você precisa instalar o mod original primeiro, depois baixa a tradução e move a pasta que ta dentro do arquivo zipado para dentro da PASTA MODS, que vai se juntar na pasta do mod original.
faz o seguinte. depois de ter instalado o mod original, entre nas pastas da tradução e mova somente o arquivo pt.json para dentro da pasta "i18n" do mod original.
[Date Night Redux] Mod couldn't load some translation files: [Date Night Redux] - pt.json file couldn't be parsed: Newtonsoft.Json.JsonReaderException: Can't parse JSON file at D:\Steam\steamapps\common\Stardew Valley\Mods\[CP] Date Night Redux\i18n\pt.json. This doesn't seem to be valid JSON. Technical details: After parsing a value an unexpected character was encountered: ". Path '['config.DateReminders.values.enabled']', line 63, position 1. at StardewModdingAPI.Toolkit.Serialization.JsonHelper.ReadJsonFileIfExists[TModel](String fullPath, TModel& result) in SMAPI.Toolkit\Serialization\JsonHelper.cs:line 86 at StardewModdingAPI.Framework.SCore.ReadTranslationFiles(String folderPath, IList`1& errors) in SMAPI\Framework\SCore.cs:line 2134
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Eu tenho que ter o mod original e a pasta da tradução, as duas pastas dentro dos mods?
Dsc eu sou muito burra pra isso kkkkk
[Date Night Redux] - pt.json file couldn't be parsed: Newtonsoft.Json.JsonReaderException: Can't parse JSON file at D:\Steam\steamapps\common\Stardew Valley\Mods\[CP] Date Night Redux\i18n\pt.json. This doesn't seem to be valid JSON.
Technical details: After parsing a value an unexpected character was encountered: ". Path '['config.DateReminders.values.enabled']', line 63, position 1.
at StardewModdingAPI.Toolkit.Serialization.JsonHelper.ReadJsonFileIfExists[TModel](String fullPath, TModel& result) in SMAPI.Toolkit\Serialization\JsonHelper.cs:line 86
at StardewModdingAPI.Framework.SCore.ReadTranslationFiles(String folderPath, IList`1& errors) in SMAPI\Framework\SCore.cs:line 2134