The CSR/PSR specification does not seem to allow changing the walls of an additional spouse's room freely. If there are multiple spouse rooms using CSR/PSR, only the "floor" can be freely changed. Please enable "Use Vanilla Wall" in the ModConfig settings, as the default settings make the walls of the added spouse's room look the same as the floor.(Example) This does not apply if the spouse's room is not consolidated. In addition, if CSR/PS is used, there is a specification that spouses' rooms will not be displayed if the setting is changed in the game. After changing the settings, please return to the title and reload the game or change the settings on the title screen.
Sorry to bother you, I wanted to know if by any chance this mod is compatible with the Kisaa's Cozy Rustic Farmhouse map? This is the link of the mod https://www.nexusmods.com/stardewvalley/mods/30038
Hi, I have this mod installed. It looks fine with no errors and the setting on the main page is working (Like hiding the furniture or trying disable/enable original floor. I intended to just enable the furnitures). But I cannot change the floor or the wallpaper at all. I did not have any spouse room mod besides this one (I have polymorysweet installed but currently only married Sebastian). What else should I try?
I'd like to give feedback on a particular problem I'm having.
Using this module will cause me to enter and exit the farmhouse with a delay of 10-12 seconds.
The module doesn't report any errors, but I have no problems entering and exiting other buildings or maps, except for entering the farmhouse, which lags for 10-12 seconds.
Hmmm... perhaps interference with other mods is causing that, but I don't know if it can be fixed...
With the game loaded (the player is in the farmhouse), enter the following command into the SMAPI console patch summary asset "Maps/spouseRooms"Please share the log again with SMAPI log parser after this command!
Try temporarily excluding "(CP) Spouse Room Renovation" from the Mods folder. If this still takes a long time to load, I don't know what's causing it...
This mod and “(CP) Spouse Room Renovation” are functionally almost identical. Both mods at the same time work normally as they should. (No load time issues occur). If you do not want to use the limited functions of this mod (simply want to empty the spouse's room), it is simple and straightforward to remove this mod and use only “(CP) Spouse Room Renovation”.
Hmmm, this problem has been reported often before, but we have yet to identify its cause at this time. I don't think the version of the game is particularly relevant... If possible, can you check if the basement displays properly with only a content patcher and this mod?
I don't really understand the config options... With the default options, I am unable to change anything in the spouse room. I tried changing the option for floors to "enable" and that made the room empty and customizable but also removed the entrance to the cellar (as described in another comment). So, I deleted the mod, saved the game, reinstalled the mod, edited the options to "enabled", and loaded the game. Upon loading, the old furniture I had placed before and the vanilla spouse room furniture was overlapped. I change the config in game to "disabled" and that emptied the room again (furniture still there, but vanilla stuff gone)
In conclusion, I am unsure which of "enabled" or "disabled" for floor settings allows for the customization of the room, since both allowed me to do so. I still don't know how to fix the cellar problem as well.
Are you using any other mods to change the spouse's room? Also, do you use any mods to change the farmhouse map? There are many items to check, so it would be helpful if you could share your SMAPI logs with us. (When logging, please return the ModConfig setting for this mod to the default.)
If the mod is working properly, all settings in ModConfig are defaults, walls and floors can be reupholstered, and no furniture is displayed. Can't say what the problem with the entrance to the basement disappearing is, as the cause is unknown... If you want to change the settings in ModConfig, please do this on the title screen. It has been reported that the problem with the disappearance of the entrance to the basement may occur if the ModConfig settings are changed during gameplay.
117 comments
- When using CSR/PSR.
The CSR/PSR specification does not seem to allow changing the walls of an additional spouse's room freely.If there are multiple spouse rooms using CSR/PSR, only the "floor" can be freely changed.
Please enable "Use Vanilla Wall" in the ModConfig settings, as the default settings make the walls of the added spouse's room look the same as the floor.(Example)
This does not apply if the spouse's room is not consolidated.
In addition, if CSR/PS is used, there is a specification that spouses' rooms will not be displayed if the setting is changed in the game.
After changing the settings, please return to the title and reload the game or change the settings on the title screen.
特に、セバスチャンやエミリーのペットがデフォルトでは元のまま部屋に居る点が個人的に助かっています……!(類似modだと勝手に消されてしまい、家具として置いても微動だにしない置物状態だったのが残念だったので)
オプションで消してもそれぞれの自宅に移動されるのが面白くていいですね😊
色々なmodの開発をされていて大変かと思いますが、ご無理なさらない程度にこれからも開発頑張ってください!
陰ながら応援させていただきます🙏
ありがとうございます!まったり頑張ります!
would you consider adding combability to "Hat Mouse Lacey" spouse room? x
This is the link of the mod https://www.nexusmods.com/stardewvalley/mods/30038
Check Sticky POSTS for details.
Is it possible to try to launch the game with the mod, if possible, in the minimal configuration in which this mod will work?
I'd like to give feedback on a particular problem I'm having.
Using this module will cause me to enter and exit the farmhouse with a delay of 10-12 seconds.
The module doesn't report any errors, but I have no problems entering and exiting other buildings or maps, except for entering the farmhouse, which lags for 10-12 seconds.
My config.json
{
"EnableThisMod": "true",
"DefaultFurniture": "false",
"DefaultFurniture(Wall)": "false",
"DefaultWall": "false",
"DefaultFloor": "Disable",
"HideEmily'sParrot": "true",
"Wolf.RomRas_Warp": "true",
"NoPatchInDefaultPosition": "false"
}
I tested almost 300 modules before I realized it was this module that was causing the latency lag.
I don't know if there are any other players who have the same problem as me, but I've decided to give you some feedback on this issue.
If you need smapi logs, please contact me, but I didn't find module related error messages from smapi.
I use the development version of SMAPI, the information is more detailed.
I didn't check the problem myself, hopefully the author will find the problem and fix it.
Thanks again for the great module.
With the game loaded (the player is in the farmhouse), enter the following command into the SMAPI console
patch summary asset "Maps/spouseRooms"
Please share the log again with SMAPI log parser after this command!If this still takes a long time to load, I don't know what's causing it...
[CP] Spouse Room Renolocation removes all items from the spouse's room, so far I've had no problems using this module alone.
I'll test [CP] Spouse Room Free Decoration on its own sometime.
No [CP] Spouse Room Repositioning,I still get a 12 second delay with [CP] Spouse Room Free Decoration alone.
I've re-posted the SMAPI log for using [CP] Spouse Room Free Decoration.
SMAPI Log
Both mods at the same time work normally as they should. (No load time issues occur).
If you do not want to use the limited functions of this mod (simply want to empty the spouse's room), it is simple and straightforward to remove this mod and use only “(CP) Spouse Room Renovation”.
It's really hard to solve this problem without an error message.
Thanks again.
首先,我很抱歉我的英语不是很好
我遇到的问题是我在游戏界面开始时启用了这个 mod,但是当我进入我配偶的房间时它仍然没有改变。在游戏中,打开配置菜单来更改和保存这个 mod 可以清理配偶的房间并更改地板和壁纸,但地窖的入口会消失。当我再次打开带有房间的游戏时,它将恢复为默认设置。
我还没有
添加任何农舍模组这是我的 SMAPI 日志:https://smapi.io/log/a57ac93ee5484541bb0487678feed904
并附上一张截图:https://pic4.58cdn.com.cn/nowater/webim/big/n_v2c0f716e9778c41c284aae890417b5229.jpg
I don't think the version of the game is particularly relevant...
If possible, can you check if the basement displays properly with only a content patcher and this mod?
So, I deleted the mod, saved the game, reinstalled the mod, edited the options to "enabled", and loaded the game.
Upon loading, the old furniture I had placed before and the vanilla spouse room furniture was overlapped. I change the config in game to "disabled" and that emptied the room again (furniture still there, but vanilla stuff gone)
In conclusion, I am unsure which of "enabled" or "disabled" for floor settings allows for the customization of the room, since both allowed me to do so. I still don't know how to fix the cellar problem as well.
Also, do you use any mods to change the farmhouse map?
There are many items to check, so it would be helpful if you could share your SMAPI logs with us.
(When logging, please return the ModConfig setting for this mod to the default.)
If the mod is working properly, all settings in ModConfig are defaults, walls and floors can be reupholstered, and no furniture is displayed.
Can't say what the problem with the entrance to the basement disappearing is, as the cause is unknown...
If you want to change the settings in ModConfig, please do this on the title screen.
It has been reported that the problem with the disappearance of the entrance to the basement may occur if the ModConfig settings are changed during gameplay.
Can I publish a translation of this module?