The hotkey system for this mod breaks the game on screens where you enter text. It occurred for me when buying animals—I tried to name a chicken "Pip" and when I pressed P, the confirm location prompt popped up. This closed the dialogue window and softlocked the game until I restarted the day. This can be fixed by disabling the hotkeys, but it took me a while to figure out what mod the P prompt was even from.
Additionally, I was thinking about adding a slider so people can adjust the spacing the way they like, so yeah will probably do that. Please be patient though. I don't have time for modding right now due to irl circumstances.
Hi, this works already except for the hole and ladder translation because they're included in my mod and must be translated manually. I changed my language to russian and it's working fine for me.
Sorry I don't know how to upload pictures,My language is simplified Chinese, there are many minerals in my game without translation, can you test it,thank you again
Hi, aren't they being tracked at all? I can see nickel from the mod but its display name is "Stone". Perhaps you disabled Stone in the blacklist and can't see it. I'm afraid the framework for adding custom ores handles it that way. I will do some research though.
i already change the keybind for relocate the tracker from "P" to "\" button. but when i try to restarting the game, it will reverted to 'P" button. please, it's really annoying when i should open generic mod config menu for every launch the game
Hi, thanks for your your feedback. I got your idea while working on the mod but I am unsure whether I should integrate it to Ore Detector or make a new mod. If I integrated it to Ore Detector, the name of the mod tends to be unmatching since it will do more than just "detecting" ores. But in general, I will definitely take that idea in consideration
I see what you mean. I think it would be a fantastic idea, yet if making another mod like that is up to you :) Thanks for taking things into consideration!
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As an additional request, could you add a little bit of spacing between the items? The icons look clustered.
Thank you.
Additionally, I was thinking about adding a slider so people can adjust the spacing the way they like, so yeah will probably do that.
Please be patient though. I don't have time for modding right now due to irl circumstances.
i already change the keybind for relocate the tracker from "P" to "\" button.
but when i try to restarting the game, it will reverted to 'P" button. please, it's really annoying when i should open generic mod config menu for every launch the game
Do you have any plans to add or make a monster tracker like this?
Like how many slimes, bats etc.
I think it would be a fantastic idea, yet if making another mod like that is up to you :)
Thanks for taking things into consideration!
edit: also, i set the config to "showOreName": false but the "hole" text is still there (the "ladder" text is removed together with the ores tho)
Also thanks for that little bug report. Will get that fixed soon.