hi,i am currently using polyamory sweet and immersive spouses and the schedule was working fine but then out of nowhere all they do is stand around in the house doing absolutely nothing and just staring at the walls. i checked with schedule viewer if they did indeed have a schedule and they do, they just ignore it. i dont get any ERROR notifications or anything so i have absolutely no clue what is causing this. i tried deleting multipe mods but didnt do anything so downloaded it back. also i didnt update SCC because it interferes with custom portraits but i already confirmed that isnt the problem.please help! i uploaded my log just in case, but i cant find any significant errros that would cause this.
They dont leave the house anymore at all. She used to have a schedule like visiting emily etc after marriage but that doesnt work anymore either for some reason. She just stands in the house doing nothing all day
[Content Patcher] Some content packs haven't been updated for Stardew Valley 1.6.0. Content Patcher will try to auto-migrate them, but compatibility isn't guaranteed. Affected content packs: - BiggerGreenhouse - DaisyNiko's Tilesheets - Immersive Spouses - Ske Maps - Stardew Kids Expansion - Stardew Kids Expansion Data - Stardrop Kitchen - TMS2 Floors - TMS2 Wallpapers - Vibrant Pastoral for SVE - Vibrant Pastoral Recolor For mod authors, see how to update a mod: https://smapi.io/cp-migrate.
In one of your mod page's screenshots/images, the sign at the bus stop area is moved, but when I play it in-game, it's still in its vanilla pos (basically, one tile lower). I don't know how to apply or make it work, but spouses like Sebastian will sometimes clip through the sign. Is there a way to fix that?
So for all of the screenshots, those are just taken from the original mod's page and are from 1.5, and because I only changed a little bit of the code I don't think it's possible for me to change that without researching how npc movements work. I might be able to fix that in the future, but for now I don't know how to fix it. Edit: unsure why there are multiple comments.
So for all of the screenshots, those are just taken from the original mod's page and are from 1.5, and because I only changed a little bit of the code I don't think it's possible for me to change that without researching how npc movements work. I might be able to fix that in the future, but for now I don't know how to fix that.
37 comments
it wont let me see cutscenes or heartscenes because they wont leave the house and wont be in the location they need to be. https://smapi.io/log/0153cb9275cc4b119afd4808d191b7c6
[Content Patcher] Some content packs haven't been updated for Stardew Valley 1.6.0. Content Patcher will try to auto-migrate them, but compatibility isn't guaranteed.
Affected content packs:
- BiggerGreenhouse
- DaisyNiko's Tilesheets
- Immersive Spouses
- Ske Maps
- Stardew Kids Expansion
- Stardew Kids Expansion Data
- Stardrop Kitchen
- TMS2 Floors
- TMS2 Wallpapers
- Vibrant Pastoral for SVE
- Vibrant Pastoral Recolor
For mod authors, see how to update a mod: https://smapi.io/cp-migrate.