Hello my wonderful goblins, witches and ghouls of the swamp!!!
Im so excited for you all to have my Haunted Coops and Coop Animals mod! Please let me know any and all feedback as this was my first time working with animals.
For now they are base recolors of the base game animals, i will ask for permission for some compatibilities for other animal mods, but that will take time!
I hope you all love this aesthetic and direction i am going and welcome ideas in my comment sections.
NOW AVAILABLE IN ALTERNATIVE TEXTURES AS WELL!!!
Check out my other mods as i have been working hard to turn the entire game into my aesthetic!!!
I was getting requests for this soooo, If you would like to tip me for my work on my mods you can tip here: https://ko-fi.com/bogwyytch
If you would like to see updates on my mods or get notified when a mod is published, follow my twitter! and put on notifications (i promise i wont spam you hehehe) <3 Bog
I love this mod! The only problem I'm finding with it is that it turns some of Marnie's animals into ghosts as well - and that part feels a little weird! Is there any way to change that?
Hi! I absolutely adore the aesthetic of your mods, and thank you for the great work! I play with SVE, and I love your mods, so I was wondering if this would receive an update for SVE's new premium coops and barns?
Is this mod supposed to give you access to blue chickens prior to Shane's 8 heart event? Because I just got one and I've talked to Shane exactly once so far lol
I might be totally blind but I’m having trouble finding this config also. I downloaded both the coop and barn version in AT but I can’t find the config for either in the menu, the only one I’m seeing is the haunted elk one. I downloaded both today and I have a coop I was able to retexture so I know it loaded and they should be properly updated. Any idea what I might be missing?
edit: found the settings under the alternative textures mod menu, although it feels notable that the animals or buildings have to be disabled individually. This meant saving and navigating through the menu to find each animal about a dozen times, rather than just being able to toggle all animals or buildings on and off at once. Not the end of the world of course, but if a broad sweeping toggle is possible, it would certainly streamline the process. Thanks again for all of your work. I can’t get enough of your mods.
The Config is for Content Patcher for AT you should be able to use the paint bucket to change the house and the other items like the sheers for the animals
Ill look into it to see if i can make it more streamlined or in the future i might separate the animals and the items into their own mods to make it easier for people<3
Thanks, that’s sweet. I was poking around a bit and it looks like all of the mods under the AT umbrella may be structured the same way, so there may not be anything you can do. It would’ve been fine if all of the animals were in one menu screen and you could just go through and tick each one at once, but the clicking back and forth through the menu each time was a bit much. Not a huge deal, just something to maybe tweak if you can. But fyi I did attempt to use the paint bucket to un-undead the animals, and it didn’t appear to be possible.
hello love all your mods i just have one little questions, would you consider releasing variations of the coops without the egg sign on the front?? or with other animal resources instead like a duck egg instead or wool for a rabbit coop?
ohhhhh hmmmm one day if i make like extra special animals maybe, but for this as they are just recolors and minor edits of the existing vanilla animals i prolly wont
82 comments
Im so excited for you all to have my Haunted Coops and Coop Animals mod!
Please let me know any and all feedback as this was my first time working with animals.
For now they are base recolors of the base game animals, i will ask for permission for some compatibilities for other animal mods, but that will take time!
I hope you all love this aesthetic and direction i am going and welcome ideas in my comment sections.
NOW AVAILABLE IN ALTERNATIVE TEXTURES AS WELL!!!
Check out my other mods as i have been working hard to turn the entire game into my aesthetic!!!
I was getting requests for this soooo, If you would like to tip me for my work on my mods you can tip here: https://ko-fi.com/bogwyytch
If you would like to see updates on my mods or get notified when a mod is published, follow my twitter! and put on notifications (i promise i wont spam you hehehe)
<3
Bog
I love all of your mods! Are there any plans in the future to include SVE buildings as well? Like grandpa's shed and the extra coop and barn upgrades?
https://www.nexusmods.com/stardewvalley/mods/26864
i would also love to make an update for the new SCE buildings
i love the animals but i like the buildings i got.
is there a way to keep both the animals and the other building mod i have?
make sure you downloaded Generic Mod Config Menu!
edit: found the settings under the alternative textures mod menu, although it feels notable that the animals or buildings have to be disabled individually. This meant saving and navigating through the menu to find each animal about a dozen times, rather than just being able to toggle all animals or buildings on and off at once. Not the end of the world of course, but if a broad sweeping toggle is possible, it would certainly streamline the process. Thanks again for all of your work. I can’t get enough of your mods.
for AT you should be able to use the paint bucket to change the house
and the other items like the sheers for the animals
Ill look into it to see if i can make it more streamlined
or in the future i might separate the animals and the items into their own mods to make it easier for people<3
or add AT versions for the other products for those who have coops organized by animal!