I have a few questions after looking at the pictures:
At first, I thought these were images of different rooms rather than seasonal variants. Could you add a note or comment (if possible, on Nexus) to the title to clarify that these are seasonal versions?
Do all these rooms unlock at the same time as the greenhouse?
Would it be possible to add some sketch notes showing the entrances, or maybe a single compiled image that maps out the different areas and their connections?
This is a really nice greenhouse. Big but not absurdly big, cute corners and everything.
Small non-important bug: When you're in the last room, the cellar-looking one, and you walk against the south wall toward the left, there's a small nook in the texture, because a bit of the wall is missing. Same when you go on the right, there's a bit of a visual bug because you can go "too far"
Can we put casks in there ? I haven't unlock casks yet on this save, couldn't try
Only thing I don't like is that BRIGHT red because I'm in a Medieval recolor gameplay right now, but it doesn't matter because I can put floor so I'm going to plank it :D
13 comments
Small non-important bug: When you're in the last room, the cellar-looking one, and you walk against the south wall toward the left, there's a small nook in the texture, because a bit of the wall is missing. Same when you go on the right, there's a bit of a visual bug because you can go "too far"
Can we put casks in there ? I haven't unlock casks yet on this save, couldn't try
Only thing I don't like is that BRIGHT red because I'm in a Medieval recolor gameplay right now, but it doesn't matter because I can put floor so I'm going to plank it :D
thanks for updating it !
Development of the mod has been stopped for now. I'm busy with classes and other work.
But i still interested to continue this mod til i satisfied.
Have fun <3.