I really like this, excited to try it in my game! One request for future consideration:
There was a mod for 1.5 that was an alternate texture of the solar panel that changed it to a wood turbine, lemme see if I can find it... ah, here: https://www.nexusmods.com/stardewvalley/mods/19104
It really fit beautifully into my game where more modern-looking equipment wont. Is there a chance to have an alternate texture like this for your mod, or maybe work with that author (no idea if active or not) to be able to use that texture on the turbine? Otherwise I'm going to have to hide it somewhere just because it doesn't fit the look I've got going on my current farm!
Also,
A WIP mod that'll add new chickens
Ohhh the little green chicken in the second screenshot?! Look, I am HERE for more chickens. It's adorable!
Okay, there's a bunch to reply to here. First things first, glad to hear you like it! I actually considered making a wooden alternative version that would also change the crafting recipe to require hardwood instead of the metal bars, but ended up deciding not to do that for... reasons I honestly don't remember, lol. I might add it in a later update.
Good news: You'll still be able to use the sprite you linked! Its animation is set up in the exact same way as mine, so if you just copy the texture_0.png, rename it to "Turbine.png" and replace my original asset with it, everything should work fine. Additionally, a kind Discord member offered to make an AT mod for my turbines with some new looks, including one inspired by Gwen's medieval craftables. Just give them some time to actually make it, ha
And yup, it is! I actually kind of forgot they were in that screenshot, but I figured I'd just leave them in as sort of a little teaser, ha. Here's a better pic!
Hehe, thanks! I hope I'll have them release-ready in a bit... the eggs are proving to be a bit more involved than I thought they would. Well, I don't want to give everything away just yet, so just keep an eye open.
Not a problem! I'll probably link the AT mod once it's released and can let you know if you want.
Making battery packs easier to obtain was one of my goals, so I'm very glad to hear that! And let's be honest here, solar panels don't spin, so they're objectively inferior in every way, haha.
Looks very Eco-Friendly so kudos on that yet however considering how the IRL Turbines work; they need to be large and tall so that they actually can catch the high winds that can't be obtained at the height of a human, which your texture is doing right now. So this is kind of an immersion breaker since no turbine can be that short and that many (Fluid Dynamics makes this impossible, ask Google if you want) in such packed area.
So regarding above told, I have another suggestion for you; How about re-using mostly dead and currently unused https://stardewvalleywiki.com/Mill (Wind for milling rice) for its textures? This building is something I very very rarely see in anyone's farm (because it's practically useless due to game + mods) and your mod can utilize the visuals of that building as a Wind Turbine = Long and Tall enough + Powerful enough too (let's say it generates x10 batteries at once for the same time your tiny turbines are doing).
And if you are willing to, you can extract the Sprites from vanilla game, re-Color or even re-Edit the textures to make proper looking fans be added at top instead of tiny ones on default texture. Why am I asking this? Unlike most, in one of my travels, I visited a real wind turbine to know how tall they should be so seeing your ~1.8m tall turbines only makes me smile compared to real thing. And https://stardewvalleywiki.com/Lightning_Rod already covers <Small> area battery generation area where https://stardewvalleywiki.com/Solar_Panel covers the <Medium> area battery generation and all that's left for you is <Large> area battery generation for more efficiency instead of being a re-texture for lightning rod.
So thanks for good job and please give these points some thinking.
I see. Yes, real-life wind turbines are much, much larger than my mini turbines here, but that's why they're mini turbines. Not particularly physically sound? Sure, but we're talking about the game where forging a gem into a weapon makes you swing it faster and magic apples rebuild the town overnight. If you want to try making a mod that you don't have to suspend your disbelief for, I'd recommend taking a look at Solid Foundations. PeacefulEnd's documentation is, as always, extremely in-depth, so I'd say it might be a good first endeavor.
Saw the mod yesterday and decided to definitely try this after I have put 60 lightining rods in Grampleton Fields and discovered that lightning only happens in the Farm T-T
I have quickly translated for simplefied chinese, here's the zh.json file
Oh man, RIP to your resources. It's one of these things that's not really immediately obvious but starts kind of making sense when you think about it, ha. Well, I hope I've got your battery needs covered!
I'm using Google Translate, thank you very much for your help, after you talked about the hearts with Maru and Demetrius, I saw that I had the necessary hearts so I uninstalled and installed the game and it fixed it
Parece que é a minha vez de usar um tradutor. Não faço ideia do que correu mal inicialmente, mas fico contente por saber que agora está tudo a funcionar bem!
Uh, I don't speak Portuguese, but the turbine's not appearing at Robin's shop, right? Have you made sure you've actually gotten the letter to unlock them yet? If not, please upload a log to the SMAPI site and I'll take a look.
Estou usando um tradutor, então sinto muito por quaisquer erros, mas o único requisito para o correio está na descrição do mod - Para obter a receita de artesanato por correio, você deve ter alcançado cinco corações de amizade com Maru e Demetrius e precisam de um nível de mineração de cinco.
So, I still don’t speak Portuguese, but as noted in the mod description, you’ll need to reach mining level 5 and 5 hearts with both Maru and Demetrius to unlock the mail that lets you learn the crafting recipe.
I guess I should play and see how well balanced it is but 3 batteries per season does not sounds too much unbalanced to me considering lightning rods should too give 2 to 3 minimum per season except winter. I will let you know if I feel it is too unbalanced.
Ha, true. They really are tiny compared to real-life turbines, but hey. Just appreciate them for being cute! I could've made them buildings instead of craftables, but I figured this was the more elegant solution.
40 comments
There was a mod for 1.5 that was an alternate texture of the solar panel that changed it to a wood turbine, lemme see if I can find it... ah, here: https://www.nexusmods.com/stardewvalley/mods/19104
It really fit beautifully into my game where more modern-looking equipment wont. Is there a chance to have an alternate texture like this for your mod, or maybe work with that author (no idea if active or not) to be able to use that texture on the turbine? Otherwise I'm going to have to hide it somewhere just because it doesn't fit the look I've got going on my current farm!
Also,
A WIP mod that'll add new chickens
Ohhh the little green chicken in the second screenshot?! Look, I am HERE for more chickens. It's adorable!
Okay, there's a bunch to reply to here. First things first, glad to hear you like it!
I actually considered making a wooden alternative version that would also change the crafting recipe to require hardwood instead of the metal bars, but ended up deciding not to do that for... reasons I honestly don't remember, lol. I might add it in a later update.
Good news: You'll still be able to use the sprite you linked! Its animation is set up in the exact same way as mine, so if you just copy the texture_0.png, rename it to "Turbine.png" and replace my original asset with it, everything should work fine. Additionally, a kind Discord member offered to make an AT mod for my turbines with some new looks, including one inspired by Gwen's medieval craftables. Just give them some time to actually make it, ha
And yup, it is! I actually kind of forgot they were in that screenshot, but I figured I'd just leave them in as sort of a little teaser, ha. Here's a better pic!
Thank you so much, I'll be patient for that AT mod!
Not a problem! I'll probably link the AT mod once it's released and can let you know if you want.
Here is some AT that I made! I hope these are suitable. If not I plan on doing some more creative ones when I graduate uni soon! https://www.nexusmods.com/stardewvalley/mods/24170
So regarding above told, I have another suggestion for you; How about re-using mostly dead and currently unused https://stardewvalleywiki.com/Mill (Wind for milling rice) for its textures? This building is something I very very rarely see in anyone's farm (because it's practically useless due to game + mods) and your mod can utilize the visuals of that building as a Wind Turbine = Long and Tall enough + Powerful enough too (let's say it generates x10 batteries at once for the same time your tiny turbines are doing).
And if you are willing to, you can extract the Sprites from vanilla game, re-Color or even re-Edit the textures to make proper looking fans be added at top instead of tiny ones on default texture. Why am I asking this? Unlike most, in one of my travels, I visited a real wind turbine to know how tall they should be so seeing your ~1.8m tall turbines only makes me smile compared to real thing. And https://stardewvalleywiki.com/Lightning_Rod already covers <Small> area battery generation area where https://stardewvalleywiki.com/Solar_Panel covers the <Medium> area battery generation and all that's left for you is <Large> area battery generation for more efficiency instead of being a re-texture for lightning rod.
So thanks for good job and please give these points some thinking.
I have quickly translated for simplefied chinese, here's the zh.json file
{
"MiniWindTurbineName": "迷你风力发电机",
"MiniWindTurbineDescription": "一个小型风力发电机,可以缓慢地生产电池。大风天气会加快生产的速度。",
"LetterBody": "你好,@,^^爸爸和我最近在鼓捣一些东西——我们想发明一些全新的东西来采集大自然的能量!这些小型风力发电机没办法给整个城市供电,但我相信你肯定能找到妥善使用它们的办法!妈妈也会开始出售这些风力发电机了!^^—— 玛鲁",
"LetterTitle": "迷你风力发电机"
}
Thanks for the amazing mod!
Thanks for the translation!
Bippity Boppity this gutes Beispiel wie man eine benutzerdefinierte Maschine erstellt is now my property