Hi! Took a really long time but finally figured out this mod in combination with the unofficial update to Craft and Build from Containers, causes some crashes with certain mods. Also just letting you know, since you published a new codebase forked from GPL3 code, you should disclose your sourcecode and state changes.
Game crashed twice now and each time it had this error message.
NullReferenceException: Object reference not set to an instance of an object. at StardewValley.SpecialOrders.Objectives.ShipObjective.OnItemShipped(Farmer farmer, Item item, Int32 shipped_price) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\SpecialOrders\Objectives\ShipObjective.cs:line 61 at Moolah.ModEntry.Game1_newDayAfterFade_Patch.Prefix() in C:\Users\misae\OneDrive\Escritorio\Moolah\Moolah\CodePatches.cs:line 90 at StardewValley.Game1._newDayAfterFade_PatchedBy<supergato664.Moolah>() at StardewValley.Game1.<>c.<newDayAfterFade>b__758_2() at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)--- End of stack trace from previous location --- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
tried to get SMAPi log but the parser kept crashing.
feel free to ignore this cuz this is a personal request, but do you think you'd be able to make a version of this that's compatible with the idea that G reads kind of like japanese yen (100G = $1.00)? that's just always made more sense to me than reading it like dollars :P
Hi, may I recommend that you change the "Created By" in the mod details to also include aedenthorn. e.g. "aedenthorn and Supergato664".
As well as amending the permissions so that they match the license on aedenthorn's github repo, like allowing free to modify given that you're credited
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NullReferenceException: Object reference not set to an instance of an object. at StardewValley.SpecialOrders.Objectives.ShipObjective.OnItemShipped(Farmer farmer, Item item, Int32 shipped_price) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\SpecialOrders\Objectives\ShipObjective.cs:line 61 at Moolah.ModEntry.Game1_newDayAfterFade_Patch.Prefix() in C:\Users\misae\OneDrive\Escritorio\Moolah\Moolah\CodePatches.cs:line 90 at StardewValley.Game1._newDayAfterFade_PatchedBy<supergato664.Moolah>() at StardewValley.Game1.<>c.<newDayAfterFade>b__758_2() at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)--- End of stack trace from previous location --- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
tried to get SMAPi log but the parser kept crashing.
C:\Users\misae\OneDrive\Escritorio\Moolah\Moolah\
where it is looking for a file in OneDrive ?
This is the second time I've seen a crash reference a personal directory on someone else computer.
As well as amending the permissions so that they match the license on aedenthorn's github repo, like allowing free to modify given that you're credited