Help! Getting this error on SMAPI while trying to load in:
[SMAPI] Skipped mods [SMAPI] -------------------------------------------------- [SMAPI] These mods could not be added to your game. [SMAPI] - Grandpa's Farm Minecarts 2.1.1 because it requires mods which aren't installed (flashshifter.GrandpasFarm).
I have the three required mods listed installed, so I'm not sure what this is. Ignore! I figured it out. :)
I made a translation to use to myself and even though it doesn't show any errors in the translation and with the file structure, it doesn't show up at all.
I managed to get the settings to work. (Which is cool, but not the main point.)
I even tried changing the content.json file, changing the DisplayName: {{i18n: GS}}, putting the translation directly and it still doesn't show up at all.
There must be some additional problem with the mod code. Still, I wanted to thank you for the mod. Thank you very much.
{ "GS": "Galpão do Vovô", "GH": "Estufa", "GS_desc": "Um carrinho de mina aparecerá ao lado do Galpão do Vovô.", "GH_desc": "Um carrinho de mina aparecerá ao lado da Estufa do Vovô.", "config.Enable Shed Minecart.name": "Ativar Carrinho de Mina para o Galpão", "config.Enable Shed Minecart.description": "Um carrinho de mina aparecerá ao lado do Galpão do Vovô.", "config.Enable Greenhouse Minecart.name": "Ativar Carrinho de Mina para Estufa", "config.Enable Greenhouse Minecart.description": "Um carrinho de mina aparecerá ao lado da Estufa do Vovô." }
This translation is "pt-br" or simply "pt". This translation is "PT-BR" or simply "PT". 🇧🇷 I did it using Google Translate and with some corrections, so it is not 100%.
I was able to play around a bit today, and I wasn't able to produce the issues. The settings were translated along with the names in the minecart menu. Could you let me know where specifically the translation didn't work?
This is the file I used if this helps at all https://drive.google.com/file/d/1gInubZTwziMpvLzUI3Q6rh21qMM_qz0h/view?usp=sharing
Do you think it’s possible to make the GCMC menu translatable as well ? If so, here’s the translations :
Activer le wagonnet du cabanon {desc} Un wagonnet sera placé à côté du cabanon de Grand-père. Activer le wagonnet de la serre {desc} Un wagonnet sera placé à côté de la serre de Grand-père.
Thanks! And good call. I'm adding the translations now
EDIT: I'm not totally sure how to add translations to the config name, but I added it for the description EDIT 2: haha, the descriptions didn't work either ooops
Thanks for the mod, really helpful! Would you like to consider adding a minecart to the original Grandpa's shed map? That independent map below bus-stop when not using those two SVE-assigned farm type(Grandpa's farm & IF2R). I mean those two farms are great but I'd like some changes sometimes, but then grandpa's shed is much harder to reach.
I'm the author of Integrated Minecarts and I'm looking at adding support for this mod so that the destinations can be reordered, etc. I noticed you've added my mod as a dependency, that actually makes it so that I can't reorder your destination as your changes are applied after mine, would you be able to remove the dependency for Integrated Minecarts?
I love this so much! I know it is a big ask but would you consider adding one next to the greenhouse on Grandpa's farm as well? We would love you forever. I tried to do it myself but I can't figure it out.
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Help! Getting this error on SMAPI while trying to load in:
I have the three required mods listed installed, so I'm not sure what this is.
Ignore! I figured it out. :)I managed to get the settings to work. (Which is cool, but not the main point.)
I even tried changing the content.json file, changing the DisplayName: {{i18n: GS}}, putting the translation directly and it still doesn't show up at all.
There must be some additional problem with the mod code. Still, I wanted to thank you for the mod. Thank you very much.
{
"GS": "Galpão do Vovô",
"GH": "Estufa",
"GS_desc": "Um carrinho de mina aparecerá ao lado do Galpão do Vovô.",
"GH_desc": "Um carrinho de mina aparecerá ao lado da Estufa do Vovô.",
"config.Enable Shed Minecart.name": "Ativar Carrinho de Mina para o Galpão",
"config.Enable Shed Minecart.description": "Um carrinho de mina aparecerá ao lado do Galpão do Vovô.",
"config.Enable Greenhouse Minecart.name": "Ativar Carrinho de Mina para Estufa",
"config.Enable Greenhouse Minecart.description": "Um carrinho de mina aparecerá ao lado da Estufa do Vovô."
}
This translation is "pt-br" or simply "pt". This translation is "PT-BR" or simply "PT". 🇧🇷
I did it using Google Translate and with some corrections, so it is not 100%.
This is the file I used if this helps at all
https://drive.google.com/file/d/1gInubZTwziMpvLzUI3Q6rh21qMM_qz0h/view?usp=sharing
{
"GS": "Cabanon de Grand-père",
"GH": "Serre"
}
Do you think it’s possible to make the GCMC menu translatable as well ?
If so, here’s the translations :
Activer le wagonnet du cabanon
{desc} Un wagonnet sera placé à côté du cabanon de Grand-père.
Activer le wagonnet de la serre
{desc} Un wagonnet sera placé à côté de la serre de Grand-père.
Thanks for your mod, have a good day !
EDIT: I'm not totally sure how to add translations to the config name, but I added it for the description
EDIT 2: haha, the descriptions didn't work either ooops
Sorry for the config descriptiion bug ^^’.
Yes, everything’s fine !
Would you like to consider adding a minecart to the original Grandpa's shed map? That independent map below bus-stop when not using those two SVE-assigned farm type(Grandpa's farm & IF2R). I mean those two farms are great but I'd like some changes sometimes, but then grandpa's shed is much harder to reach.
I'm the author of Integrated Minecarts and I'm looking at adding support for this mod so that the destinations can be reordered, etc. I noticed you've added my mod as a dependency, that actually makes it so that I can't reorder your destination as your changes are applied after mine, would you be able to remove the dependency for Integrated Minecarts?
Thank you so much.