Hey! Really enjoying playing around with the mod, even planned out a cute little area to set up for my next mega modded playthrough :)
There are a few issues with the cooking recipes though. I figured out how to fix the Lemonbar - the object data category needs to be changed from "-26" to "-7" to show up in the cooking collection instead of the item collection, and in the cooking recipe data "none" needs to be changed to "default" otherwise the game is looking for an event for it to show up which I don't think is planned based on the mod description that it should be default. I also see there's a cute panini in the assets and it has object data, but no recipe to go along with it.
Thanks for the mod (and having me start to teach myself coding a little bit while looking through the files XD)!
There is one more edit you have to do in order to get the lemon bar recipe to work (not have an error item) use control F on your keyboard and search for "yourdorkbrains.CP.lemonadedrinks_lemon" and then replace it with "yourdorkbrains.CP._lemonfruit" if you do the steps above and this step you'll be able to make the lemon bar recipe
I should say you find all this information in the content text file.
well.... [Producer Framework Mod] This is just a Warning, don't report this as a bug. No fuel found for 'yourdorkbrains.CP._limefruit', producer 'Lemonade Dispenser' and input '(O)638'. This rule will be ignored. [Producer Framework Mod] This is just a Warning, don't report this as a bug. No fuel found for 'yourdorkbrains.CP._lemonfruit', producer 'Lemonade Dispenser' and input '(O)258'. This rule will be ignored. [Producer Framework Mod] This is just a Warning, don't report this as a bug. No fuel found for 'yourdorkbrains.CP._lemonfruit', producer 'Lemonade Dispenser' and input '(O)635'. This rule will be ignored. [Producer Framework Mod] This is just a Warning, don't report this as a bug. No fuel found for 'yourdorkbrains.CP._lemonfruit', producer 'Lemonade Dispenser' and input '(O)296'. This rule will be ignored. [Producer Framework Mod] This is just a Warning, don't report this as a bug. No fuel found for 'yourdorkbrains.CP._lemonfruit', producer 'Lemonade Dispenser' and input '(O)400'. This rule will be ignored.
I changed the IDs for personal use by hand and it really doesn't take that much time.
Just needed to copy the internal IDs from Cornucopia into the Lemonade Fuel Input. If it is okay with yourdorkbrains I could look into making a toggle with Generic Mod Config Menu.
Though I haven't actually written a mod for Stardew yet so I'd have to take a gander how to use the Menu framework first.
hello! this probably sounds dumb but where do i find the lemon bar recipe? i think this is the only one missing in my cooked dishes collection. the last one i need for the achievement. :')
whoops! nevermind. the missing item was from a different mod xD thanks anyway!
Hi, just wondering how do I get the lemon bar recipe, and also what are the additional things I can ship besides the lemon, lime, the oils, and the drinks? I've got this small, roundish thing and this large triangular thing on my shipping page, and I haven't been able to figure them out.
Help please, I don't seem to have the lemon bar recipe, as I understood from the description, it should be available without unlocking, but I don't have it and tryingt o add it trough debug command didn't help. Thank you
Hi! I'm having some issues with these. I've installed all of the required mods, but I can't interact with the machines at all, nor do they work or show up with Automate/PFMAutomate.
i know look up anything recently got an update and now it shows most custom mod recipes. for some reason these machines dont show recipes. do you know why?
28 comments
There are a few issues with the cooking recipes though. I figured out how to fix the Lemonbar - the object data category needs to be changed from "-26" to "-7" to show up in the cooking collection instead of the item collection, and in the cooking recipe data "none" needs to be changed to "default" otherwise the game is looking for an event for it to show up which I don't think is planned based on the mod description that it should be default. I also see there's a cute panini in the assets and it has object data, but no recipe to go along with it.
Thanks for the mod (and having me start to teach myself coding a little bit while looking through the files XD)!
I should say you find all this information in the content text file.
[Producer Framework Mod] This is just a Warning, don't report this as a bug. No fuel found for 'yourdorkbrains.CP._limefruit', producer 'Lemonade Dispenser' and input '(O)638'. This rule will be ignored.
[Producer Framework Mod] This is just a Warning, don't report this as a bug. No fuel found for 'yourdorkbrains.CP._lemonfruit', producer 'Lemonade Dispenser' and input '(O)258'. This rule will be ignored.
[Producer Framework Mod] This is just a Warning, don't report this as a bug. No fuel found for 'yourdorkbrains.CP._lemonfruit', producer 'Lemonade Dispenser' and input '(O)635'. This rule will be ignored.
[Producer Framework Mod] This is just a Warning, don't report this as a bug. No fuel found for 'yourdorkbrains.CP._lemonfruit', producer 'Lemonade Dispenser' and input '(O)296'. This rule will be ignored.
[Producer Framework Mod] This is just a Warning, don't report this as a bug. No fuel found for 'yourdorkbrains.CP._lemonfruit', producer 'Lemonade Dispenser' and input '(O)400'. This rule will be ignored.
Nevermind I did it
Though I would like to ask, do you plan on making this compatible with the Lemons/Limes from Cornucopia?
Just needed to copy the internal IDs from Cornucopia into the Lemonade Fuel Input.
If it is okay with yourdorkbrains I could look into making a toggle with Generic Mod Config Menu.
Though I haven't actually written a mod for Stardew yet so I'd have to take a gander how to use the Menu framework first.
whoops! nevermind. the missing item was from a different mod xD thanks anyway!
smapi log
Either way, love the look of the sprites!
Am so excited to try this out!!
Is it possible to get this to work with Automate?
Cute mod!