Thank you so much for your graciousness! It looks like the flowers from the Cornucopia - More Flowers mod aren't displaying properly, they turned into Blue Jazz after I slept in the game https://smapi.io/log/5192b42324b448919472c817f6b816f5
I came to report this too. They didn't change after I slept, but when I first plucked them from the machine. Oddly, in the same batch (multiple machines) I had both tree- (ylang, wisteria, and magnolia) and starter- (calico and summer roses) based flowers glitch to blue jazz, but pink cat came out just fine.
Sorry for the late reply – life's been really busy the past two weeks and I doubt it'll calm down too soon. I hate to admit it, but I've genuinely no idea what's going on here. I'll try to get to the heart of it, but I can't promise anything. Thanks fr the additional report, though. Could I get a log from you, too?
Edit: Actually, scratch that. 6480 helped me out and let me know where the problem is. I'll have a fix (along with an update for the crystal sprites) out tomorrow.
Should be fixed as of the latest update. Thanks for reporting the problem again! You'll have to enable the extended flowers from Cornucopia via the new config item (see the description), but I'm sure you'll manage. I could bore you with the long and technical explanation, but... I won't. It's definitely a really weird bug, though, that's for sure.
In multiplayer, after getting the letter, only my farmhand got the quest in the journal to bring the wizard the fairy rose. Though we were both still able to trigger the event and get the recipe for the crystal. However, after we both completed the quest, the quest still stays in my farmhand's journal. Any way to get rid of it?
That… is awkward. I’ve admittedly never tested it in MP, but I’ll look into it tomorrow. Does either deleting the quest from the quest log or completing it using CJB Cheats Menu work?
Okay so I tested both ways you mentioned. Deleting did not work as there was no delete button for that quest on the farmhand's quest log. But CJB Cheat Menu works! Thanks!
Thanks for reporting back! Well, that’s at least something. Sorry for the extra work, ha. Good news: I think I know what’s going on and it should be a pretty easy thing to fix. If my hunch is right, it was just my failing to take MP into account and only letting the active player get the quest and remove it from them. Just to make sure: Both of you got the mail and the initial quest to visit the wizard, right? Did you also both have the second event scene and unlock the crafting recipe?
We both got the mails but the host did not get the quest in the quest log, the farmhand did. We both were able to trigger the first and the second event to unlock the recipe. After unlocking the recipe, the quest did not disappear from the farmhand's quest log. That's about all the issues we've encountered so far.
No worries! LUTI stands for Less Ugly Town Interiors, but I think I’ve already identified and fixed the bug. Basically, if either SVE or LUTI were installed and you didn’t skip the event scene, the quest wasn’t properly added to and removed from the quest log. Thanks for reporting the issue! I doubt I would’ve noticed that on my own.
I'm just curious since I could never figure it out even before 1.6 came out- How do you craft the Everlasting Flowers? I get the crystal crafted and get a compatible flower but I never get any recipes or anything to make the flowers into Everlasting Flowers (it's not the first time a mod refuses to give me any recipes that it should even with all the requirements installed and it probably won't be the last) but I'm really wanting to get these flowers by actually crafting them instead of having to cheat the Everlasting Flowers in from CJB Item Spawner
I suppose I don't explicitly state it anywhere, but the crystal works just like kegs and preserves jars do, for example. Select a flower so your farmer holds it above their head, then right click the crystal. The flower will be gone from your inventory, you'll hear a sound effect (which, by the way, is named "yoba" internally) and the crystal will start bobbing up and down. Three in-game days later, it'll be done processing and you can collect your shiny new flower in a dome. Looks like I've done at least something right if you decided to install the new version, though, haha.
does anyone have the same problem where everlasting purple iris somehow doesnt display the correct sprite and thus it doesnt count in the shipping collection?
edit: i tested them out with item spawner and seems like lilac pansy, lilac and spotted orchid also have the same problem ;-; theyre all from lumisteria's serene meadow. i wonder if this is a compatibility problem since i also have quain living 2 installed
That’s… suboptimal. I temporarily excluded some items because I hadn’t finished their sprites yet… looks like I might’ve forgotten re-enabling them. If that’s the case, sorry for the trouble and thanks for reporting it!
I’ll look into it tomorrow. If you want to help me out in the meantime, one question: Do the affected items show up in the item spawner?
And fixed, thanks again for reporting it! It wasn't a compatibility problem but a good old human mistake – I re-enabled the actual items but not the producer rules that let you process them.
Really like this mod. I've been looking for a 1.6 mod that introduces a flowers -> artisan goods machine that's CP-only that works for any arbitrary flowers. This mod does that perfectly. I get extra-special support for SVE, RSV, and Cornucopia Flowers, but even any new mods or flowers added anywhere will work. I can now farm flowers and not take a massive profit drop as compared to just doing Ancient Fruit/Starfruit/Slime Hearts or whatever.
I’m more than glad to hear that. Thanks again for the nice comments – apparently, that’s sometimes all you need to finally finish an update you’ve been putting off for far too long!
I don’t think I’ve ever seen this much enthusiasm for one of my mods, ha. But just so we’re clear: If you’ve got any cool gameplay screenshots, please let me know – I’d love to put some more on the page!
Heh, I just really love flowers and the inspiration behind Everlasting Flowers! I'll be sure to turn it into a fun little game like "Where's Waldo?" and send it into you on Discord when I get around to decorating. 🩷
55 comments
我无法在我这边复制这个错误,也不知道是什么原因造成的。您能否将日志上传到本网站并分享链接?
https://smapi.io/log
https://smapi.io/log/5192b42324b448919472c817f6b816f5
https://i.imgur.com/OcbQAJP.png
https://imgur.com/2TsJLnn.png
I hate to admit it, but I've genuinely no idea what's going on here. I'll try to get to the heart of it, but I can't promise anything. Thanks fr the additional report, though. Could I get a log from you, too?
Edit: Actually, scratch that. 6480 helped me out and let me know where the problem is. I'll have a fix (along with an update for the crystal sprites) out tomorrow.
Does either deleting the quest from the quest log or completing it using CJB Cheats Menu work?
Deleting did not work as there was no delete button for that quest on the farmhand's quest log.
But CJB Cheat Menu works! Thanks!
Good news: I think I know what’s going on and it should be a pretty easy thing to fix. If my hunch is right, it was just my failing to take MP into account and only letting the active player get the quest and remove it from them.
Just to make sure: Both of you got the mail and the initial quest to visit the wizard, right? Did you also both have the second event scene and unlock the crafting recipe?
Edit: I'm pretty sure I've found the issue and will have a fix out soon! Do you happen to use either SVE or LUTI?
How do you craft the Everlasting Flowers?
I get the crystal crafted and get a compatible flower but I never get any recipes or anything to make the flowers into Everlasting Flowers (it's not the first time a mod refuses to give me any recipes that it should even with all the requirements installed and it probably won't be the last) but I'm really wanting to get these flowers by actually crafting them instead of having to cheat the Everlasting Flowers in from CJB Item Spawner
Looks like I've done at least something right if you decided to install the new version, though, haha.
I'ma try with the new version to see if I can get it to work tho thanks
does anyone have the same problem where everlasting purple iris somehow doesnt display the correct sprite and thus it doesnt count in the shipping collection?
edit: i tested them out with item spawner and seems like lilac pansy, lilac and spotted orchid also have the same problem ;-; theyre all from lumisteria's serene meadow. i wonder if this is a compatibility problem since i also have quain living 2 installed
I’ll look into it tomorrow. If you want to help me out in the meantime, one question: Do the affected items show up in the item spawner?
As always, it was fun following your progress updating this, and I'm so proud of you for completing it! Congratulations on the big update!!! <33