I wanted to say that I really appreciate the portrait mod you created! I've been using the Seasonal Outfits for Adventurer's Guild Expanded mod for a while now, and even though it hasn't been updated recently, I've managed to make it work. However, upon comparison, I noticed that your version has the "Dune eyes" on Zinnia, with the sclera being more blue than white in the summer, fall, and winter portraits but not in the others.
I was also wondering if you'll be adding a seasonal variant for Gabriel too?
Hi! The actual portrait textures have 7 different facial emotions. I was just trying to exibit how some of them look without taking up too much space showing 1 different emotion for each season in these examples. That is why you can see her eyes watering or tearing up on the summer, fall and winter portraits. I will begin working on a version for gabriel and retexturing daisy and silly aswell.
I found a cutscene with both the happy and sad sprites of the character you redrew. The sad sprite still seems a bit off to me; the "eyes watering or tearing up" effect is too intense and reminds me of the blue eyes from Dune when there's too much spice. If you're open to tweaking it, I'd really appreciate some adjustments to make it less intense. Thanks for your hard work!
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I wanted to say that I really appreciate the portrait mod you created! I've been using the Seasonal Outfits for Adventurer's Guild Expanded mod for a while now, and even though it hasn't been updated recently, I've managed to make it work. However, upon comparison, I noticed that your version has the "Dune eyes" on Zinnia, with the sclera being more blue than white in the summer, fall, and winter portraits but not in the others.
I was also wondering if you'll be adding a seasonal variant for Gabriel too?
Thanks again for your awesome work!