I'm wondering if the client players in MP are told the save name such that this could pick up a config? If that's the case, exposing the seed generated for a particular save in the config would be one way to combat the lack of hard synchro... Doing that would be nice for regenerating if you don't like the tastes somebody got, as well.
Hey if I use this mod will the hints provided by villagers be accurate to the dynamic tastes or will they just provide vanilla like/dislike hints? Cheers, thanks for the mod!
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Doing that would be nice for regenerating if you don't like the tastes somebody got, as well.