I downloaded this mod this week. Is it part of the mod to find prismatic shards in the little quarry? I play with a max luck md but I've never found this many shards. 17 prismatic shards to date. I'm Summer 16 year 1 and even with my max luck mod I have NEVER found so many prismatic shards. I'm done the mines and I didn't find any in there, haven't gone to the desert yet. I found all the shards in the little quarry next to the farm house. I'm shocked. Has anyone else experienced this?
Is there any way for me to adjust the spawn rate of the quarry? Any lines I could add to the config file or something? I tried to look this up myself but couldn't find anything, but it feels like the quarry to spawning really fast to me. I would like to set it to vanilla values for my game.
Open the content file in the FTM folder and find these, where 60 is the minimum value and 80 is the maximum value. "UniqueAreaID": "FarmArea", "MapName": "Farm", "MinimumSpawnsPerDay": 60, "MaximumSpawnsPerDay": 80,
Hey @liunianhui Thank you for this awesome map. I changed the spawn rate on the lil quarry. But I wish I could add Coal nodes. What I need to type in? "Coal" doesn't work >.<
Hey, I just wanted to let you know that your mod spawns forage items on other farms when it is installed and people are playing on another farm map. Not sure if you can fix that since your mod is set up to replace any farm type, but you could maybe add a warning to players to remove it when playing with another map.
hey! hope its okay if I reply here. if you still want to do this, here's how I did it: download the map editor extended mod and go into the map in game. press f10 (default) to bring up the menu. ignore basically everything on the left side pop-up menu. all you need to do is right click a patch of grass on the map, it can be from anywhere. this copies the tile. then paste the tile to cover the entire quarry with left click.
I think it's important to copy a tile from the map rather than from the options on the left because it also copies the functionality of the tile, which means that ores will stop spawning. though I don't know anything about this mod lol so it might not matter either way. anyway, it's super quick and took me less than 5 minutes.
here's mine for reference (though I'm sure you can do better): x https://imgur.com/a/HDpdSBB
This farm is amazing looking and just the right size, thank you for creating it! I'm so excited to use it for my chill save.
However, installing this farm causes incorrect forage to spawn on the other vanilla farm types (e.g. clam and mussel that spawn on the beach area of this map also spawns on the lower right area of the vanilla forest farm). Is there a way to prevent this? I only edited this mod's content file to make it replace the wilderness farm as default. Thanks in advance.
hello, i really love your farm maps and i was wondering if you were going to make versions of them for Custom Farm Loader? if not, would you be fine with someone else making conversions?
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I tried to look this up myself but couldn't find anything, but it feels like the quarry to spawning really fast to me. I would like to set it to vanilla values for my game.
"UniqueAreaID": "FarmArea",
"MapName": "Farm",
"MinimumSpawnsPerDay": 60,
"MaximumSpawnsPerDay": 80,
Love the mod, by the way :)
Thank you for this awesome map. I changed the spawn rate on the lil quarry. But I wish I could add Coal nodes. What I need to type in? "Coal" doesn't work >.<
I think it's important to copy a tile from the map rather than from the options on the left because it also copies the functionality of the tile, which means that ores will stop spawning. though I don't know anything about this mod lol so it might not matter either way. anyway, it's super quick and took me less than 5 minutes.
here's mine for reference (though I'm sure you can do better): x https://imgur.com/a/HDpdSBB
However, installing this farm causes incorrect forage to spawn on the other vanilla farm types (e.g. clam and mussel that spawn on the beach area of this map also spawns on the lower right area of the vanilla forest farm). Is there a way to prevent this? I only edited this mod's content file to make it replace the wilderness farm as default. Thanks in advance.