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Radioactive Ore Renamed - Mana (ContentPatcher) - 1.0.0
THIS IS A CONTENT PATCHER MOD, YOU NEED CONTENT PATCHER FOR IT TO FUNCTION
WHAT THIS CHANGES
• Renamed "Radoactive Ore" to "Mote of Mana" with the new description "It's glowing with intense elemental energy... Can be concentrated via smelting."
• Renamed "Radoactive Bar" to "Concentrated Mana" with the new description "Contains the concentrated power of the elements. Handle with care."
• Renamed "Radoactive Stone" to "Crystalized Mana" with the new description "Can be shattered into motes of Mana" unlikely to end up in your inventory but I wanted to be consistent.
• Edits the green rain notification message to say "A mana-rich rain has descended upon the valley."
• Edits a tiny part of the Wizard's dialogue in the cutscene where you meet him from "My cauldron is bubbling with ingredients from the forest." to "My cauldron is bubbling with mana-rich ingredients from the forest."
• Edits part of Emily's year 1 green rain dialogue from "It's hard to read. I feel a strong presence, though..." to "...It's hard to read. I feel a strong power flowing, though..."
RECOMMENDED MODS - they have nothing to do with this mod but I like them
- Gender Neutrality Mod Tokens (customizable pronouns) - https://www.nexusmods.com/stardewvalley/mods/14426
- Visible Fish (makes the valley feel much more alive) - https://www.nexusmods.com/stardewvalley/mods/8897ui
- UI Info Suite 2 (Helpful in too many ways to list) - https://github.com/Annosz/UIInfoSuite2/releases
No known issues, lmk if something breaks and maybe I can find a braincell or two to try to fix it.
CREDITS
♦ ConcernedApe for his inclusion of radioactive ore in the first place and the inspiration from the addition of green rain.
♦ Pathoschild for SMAPI, Content Patcher, and the extensive Content Patcher documentation that allowed even a blithering idiot like me to figure out how to make this myself. Also hats off to you for maintaining so many essential mods after their creators vanish.
♦ AirynS for their Less Greedy Pierre mod, as without looking at their code as an example I never would have figured out how to add two words to the aforementioned wizard event. And the commas. I would not have figured out I needed commas everywhere for this to run without seeing them use commas. (TO CLARIFY: I have not used any portion of their code at all. I just needed an example of what changing code for events looked like and I chose theirs because it edited a different event than the one I wanted to change. I was trying to do it in a very, very stupid way without this example).
♦ My multiplayer crew for inspiring me to stop waiting for someone else to make this and just do it myself.