Every time I attempt to interact with a teleporter it tells me: "[Advanced Location Loader] Teleporter does not exist: Farm" I have the teleporter referenced in the file as: "Teleporters": [ { "Name":"Farm", "Destinations": [ { "MapName":"Farm", "TileX":65, "TileY":20, "ItemText":"Crafting", }, { "MapName":"Farm", "TileX":65, "TileY":60, "ItemText":"Exit", }, ], }, ],
and the property for the interaction point as: "Properties":[ { "MapName": "Farm", "TileX": 74, "TileY": 15, "LayerId": "Buildings", "Optional": false, "Key": "Action", "Value": "ALLTeleporter Farm" }, ],
I don't sound mean but, its good hear that you are working on a rewrite. I have a mod that requires this mod and it will not work with any other replacement.
Nope, other mods are more then capable of replacing all the functionality that ALL provided, and honestly, I do not have the time or resources to maintain a mod this finicky any longer.
Thanks for all the hard work you do! The game just keeps improving because of people like you. Sorry to hear people were giving you a hard time about something you do for free, something you don't have to do at all.
[Entoarox Framework] [IContentHelper] The `Advanced Location Loader` mod uses deprecated serializer injection, this will be removed in a future update. [Entoarox Framework] [IContentHelper] The `Advanced Location Loader` mod uses deprecated serializer injection, this will be removed in a future update. [Entoarox Framework] [IContentHelper] The `Advanced Location Loader` mod uses deprecated serializer injection, this will be removed in a future update. [Entoarox Framework] [IContentHelper] The `Advanced Location Loader` mod uses deprecated serializer injection, this will be removed in a future update.
Should I be worried about this or can i ignoee it (text is in purple)
[Trace Smapi] (Error: System.BadImageFormatException: Format of the executable (.exe) or library (.dll) is invalid. at Mono.Cecil.PE.ImageReader.ReadImage () [0x00068] in <649b1498d3d14e48aa104a30cef66f6a>:0 at Mono.Cecil.PE.ImageReader.ReadImage (Mono.Disposable`1[T] stream, System.String file_name) [0x0000a] in <649b1498d3d14e48aa104a30cef66f6a>:0 at Mono.Cecil.ModuleDefinition.ReadModule (Mono.Disposable`1[T] stream, System.String fileName, Mono.Cecil.ReaderParameters parameters) [0x00008] in <649b1498d3d14e48aa104a30cef66f6a>:0 at Mono.Cecil.ModuleDefinition.ReadModule (System.IO.Stream stream, Mono.Cecil.ReaderParameters parameters) [0x0001b] in <649b1498d3d14e48aa104a30cef66f6a>:0 at Mono.Cecil.AssemblyDefinition.ReadAssembly (System.IO.Stream stream, Mono.Cecil.ReaderParameters parameters) [0x00001] in <649b1498d3d14e48aa104a30cef66f6a>:0 at StardewModdingAPI.Framework.ModLoading.AssemblyLoader+<GetReferencedLocalAssemblies>d__12.MoveNext () [0x000e3] in <649b1498d3d14e48aa104a30cef66f6a>:0 at System.Collections.Generic.LargeArrayBuilder`1[T].AddRange (System.Collections.Generic.IEnumerable`1[T] items) [0x0005e] in <715c2ff6913942e6aa8535593b3ef35a>:0 at System.Collections.Generic.EnumerableHelpers.ToArray[T] (System.Collections.Generic.IEnumerable`1[T] source) [0x00033] in <715c2ff6913942e6aa8535593b3ef35a>:0 at System.Linq.Enumerable.ToArray[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x00018] in <715c2ff6913942e6aa8535593b3ef35a>:0 at StardewModdingAPI.Framework.ModLoading.AssemblyLoader.Load (StardewModdingAPI.Framework.IModMetadata mod, System.String assemblyPath, System.Boolean assumeCompatible) [0x0004b] in <649b1498d3d14e48aa104a30cef66f6a>:0 at StardewModdingAPI.Framework.SCore.TryLoadMod (StardewModdingAPI.Framework.IModMetadata mod, StardewModdingAPI.Framework.IModMetadata[] mods, StardewModdingAPI.Framework.ModLoading.AssemblyLoader assemblyLoader, StardewModdingAPI.Framework.Reflection.InterfaceProxyFactory proxyFactory, StardewModdingAPI.Toolkit.Serialisation.JsonHelper jsonHelper, StardewModdingAPI.Framework.ContentCoordinator contentCore, StardewModdingAPI.Toolkit.Framework.ModData.ModDatabase modDatabase, System.Collections.Generic.HashSet`1[T] suppressUpdateChecks, System.String& errorReasonPhrase, System.String& errorDetails) [0x00443] in <649b1498d3d14e48aa104a30cef66f6a>:0 )
Perhaps you should have patience and accept that people are not available to answer your questions 24/7, it takes time before I get around to my daily "Check for notificiations"....
As to the issue, redownload the mod, it got corrupted.
I'm so sorry, I don't meant to rush you, and I appologize to trouble you.
As tp the issue, I downloaded it again but it bugged again... [21:03:10 ERROR SMAPI] - Advanced Location Loader 1.4.3 because its DLL couldn't be loaded. [21:03:10 TRACE SMAPI](Error: System.ArgumentException: Path is empty at System.IO.Path.Validate (System.String path, System.String parameterName) [0x0001c] in <d4a23bbd2f544c30a48c44dd622ce09f>:0 at System.IO.Path.Validate (System.String path) [0x00000] in <d4a23bbd2f544c30a48c44dd622ce09f>:0 at System.IO.Directory.GetParent (System.String path) [0x00000] in <d4a23bbd2f544c30a48c44dd622ce09f>:0 at Mono.Cecil.BaseAssemblyResolver.GetCurrentMonoGac () [0x0001a] in <9cc4724e9ca04403899266a9301de454>:0 at Mono.Cecil.BaseAssemblyResolver.GetDefaultMonoGacPaths () [0x00008] in <9cc4724e9ca04403899266a9301de454>:0 at Mono.Cecil.BaseAssemblyResolver.GetGacPaths () [0x0000a] in <9cc4724e9ca04403899266a9301de454>:0 at Mono.Cecil.BaseAssemblyResolver.GetAssemblyInGac (Mono.Cecil.AssemblyNameReference reference, Mono.Cecil.ReaderParameters parameters) [0x0002b] in <9cc4724e9ca04403899266a9301de454>:0 at Mono.Cecil.BaseAssemblyResolver.Resolve (Mono.Cecil.AssemblyNameReference name, Mono.Cecil.ReaderParameters parameters) [0x000ff] in <9cc4724e9ca04403899266a9301de454>:0 at StardewModdingAPI.Framework.ModLoading.AssemblyDefinitionResolver.Resolve (Mono.Cecil.AssemblyNameReference name, Mono.Cecil.ReaderParameters parameters) [0x00010] in <9cc4724e9ca04403899266a9301de454>:0 at Mono.Cecil.BaseAssemblyResolver.Resolve (Mono.Cecil.AssemblyNameReference name) [0x00008] in <9cc4724e9ca04403899266a9301de454>:0 at Mono.Cecil.DefaultAssemblyResolver.Resolve (Mono.Cecil.AssemblyNameReference name) [0x00023] in <9cc4724e9ca04403899266a9301de454>:0 at StardewModdingAPI.Framework.ModLoading.AssemblyDefinitionResolver.Resolve (Mono.Cecil.AssemblyNameReference name) [0x00010] in <9cc4724e9ca04403899266a9301de454>:0 at Mono.Cecil.MetadataResolver.Resolve (Mono.Cecil.TypeReference type) [0x00044] in <9cc4724e9ca04403899266a9301de454>:0 at Mono.Cecil.ModuleDefinition.Resolve (Mono.Cecil.TypeReference type) [0x00007] in <9cc4724e9ca04403899266a9301de454>:0 at Mono.Cecil.TypeReference.Resolve () [0x00016] in <9cc4724e9ca04403899266a9301de454>:0 at Mono.Cecil.Mixin.CheckedResolve (Mono.Cecil.TypeReference self) [0x00001] in <9cc4724e9ca04403899266a9301de454>:0 at Mono.Cecil.SignatureReader.ReadCustomAttributeEnum (Mono.Cecil.TypeReference enum_type) [0x00001] in <9cc4724e9ca04403899266a9301de454>:0 at Mono.Cecil.SignatureReader.ReadCustomAttributeElementValue (Mono.Cecil.TypeReference type) [0x0003c] in <9cc4724e9ca04403899266a9301de454>:0 at Mono.Cecil.SignatureReader.ReadCustomAttributeElement (Mono.Cecil.TypeReference type) [0x0001a] in <9cc4724e9ca04403899266a9301de454>:0 at Mono.Cecil.SignatureReader.ReadCustomAttributeFixedArgument (Mono.Cecil.TypeReference type) [0x0001a] in <9cc4724e9ca04403899266a9301de454>:0 at Mono.Cecil.SignatureReader.ReadCustomAttributeNamedArgument (Mono.Collections.Generic.Collection`1[Mono.Cecil.CustomAttributeNamedArgument]& fields, Mono.Collections.Generic.Collection`1[Mono.Cecil.CustomAttributeNamedArgument]& properties) [0x00041] in <9cc4724e9ca04403899266a9301de454>:0 at Mono.Cecil.SignatureReader.ReadCustomAttributeNamedArguments (System.UInt16 count, Mono.Collections.Generic.Collection`1[Mono.Cecil.CustomAttributeNamedArgument]& fields, Mono.Collections.Generic.Collection`1[Mono.Cecil.CustomAttributeNamedArgument]& properties) [0x00015] in <9cc4724e9ca04403899266a9301de454>:0 at Mono.Cecil.MetadataReader.ReadCustomAttributeSignature (Mono.Cecil.CustomAttribute attribute) [0x0007a] in <9cc4724e9ca04403899266a9301de454>:0 at Mono.Cecil.CustomAttribute.<Resolve>b__35_0 (Mono.Cecil.CustomAttribute attribute, Mono.Cecil.MetadataReader reader) [0x00002] in <9cc4724e9ca04403899266a9301de454>:0 at Mono.Cecil.ModuleDefinition.Read[TItem] (TItem item, System.Action`2[T1,T2] read) [0x0002c] in <9cc4724e9ca04403899266a9301de454>:0 at Mono.Cecil.CustomAttribute.Resolve () [0x00021] in <9cc4724e9ca04403899266a9301de454>:0 at Mono.Cecil.CustomAttribute.get_ConstructorArguments () [0x00001] in <9cc4724e9ca04403899266a9301de454>:0 at Mono.Cecil.ImmediateModuleReader.ReadCustomAttributes (Mono.Cecil.ICustomAttributeProvider provider) [0x00034] in <9cc4724e9ca04403899266a9301de454>:0 at Mono.Cecil.ImmediateModuleReader.ReadFields (Mono.Cecil.TypeDefinition type) [0x0007b] in <9cc4724e9ca04403899266a9301de454>:0 at Mono.Cecil.ImmediateModuleReader.ReadType (Mono.Cecil.TypeDefinition type) [0x00057] in <9cc4724e9ca04403899266a9301de454>:0 at Mono.Cecil.ImmediateModuleReader.ReadTypes (Mono.Collections.Generic.Collection`1[T] types) [0x0000d] in <9cc4724e9ca04403899266a9301de454>:0 at Mono.Cecil.ImmediateModuleReader.ReadModule (Mono.Cecil.ModuleDefinition module, System.Boolean resolve_attributes) [0x0005d] in <9cc4724e9ca04403899266a9301de454>:0 at Mono.Cecil.ImmediateModuleReader.<ReadModule>b__2_0 (Mono.Cecil.ModuleDefinition module, Mono.Cecil.MetadataReader reader) [0x00009] in <9cc4724e9ca04403899266a9301de454>:0 at Mono.Cecil.ModuleDefinition.Read[TItem] (TItem item, System.Action`2[T1,T2] read) [0x0002c] in <9cc4724e9ca04403899266a9301de454>:0 at Mono.Cecil.ImmediateModuleReader.ReadModule () [0x00001] in <9cc4724e9ca04403899266a9301de454>:0 at Mono.Cecil.ModuleReader.CreateModule (Mono.Cecil.PE.Image image, Mono.Cecil.ReaderParameters parameters) [0x00096] in <9cc4724e9ca04403899266a9301de454>:0 at Mono.Cecil.ModuleDefinition.ReadModule (Mono.Disposable`1[T] stream, System.String fileName, Mono.Cecil.ReaderParameters parameters) [0x0000f] in <9cc4724e9ca04403899266a9301de454>:0 at Mono.Cecil.ModuleDefinition.ReadModule (System.IO.Stream stream, Mono.Cecil.ReaderParameters parameters) [0x0001b] in <9cc4724e9ca04403899266a9301de454>:0 at Mono.Cecil.AssemblyDefinition.ReadAssembly (System.IO.Stream stream, Mono.Cecil.ReaderParameters parameters) [0x00001] in <9cc4724e9ca04403899266a9301de454>:0 at StardewModdingAPI.Framework.ModLoading.AssemblyLoader+<GetReferencedLocalAssemblies>d__12.MoveNext () [0x000e3] in <9cc4724e9ca04403899266a9301de454>:0 at System.Collections.Generic.LargeArrayBuilder`1[T].AddRange (System.Collections.Generic.IEnumerable`1[T] items) [0x0005e] in <715c2ff6913942e6aa8535593b3ef35a>:0 at System.Collections.Generic.EnumerableHelpers.ToArray[T] (System.Collections.Generic.IEnumerable`1[T] source) [0x00033] in <715c2ff6913942e6aa8535593b3ef35a>:0 at System.Linq.Enumerable.ToArray[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x00018] in <715c2ff6913942e6aa8535593b3ef35a>:0 at StardewModdingAPI.Framework.ModLoading.AssemblyLoader.Load (StardewModdingAPI.Framework.IModMetadata mod, System.String assemblyPath, System.Boolean assumeCompatible) [0x0004b] in <9cc4724e9ca04403899266a9301de454>:0 at StardewModdingAPI.Framework.SCore.TryLoadMod (StardewModdingAPI.Framework.IModMetadata mod, StardewModdingAPI.Framework.IModMetadata[] mods, StardewModdingAPI.Framework.ModLoading.AssemblyLoader assemblyLoader, StardewModdingAPI.Framework.Reflection.InterfaceProxyFactory proxyFactory, StardewModdingAPI.Toolkit.Serialisation.JsonHelper jsonHelper, StardewModdingAPI.Framework.ContentCoordinator contentCore, StardewModdingAPI.Toolkit.Framework.ModData.ModDatabase modDatabase, System.Collections.Generic.HashSet`1[T] suppressUpdateChecks, System.String& errorReasonPhrase, System.String& errorDetails) [0x00463] in <9cc4724e9ca04403899266a9301de454>:0 )
Still a invalid DLL, I do not know what you are doing wrong, but I recommend asking for support from Pathoschild on this, since this is SMAPI running into a issue he might be able to help you better.
I have multiple means that overly kind people can use to donate already, adding more would make it even more difficult on me to properly thank the people doing so.
(Besides, I get DP for my mods, those are plenty of thanks to me ;) )
[SMAPI] Found 3 mods with warnings [SMAPI] Changed save serialiser [SMAPI] -------------------------------------------------- [SMAPI] These mods change the save serialiser. They may corrupt your save files, or make them unusable if [SMAPI] you uninstall these mods.
[SMAPI] - Entoarox Framework
[SMAPI] Bypassed safety checks [SMAPI] -------------------------------------------------- [SMAPI] These mods bypass SMAPI's normal safety checks, so they're more likely to cause errors or save [SMAPI] corruption. If your game has issues, try removing these first.
[SMAPI] - Advanced Location Loader
[SMAPI] No update keys [SMAPI] -------------------------------------------------- [SMAPI] These mods have no update keys in their manifest. SMAPI may not notify you about updates for these [SMAPI] mods. Consider notifying the mod authors about this problem.
[SMAPI] - Stardew Valley Expanded
[Advanced Location Loader] Loading content pack 'Stardew Valley Expanded'... [SMAPI] Type 'help' for help, or 'help cmd' for a command's usage
[SMAPI] These mods bypass SMAPI's normal safety checks, so they're more likely to cause errors or save [SMAPI] corruption. If your game has issues, try removing these first.
These are warnings, not errors, and simply are there to inform you that a mod does something which has a slightly higher then normal chance of breaking your game.
These are not in any way issues, and you can safely play the game and not care.
I am getting a small error, it doesnt crash my game or anything but just figured id still share it. If you want me to redirect this log some where else let me know, I will seek help else where if you cant/dont want to help me! No problemo.
Hi, getting some errors for ALL in SMAPI console, I dont have any particular problem with the mod in game, as far as i can see but i thought maybe it could be of some use to you. https://pastebin.com/eCRCQNU4 Its at the very end. Thanks
Error logs are to be provided through https://log.smapi.io - due to how large many people's mod setups have gotten, reading raw logs is something I no longer do. (It just is to much work to get through all the info that does not matter for the current issue)
61 comments
Continued support for this mod is not guaranteed for future SDV or SMAPI changes.
If you have a mod which depends on this mod, it likely will not work with modern stardew anyway - even if I bothered to update this.
"[Advanced Location Loader] Teleporter does not exist: Farm"
I have the teleporter referenced in the file as:
"Teleporters": [
{
"Name":"Farm",
"Destinations": [
{
"MapName":"Farm",
"TileX":65,
"TileY":20,
"ItemText":"Crafting",
},
{
"MapName":"Farm",
"TileX":65,
"TileY":60,
"ItemText":"Exit",
},
],
},
],
and the property for the interaction point as:
"Properties":[
{
"MapName": "Farm",
"TileX": 74,
"TileY": 15,
"LayerId": "Buildings",
"Optional": false,
"Key": "Action",
"Value": "ALLTeleporter Farm"
},
],
Over time the SDV & SMAPI changes have caused this mod to have issues that cannot be fixed without a rewrite like I am currently doing.
[Entoarox Framework] [IContentHelper] The `Advanced Location Loader` mod uses deprecated serializer injection, this will be removed in a future update.
[Entoarox Framework] [IContentHelper] The `Advanced Location Loader` mod uses deprecated serializer injection, this will be removed in a future update.
[Entoarox Framework] [IContentHelper] The `Advanced Location Loader` mod uses deprecated serializer injection, this will be removed in a future update.
Should I be worried about this or can i ignoee it (text is in purple)
[Trace Smapi] (Error: System.BadImageFormatException: Format of the executable (.exe) or library (.dll) is invalid.
at Mono.Cecil.PE.ImageReader.ReadImage () [0x00068] in <649b1498d3d14e48aa104a30cef66f6a>:0
at Mono.Cecil.PE.ImageReader.ReadImage (Mono.Disposable`1[T] stream, System.String file_name) [0x0000a] in <649b1498d3d14e48aa104a30cef66f6a>:0
at Mono.Cecil.ModuleDefinition.ReadModule (Mono.Disposable`1[T] stream, System.String fileName, Mono.Cecil.ReaderParameters parameters) [0x00008] in <649b1498d3d14e48aa104a30cef66f6a>:0
at Mono.Cecil.ModuleDefinition.ReadModule (System.IO.Stream stream, Mono.Cecil.ReaderParameters parameters) [0x0001b] in <649b1498d3d14e48aa104a30cef66f6a>:0
at Mono.Cecil.AssemblyDefinition.ReadAssembly (System.IO.Stream stream, Mono.Cecil.ReaderParameters parameters) [0x00001] in <649b1498d3d14e48aa104a30cef66f6a>:0
at StardewModdingAPI.Framework.ModLoading.AssemblyLoader+<GetReferencedLocalAssemblies>d__12.MoveNext () [0x000e3] in <649b1498d3d14e48aa104a30cef66f6a>:0
at System.Collections.Generic.LargeArrayBuilder`1[T].AddRange (System.Collections.Generic.IEnumerable`1[T] items) [0x0005e] in <715c2ff6913942e6aa8535593b3ef35a>:0
at System.Collections.Generic.EnumerableHelpers.ToArray[T] (System.Collections.Generic.IEnumerable`1[T] source) [0x00033] in <715c2ff6913942e6aa8535593b3ef35a>:0
at System.Linq.Enumerable.ToArray[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x00018] in <715c2ff6913942e6aa8535593b3ef35a>:0
at StardewModdingAPI.Framework.ModLoading.AssemblyLoader.Load (StardewModdingAPI.Framework.IModMetadata mod, System.String assemblyPath, System.Boolean assumeCompatible) [0x0004b] in <649b1498d3d14e48aa104a30cef66f6a>:0
at StardewModdingAPI.Framework.SCore.TryLoadMod (StardewModdingAPI.Framework.IModMetadata mod, StardewModdingAPI.Framework.IModMetadata[] mods, StardewModdingAPI.Framework.ModLoading.AssemblyLoader assemblyLoader, StardewModdingAPI.Framework.Reflection.InterfaceProxyFactory proxyFactory, StardewModdingAPI.Toolkit.Serialisation.JsonHelper jsonHelper, StardewModdingAPI.Framework.ContentCoordinator contentCore, StardewModdingAPI.Toolkit.Framework.ModData.ModDatabase modDatabase, System.Collections.Generic.HashSet`1[T] suppressUpdateChecks, System.String& errorReasonPhrase, System.String& errorDetails) [0x00443] in <649b1498d3d14e48aa104a30cef66f6a>:0 )
As to the issue, redownload the mod, it got corrupted.
As tp the issue, I downloaded it again but it bugged again...
[21:03:10 ERROR SMAPI] - Advanced Location Loader 1.4.3 because its DLL couldn't be loaded.
[21:03:10 TRACE SMAPI](Error: System.ArgumentException: Path is empty
at System.IO.Path.Validate (System.String path, System.String parameterName) [0x0001c] in <d4a23bbd2f544c30a48c44dd622ce09f>:0
at System.IO.Path.Validate (System.String path) [0x00000] in <d4a23bbd2f544c30a48c44dd622ce09f>:0
at System.IO.Directory.GetParent (System.String path) [0x00000] in <d4a23bbd2f544c30a48c44dd622ce09f>:0
at Mono.Cecil.BaseAssemblyResolver.GetCurrentMonoGac () [0x0001a] in <9cc4724e9ca04403899266a9301de454>:0
at Mono.Cecil.BaseAssemblyResolver.GetDefaultMonoGacPaths () [0x00008] in <9cc4724e9ca04403899266a9301de454>:0
at Mono.Cecil.BaseAssemblyResolver.GetGacPaths () [0x0000a] in <9cc4724e9ca04403899266a9301de454>:0
at Mono.Cecil.BaseAssemblyResolver.GetAssemblyInGac (Mono.Cecil.AssemblyNameReference reference, Mono.Cecil.ReaderParameters parameters) [0x0002b] in <9cc4724e9ca04403899266a9301de454>:0
at Mono.Cecil.BaseAssemblyResolver.Resolve (Mono.Cecil.AssemblyNameReference name, Mono.Cecil.ReaderParameters parameters) [0x000ff] in <9cc4724e9ca04403899266a9301de454>:0
at StardewModdingAPI.Framework.ModLoading.AssemblyDefinitionResolver.Resolve (Mono.Cecil.AssemblyNameReference name, Mono.Cecil.ReaderParameters parameters) [0x00010] in <9cc4724e9ca04403899266a9301de454>:0
at Mono.Cecil.BaseAssemblyResolver.Resolve (Mono.Cecil.AssemblyNameReference name) [0x00008] in <9cc4724e9ca04403899266a9301de454>:0
at Mono.Cecil.DefaultAssemblyResolver.Resolve (Mono.Cecil.AssemblyNameReference name) [0x00023] in <9cc4724e9ca04403899266a9301de454>:0
at StardewModdingAPI.Framework.ModLoading.AssemblyDefinitionResolver.Resolve (Mono.Cecil.AssemblyNameReference name) [0x00010] in <9cc4724e9ca04403899266a9301de454>:0
at Mono.Cecil.MetadataResolver.Resolve (Mono.Cecil.TypeReference type) [0x00044] in <9cc4724e9ca04403899266a9301de454>:0
at Mono.Cecil.ModuleDefinition.Resolve (Mono.Cecil.TypeReference type) [0x00007] in <9cc4724e9ca04403899266a9301de454>:0
at Mono.Cecil.TypeReference.Resolve () [0x00016] in <9cc4724e9ca04403899266a9301de454>:0
at Mono.Cecil.Mixin.CheckedResolve (Mono.Cecil.TypeReference self) [0x00001] in <9cc4724e9ca04403899266a9301de454>:0
at Mono.Cecil.SignatureReader.ReadCustomAttributeEnum (Mono.Cecil.TypeReference enum_type) [0x00001] in <9cc4724e9ca04403899266a9301de454>:0
at Mono.Cecil.SignatureReader.ReadCustomAttributeElementValue (Mono.Cecil.TypeReference type) [0x0003c] in <9cc4724e9ca04403899266a9301de454>:0
at Mono.Cecil.SignatureReader.ReadCustomAttributeElement (Mono.Cecil.TypeReference type) [0x0001a] in <9cc4724e9ca04403899266a9301de454>:0
at Mono.Cecil.SignatureReader.ReadCustomAttributeFixedArgument (Mono.Cecil.TypeReference type) [0x0001a] in <9cc4724e9ca04403899266a9301de454>:0
at Mono.Cecil.SignatureReader.ReadCustomAttributeNamedArgument (Mono.Collections.Generic.Collection`1[Mono.Cecil.CustomAttributeNamedArgument]& fields, Mono.Collections.Generic.Collection`1[Mono.Cecil.CustomAttributeNamedArgument]& properties) [0x00041] in <9cc4724e9ca04403899266a9301de454>:0
at Mono.Cecil.SignatureReader.ReadCustomAttributeNamedArguments (System.UInt16 count, Mono.Collections.Generic.Collection`1[Mono.Cecil.CustomAttributeNamedArgument]& fields, Mono.Collections.Generic.Collection`1[Mono.Cecil.CustomAttributeNamedArgument]& properties) [0x00015] in <9cc4724e9ca04403899266a9301de454>:0
at Mono.Cecil.MetadataReader.ReadCustomAttributeSignature (Mono.Cecil.CustomAttribute attribute) [0x0007a] in <9cc4724e9ca04403899266a9301de454>:0
at Mono.Cecil.CustomAttribute.<Resolve>b__35_0 (Mono.Cecil.CustomAttribute attribute, Mono.Cecil.MetadataReader reader) [0x00002] in <9cc4724e9ca04403899266a9301de454>:0
at Mono.Cecil.ModuleDefinition.Read[TItem] (TItem item, System.Action`2[T1,T2] read) [0x0002c] in <9cc4724e9ca04403899266a9301de454>:0
at Mono.Cecil.CustomAttribute.Resolve () [0x00021] in <9cc4724e9ca04403899266a9301de454>:0
at Mono.Cecil.CustomAttribute.get_ConstructorArguments () [0x00001] in <9cc4724e9ca04403899266a9301de454>:0
at Mono.Cecil.ImmediateModuleReader.ReadCustomAttributes (Mono.Cecil.ICustomAttributeProvider provider) [0x00034] in <9cc4724e9ca04403899266a9301de454>:0
at Mono.Cecil.ImmediateModuleReader.ReadFields (Mono.Cecil.TypeDefinition type) [0x0007b] in <9cc4724e9ca04403899266a9301de454>:0
at Mono.Cecil.ImmediateModuleReader.ReadType (Mono.Cecil.TypeDefinition type) [0x00057] in <9cc4724e9ca04403899266a9301de454>:0
at Mono.Cecil.ImmediateModuleReader.ReadTypes (Mono.Collections.Generic.Collection`1[T] types) [0x0000d] in <9cc4724e9ca04403899266a9301de454>:0
at Mono.Cecil.ImmediateModuleReader.ReadModule (Mono.Cecil.ModuleDefinition module, System.Boolean resolve_attributes) [0x0005d] in <9cc4724e9ca04403899266a9301de454>:0
at Mono.Cecil.ImmediateModuleReader.<ReadModule>b__2_0 (Mono.Cecil.ModuleDefinition module, Mono.Cecil.MetadataReader reader) [0x00009] in <9cc4724e9ca04403899266a9301de454>:0
at Mono.Cecil.ModuleDefinition.Read[TItem] (TItem item, System.Action`2[T1,T2] read) [0x0002c] in <9cc4724e9ca04403899266a9301de454>:0
at Mono.Cecil.ImmediateModuleReader.ReadModule () [0x00001] in <9cc4724e9ca04403899266a9301de454>:0
at Mono.Cecil.ModuleReader.CreateModule (Mono.Cecil.PE.Image image, Mono.Cecil.ReaderParameters parameters) [0x00096] in <9cc4724e9ca04403899266a9301de454>:0
at Mono.Cecil.ModuleDefinition.ReadModule (Mono.Disposable`1[T] stream, System.String fileName, Mono.Cecil.ReaderParameters parameters) [0x0000f] in <9cc4724e9ca04403899266a9301de454>:0
at Mono.Cecil.ModuleDefinition.ReadModule (System.IO.Stream stream, Mono.Cecil.ReaderParameters parameters) [0x0001b] in <9cc4724e9ca04403899266a9301de454>:0
at Mono.Cecil.AssemblyDefinition.ReadAssembly (System.IO.Stream stream, Mono.Cecil.ReaderParameters parameters) [0x00001] in <9cc4724e9ca04403899266a9301de454>:0
at StardewModdingAPI.Framework.ModLoading.AssemblyLoader+<GetReferencedLocalAssemblies>d__12.MoveNext () [0x000e3] in <9cc4724e9ca04403899266a9301de454>:0
at System.Collections.Generic.LargeArrayBuilder`1[T].AddRange (System.Collections.Generic.IEnumerable`1[T] items) [0x0005e] in <715c2ff6913942e6aa8535593b3ef35a>:0
at System.Collections.Generic.EnumerableHelpers.ToArray[T] (System.Collections.Generic.IEnumerable`1[T] source) [0x00033] in <715c2ff6913942e6aa8535593b3ef35a>:0
at System.Linq.Enumerable.ToArray[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x00018] in <715c2ff6913942e6aa8535593b3ef35a>:0
at StardewModdingAPI.Framework.ModLoading.AssemblyLoader.Load (StardewModdingAPI.Framework.IModMetadata mod, System.String assemblyPath, System.Boolean assumeCompatible) [0x0004b] in <9cc4724e9ca04403899266a9301de454>:0
at StardewModdingAPI.Framework.SCore.TryLoadMod (StardewModdingAPI.Framework.IModMetadata mod, StardewModdingAPI.Framework.IModMetadata[] mods, StardewModdingAPI.Framework.ModLoading.AssemblyLoader assemblyLoader, StardewModdingAPI.Framework.Reflection.InterfaceProxyFactory proxyFactory, StardewModdingAPI.Toolkit.Serialisation.JsonHelper jsonHelper, StardewModdingAPI.Framework.ContentCoordinator contentCore, StardewModdingAPI.Toolkit.Framework.ModData.ModDatabase modDatabase, System.Collections.Generic.HashSet`1[T] suppressUpdateChecks, System.String& errorReasonPhrase, System.String& errorDetails) [0x00463] in <9cc4724e9ca04403899266a9301de454>:0 )
Are you not consider opening a donation through nexus?
(Besides, I get DP for my mods, those are plenty of thanks to me ;) )
[SMAPI] Changed save serialiser
[SMAPI] --------------------------------------------------
[SMAPI] These mods change the save serialiser. They may corrupt your save files, or make them unusable if
[SMAPI] you uninstall these mods.
[SMAPI] - Entoarox Framework
[SMAPI] Bypassed safety checks
[SMAPI] --------------------------------------------------
[SMAPI] These mods bypass SMAPI's normal safety checks, so they're more likely to cause errors or save
[SMAPI] corruption. If your game has issues, try removing these first.
[SMAPI] - Advanced Location Loader
[SMAPI] No update keys
[SMAPI] --------------------------------------------------
[SMAPI] These mods have no update keys in their manifest. SMAPI may not notify you about updates for these
[SMAPI] mods. Consider notifying the mod authors about this problem.
[SMAPI] - Stardew Valley Expanded
[Advanced Location Loader] Loading content pack 'Stardew Valley Expanded'...
[SMAPI] Type 'help' for help, or 'help cmd' for a command's usage
[SMAPI] corruption. If your game has issues, try removing these first.
[SMAPI] - Advanced Location Loader
Same here
These are not in any way issues, and you can safely play the game and not care.
I am getting a small error, it doesnt crash my game or anything but just figured id still share it. If you want me to redirect this log some where else let me know, I will seek help else where if you cant/dont want to help me! No problemo.
https://pastebin.com/eCRCQNU4
Its at the very end.
Thanks