So at the moment, this mod does not seem to work with "Automate". I haven't been able to figure out exactly why (I think because it is loading a different interior instead of changing the vanilla one?), but none of the machines placed in the buildings will display the behaviours they are meant to.
Edit: I'm an idiot, I accidentally broke the automatic setup when I installed the mod. False alarm
I love the aesthetic of this mod! However, for some reason I can't seem to leave the deluxe barn after entering it. The exit tile seems to completely disappear, no matter the size I choose. The large version also doesn't allow me to go into the little wing under the main area. Has anybody else had either of these issues? If so, I'd greatly appreciate any help I could get. I've included my smapi log below.
Hello so i updated some files can you please try and tell me if it's still doing it i don't know what caused it i tried it and it doesn't do anything so if you encounter a problem again please tell me
I haven't noticed anything change. The large version doesn't let me leave the barn at all and I still can't get into the small addition below. The small version still has me going down and out to the right to leave. I don't have any other mods the change the interiors of the barn and coop, just the appearance outside and a mod that lets me add more animals.
well I feel a little dumb, I didn't know there was a map edit for that one.
Edit: Yes, it turns out that it was indeed the issue. After deleting and reinstalling the more animals mod, I finally saw the map edit option and took it off
I just wanted to say this is an awesome mod. I've been using it for a while now and it works perfectly with the barn, but I always get a SMAPI error for the coop, not sure why.
[Content Patcher] SMAPI blocked a 'Maps/Coop3' map load: the 'Bigger Coop and Barn' content pack reordered the original tilesheets, which often causes crashes. Technical details for mod author: Expected order: Coop, p. See https://stardewvalleywiki.com/Modding:Maps#Tilesheet_order for help.
I am having an issue that I don't think is from this mod, I'm just wondering if anybody else is having this problem.
I bought a second deluxe coop for my farm, but it didn't come with an incubator. I don't have any red errors or anything. Anybody else having this problem?
I built a third coop, and it has the incubator. I don't know what happened, the second one still doesn't have one. I will just remove it. Thanks for looking into it.
Hello! I really like the concept of the mod, I'm playing on a super tiny farm and will only have space for one each of the coop and barn, so adding more animals seems like a great idea!
I hate to ask something else since it seems like you've gotten several other requests, but would it be possible to also make the table/chairs a config? I wont ever be sitting in the barn so I'd love to just have that space be empty for the animals to roam around. Or alternately, make a "clean" version without all the extra barrels/plants/seating so players can choose what they like?
Well I'm downloading it either way, so you absolutely don't have to add this, but it'd be appreciated if you have the time. Thanks so much for your hard work on this mod!
Is it possible to make the lower section a config? This mod is so beautiful, but I think of having to run around that wall to find and pet all the animals and I feel ill.
...Is that NPC barrier reliable? I have had. Issues. Using it on my own custom farm. Animals managed to somehow wedge themselves up the stairs anyway...
Hi i always use NPC barrier even on my farm map and animal always stayed inside and never pass it except some duck but it was because i used a duck to water
I added the option i like to have opinion and since two of think it would be a great ideas now you can choose plus i added that for each map so if you want a big coop but small barn it's possible ^^
HELL YEAH!!!!!! NGL this looks beautiful enough that with that option I"m downloading it right now. (The bottom section also kind of offended my sense of aesthetic... I just don't need that much space there and it doesn't feel harmonious)
Hi, this is an awesome idea for a mod and great for my "animal sanctuary" farm. I wanted to report a bug with the interior of the coop not loading. I have attached below the related text from my SMAPI module.
The barn is working without issue.
Thank you!
SMAPI: [Content Patcher] SMAPI blocked a 'Maps/Coop3' map load: the 'Bigger Coop and Barn' content pack reordered the original tilesheets, which often causes crashes. Technical details for mod author: Expected order: Coop, p. See https://stardewvalleywiki.com/Modding:Maps#Tilesheet_order for help. [Content Patcher] SMAPI blocked a 'Maps/Coop3' map load: the 'Bigger Coop and Barn' content pack reordered the original tilesheets, which often causes crashes. Technical details for mod author: Expected order: Coop, p. See https://stardewvalleywiki.com/Modding:Maps#Tilesheet_order for help. [Content Patcher] SMAPI blocked a 'Maps/Coop3' map load: the 'Bigger Coop and Barn' content pack reordered the original tilesheets, which often causes crashes. Technical details for mod author: Expected order: Coop, p. See https://stardewvalleywiki.com/Modding:Maps#Tilesheet_order for help. [Content Patcher] SMAPI blocked a 'Maps/Coop3' map load: the 'Bigger Coop and Barn' content pack reordered the original tilesheets, which often causes crashes. Technical details for mod author: Expected order: Coop, p. See https://stardewvalleywiki.com/Modding:Maps#Tilesheet_order for help.
Hi again, I was able to fix the bug. The problem was that there are two tilesets called "coop" in the coop1/2/3 map files. I was able to load the maps in Visual Code Studio and add a "z_" to the second of the coop tilesets, so I think the second coop tileset just needed to be renamed so that it appeared after "p". Hope this helps!
47 comments
Edit: I'm an idiot, I accidentally broke the automatic setup when I installed the mod. False alarm
SMAPI log parser - SMAPI.io
Edit:
ok, so I eventually found where the exit tile is. Instead of being straight out like normal, you got out and to the right to exit the barn.
Edit: Yes, it turns out that it was indeed the issue. After deleting and reinstalling the more animals mod, I finally saw the map edit option and took it off
[Content Patcher] SMAPI blocked a 'Maps/Coop3' map load: the 'Bigger Coop and Barn' content pack reordered the original tilesheets, which often causes crashes.
Technical details for mod author: Expected order: Coop, p. See https://stardewvalleywiki.com/Modding:Maps#Tilesheet_order for help.
I bought a second deluxe coop for my farm, but it didn't come with an incubator. I don't have any red errors or anything. Anybody else having this problem?
thank you for looking into this.
I hate to ask something else since it seems like you've gotten several other requests, but would it be possible to also make the table/chairs a config? I wont ever be sitting in the barn so I'd love to just have that space be empty for the animals to roam around. Or alternately, make a "clean" version without all the extra barrels/plants/seating so players can choose what they like?
Well I'm downloading it either way, so you absolutely don't have to add this, but it'd be appreciated if you have the time. Thanks so much for your hard work on this mod!
...Is that NPC barrier reliable? I have had. Issues. Using it on my own custom farm. Animals managed to somehow wedge themselves up the stairs anyway...
The barn is working without issue.
Thank you!
SMAPI:
[Content Patcher] SMAPI blocked a 'Maps/Coop3' map load: the 'Bigger Coop and Barn' content pack reordered the original tilesheets, which often causes crashes.
Technical details for mod author: Expected order: Coop, p. See https://stardewvalleywiki.com/Modding:Maps#Tilesheet_order for help.
[Content Patcher] SMAPI blocked a 'Maps/Coop3' map load: the 'Bigger Coop and Barn' content pack reordered the original tilesheets, which often causes crashes.
Technical details for mod author: Expected order: Coop, p. See https://stardewvalleywiki.com/Modding:Maps#Tilesheet_order for help.
[Content Patcher] SMAPI blocked a 'Maps/Coop3' map load: the 'Bigger Coop and Barn' content pack reordered the original tilesheets, which often causes crashes.
Technical details for mod author: Expected order: Coop, p. See https://stardewvalleywiki.com/Modding:Maps#Tilesheet_order for help.
[Content Patcher] SMAPI blocked a 'Maps/Coop3' map load: the 'Bigger Coop and Barn' content pack reordered the original tilesheets, which often causes crashes.
Technical details for mod author: Expected order: Coop, p. See https://stardewvalleywiki.com/Modding:Maps#Tilesheet_order for help.