the coal point farm mod and fostoria mod (+about 90 mods :) ). No error on my side but more a visual problem. In fostoria, you can go through a tunnel (see ninth photo : https://www.nexusmods.com/stardewvalley/mods/11478?tab=images). Except that with coal point farm, which is between fostoria location and bus stop location, a path appears instead. However, some pieces of the cave entrance (overlapping of tilesheets) remain. But don't worry, you can still take the path.
    Would it be possible to correct this ?
    Since it's a shortcut, it doesn't pose a conflict between the two mods if it disappears, but maybe add the same tunnel next to the farm if the Fostoria mod is detected (no idea how easy that is to do)? Not mandatory at all

    It would be really nice to sort this out !
    Thanks


    I also have a texture problem with your farm addition on the map. Despite having deactivated Earthy Recolor minimap in config, your Coal point farm addition on the map still retains in this texture style. 
    I deactivate it because it overwrites all mods that add a structure to the map, so that I can see all the added buildings like yours as well as Remapping. However, you're the only one with this problem, as you can see

    Regards
    1. AndrewJamesC
      AndrewJamesC
      • member
      • 24 kudos
      I'm in college and not as active here/looking to update, but as a quick fix for the map you could delete the images in assets/maps/worldmapedits/worldmapEarthy and copy+paste the images from assets/maps/worldmapedits/worldmap in there to fix it. Again, I won't be updating for a while, so that should fix it for some time.
    2. Maxxou98
      Maxxou98
      • member
      • 0 kudos
      No problem.
      Thank you for this temporary fix
  8. WaterTrooper
    WaterTrooper
    • member
    • 1 kudos
    Anyone have this error show up during an event?

    Spoiler:  
    Show
    [game] Event 'CPFIsaacIIntroEvent' has command 'positionOffset APTAshida -16' which couldn't be parsed: required index 3 (Point offset > y) not found (list has indexes 0 through 2).

    1. AndrewJamesC
      AndrewJamesC
      • member
      • 24 kudos
      Fixed in the latest version! That was a harmless error, just me mistyping something :3
    2. WaterTrooper
      WaterTrooper
      • member
      • 1 kudos
      I didn't notice anything off during the event. I Just wanted to let you know. Thanks for the update!
  9. ladybows
    ladybows
    • member
    • 0 kudos
    Hi! I'm not sure why but entering the Coal Point Farm area immediately crashes the game, I tried looking into it but I'm not super knowledgeable about these things. I do have a fair few mods so if its a compatibility issue that can't be fixed, I'm sorry! 

    https://smapi.io/log/db9bdc3022e84cf8a8c6e35e7d198a61
    1. AndrewJamesC
      AndrewJamesC
      • member
      • 24 kudos
      Hmm, I'll look into it; does it crash in any other areas?
    2. ladybows
      ladybows
      • member
      • 0 kudos
      No other crashes, it happens every time I walk in the area, I tried restarting the game and redownloading the mod entirely and it didn't fix it unfortunately. Thank you for taking the time!
    3. luisn7
      luisn7
      • member
      • 0 kudos
      Me too, i playng on a new save and it crashes when entering the area.
      UPDATE: by disable everthing until find out what conflict i was able to track to "SH's Wild Animals" by pluffle, it crash the area when this two are loaded together 
    4. AndrewJamesC
      AndrewJamesC
      • member
      • 24 kudos
      That's strange- I play with Wild Animals too, but my game doesn't crash when I enter.. you two have been so helpful!!
    5. AndrewJamesC
      AndrewJamesC
      • member
      • 24 kudos
      I'm just curious, are you two using the standard or light edition? For a temporary fix, I believe removing my compatibility patch with the mod should fix it. If you go into content.json and go to lines 1150-1157 and delete it, you should be safe. It's these lines that matter:

              {
                  "LogName": "Including Wild Animal Locations",
                  "Action": "Include",
                  "FromFile": "Data/CPFWildAnimals.json",
                  "When": {
                      "HasMod": "SmolHooman.WildAnimalsSVE, SmolHooman.WildAnimals",
                  }
              },
    6. luisn7
      luisn7
      • member
      • 0 kudos
      Thank you, works perfectly, i am using the standard edition, and having other problems with that mod, i recommend ladybows testing witch the content.json changes and see if works for her.
    7. ladybows
      ladybows
      • member
      • 0 kudos
      I'm using the standard version too, removing those lines did fix it though, thank you so much!!
    8. AndrewJamesC
      AndrewJamesC
      • member
      • 24 kudos
      I don't know if it's still affecting you, but I updated to the latest version of everything and my game doesn't crash. I still can't seem to figure out why this was happening, other than potentially using outdated versions of mods? Sorry for being so unsure! If it still happens, keeping Wild Animals disabled is probably the best bet
    9. ladybows
      ladybows
      • member
      • 0 kudos
      It's still happening even with the latest version unfortunately, everything should be up to date so I really couldn't say but keeping wild animals disabled does seem to work so thank you so much for the help!!
  10. Rogvire
    Rogvire
    • member
    • 1 kudos
    Heyho!

    First of all, i really like and enjoy your mod and their npcs in my recent playthrough. Currently, i have an issue to romance an npc and maybe you could might help where the issue lies.

    Spoiler:  
    Show
    Im trying to romance Mora in my game and got the event, where i can choose to pursue her romantically (i went to the Mount Viapus location) but i got never the option to give her a botique afterward, even after a season if im not mistaken. I looked at the event-lookup and it mentioned the Mora_is_dateable quest/mail. The quest/mail never arrived and i have no clue where i did messed up or if there is another event to unlock the dateable quest/mail. 


    I hope that you (or others, who use this mod) can help to fix my problem
    with friendly regards! :)

    EDIT: I wanted also to mention that Marcus and Mora 7 heart-event at my farm didn't trigger/started correctly for some reason but was marked as seen afterward in event-lookup.
    1. AndrewJamesC
      AndrewJamesC
      • member
      • 24 kudos
      Weird, I'll look into it! For what it's worth, I believe you could just edit the code to remove that condition of seeing the mail to make her romancable. Thanks for letting me know!
    2. Rogvire
      Rogvire
      • member
      • 1 kudos
      Heyho!

      First of all, thank you for responding to my issue and for this awesome mod. After your confirming that i should've got the e-mail and didn't miss any other critical point to recieve said email, i used a command to recieve said letter and she became dateable the next day (but the mail itself wasn't in the box but i could be mistaken/misrembering on this part).

      For the 7 heart-events, i still have no clue why is doesn't play out properly but this is a minor issue for me personally (smapi doesn't even spit out a error, it just doesn't play out for whatever reason and shows as seen in the event-lookup mod so i can't send a useful smapi-log to this issue sadly).

      And ty again for taking time to responde to my problem! :)

      Edit: for everyone who might got the same issue with Moras dating requirement, heres the command which i used in smapi to get the mail:
      Spoiler:  
      Show
      sendme Mora_is_dateable
    3. AndrewJamesC
      AndrewJamesC
      • member
      • 24 kudos
      Yeah, you shouldn't get a physical letter, that's just a coding hack. Still weird, but thank you so much for being so detailed!
    4. AndrewJamesC
      AndrewJamesC
      • member
      • 24 kudos
      Thank you so much for the reports! The Mora romance bug is fixed for future players. And the 7 heart events you're talking about don't exist, it's a thing behind the scenes for me to make sure events work in order. Sorry about the confusion!
  11. alextofu
    alextofu
    • premium
    • 14 kudos
    heyo! ive been really enjoying this mod. i know recolor compatibility with everything is hard (i use vpr) so would it be possible to just have a config toggle whether the minimap addon should be activated?
    1. AndrewJamesC
      AndrewJamesC
      • member
      • 24 kudos
      I can add it! Unfortuntanely with finals coming up next week, I won't be able to get an edit out super soon. I know Vlgor of Remapping is working with some other compatibility and I believe that mod has VPR compatibility? So once it gets updated with CPF, I think it'll blend in too. Don't quote me on this though!
      tldr I will add the config, just.. not in the next ~2 weeks.
    2. AndrewJamesC
      AndrewJamesC
      • member
      • 24 kudos
      Not to spam you, but I updated the mod today with compat, plus the config if it doesn't match perfectly! So sorry to keep you waiting!!
    3. alextofu
      alextofu
      • premium
      • 14 kudos
      thank you so much for the update! <3