Stardew Valley
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Fyn

Uploaded by

Fynzou

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14 comments

  1. Abbanon
    Abbanon
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    Would there be any chance of this mod, but with a hay-less version?
    I'm really digging the size, but neither of the hay textures are 100% doing it for me.
    And unfortunately, I don't have the means, or experience (or patience) to create it for myself.

    In the meantime though, I'll stick to DarkSylux's hatched version. It's nice!
    (I'm not bashing on the mod or creators, I'm just a little picky and a whole lot lazy.)

    Thank you so much for this mod, either way!
    1. Springfairy
      Springfairy
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      I second this.
    2. cat9412
      cat9412
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      removed
  2. PurpleManiac04
    PurpleManiac04
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    The first time I installed your mod I had no problems, now it shows this error:

    Mod crashed when loading asset 'Buildings\Silo'. SMAPI will use the default asset instead. Error details:
    StardewModdingAPI.Framework.Exceptions.SContentLoadException: The content manager failed loading content asset 'assets\Silo.png'. ---> System.NotSupportedException: Can't load a PNG file while the game is drawing to the screen. Make sure you load content outside the draw loop.
    em StardewModdingAPI.Framework.SContentManager.PremultiplyTransparency(Texture2D texture) na C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SContentManager.cs:linha 601
    em StardewModdingAPI.Framework.SContentManager.Load[T](String assetName, LanguageCode language) na C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SContentManager.cs:linha 162
    --- Fim do rastreamento de pilha de exceções internas ---
    em StardewModdingAPI.Framework.SContentManager.Load[T](String assetName, LanguageCode language) na C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SContentManager.cs:linha 175
    em StardewModdingAPI.Framework.SContentManager.Load[T](String assetName) na C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SContentManager.cs:linha 111
    em StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) na C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:linha 132
    em StardewModdingAPI.Framework.ContentPack.LoadAsset[T](String key) na C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentPack.cs:linha 67
    em ContentPatcher.Framework.ManagedContentPack.Load[T](String key)
    em ContentPatcher.Framework.Patches.LoadPatch.Load[T](IAssetInfo asset)
    em ContentPatcher.Framework.PatchManager.Load[T](IAssetInfo asset)
    em StardewModdingAPI.Framework.SContentManager.ApplyLoader[T](IAssetInfo info) na C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SContentManager.cs:linha 505

    I reinstalled my content patcher but the error persists. I use transparency at a minimum, I will change to see if it solves the problem.
    1. Fynzou
      Fynzou
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      Talked to Pathoschild in the discord server. He says it's a known bug with SMAPI and will be fixed with an upcoming version of SMAPI.
    2. PurpleManiac04
      PurpleManiac04
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      Thanks for replying, awaiting updates!

      Hug.
    3. Fynzou
      Fynzou
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      If you're on 1.3, SMAPI just released beta .15. I don't know if this fixes the issue you're having, but if it does, let me know. :)

      If you're on 1.2, you might have to wait until 1.3 releases officially and SMAPI updates are released outside of beta.
    4. PurpleManiac04
      PurpleManiac04
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      Hello!

      I have already updated and installed smapi beta 15 and its mod, I started a save and I still have no silos ... haha

      But any problem I'll answer you here.
  3. bomboncita
    bomboncita
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    don't work for me.
    1. Fynzou
      Fynzou
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      Do you have SMAPI and Content Patcher installed? And up to date? If so, can you post your SMAPI error log at log.smapi.io and link it?
  4. DarkSylux315
    DarkSylux315
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    This is a fantastic idea! Those things are an eyesore.
    Also I tweaked your image a bit to add a hay hatch on the front instead of the hay item itself just for personal preference (sorry not trying to offend, your image was good). I don't know if anyone else will like it but you can add it to your files if you want.
    You can get the image here: https://drive.google.com/open?id=18YifzDR1FppK3rpX9fYA_N-PPJhmBCFC
    Thanks for making this!
    1. Fynzou
      Fynzou
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      I'll include it as an optional download for people. :)
  5. blouwho
    blouwho
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    Is this 1.2 or 1.3 compatible?
    1. Fynzou
      Fynzou
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      It was made in 1.3, but it should work in 1.2 as well. If it doesn't, let me know.