New Update 3.0.1 - Added TV Text Changes, it make the TV Tips Channel to mention mushrooms instead of worms.
Note: The seed spot does a little flip (from left to right) during its animation. This is because that's how vanilla seed spots behave in their animation. So, I confirm that this is not a bug. ^^
If you encounter any issues with this mod, don't hesitate to let me know in the comment posts here. I'll do my best to fix them or provide an explanation for any problems you encounter. <3
Hi, I'm trying to manual download this mod but nexusmods is telling me download speed is capped and im unable to download, any fixes for this? Thank you so much.
Hi I just downloaded the seasonal version, but I do not see any mushrooms in my game still. Is it possible it is conflicting with another mod? I have DaisyNiko’s Earthy Recolour and the dig spots are clover looking. I had disabled it and then my dig spots went back to worm looking. Could I possibly be doing something wrong? Thanks!
Hi there! I tested this mod with the earthy recolor to see if I could replicate the issue you're having, but everything seems fine on my end. As far as I know, the earthy recolor has a toggle to disable changes to the dig spot, so it shouldn't cause any conflicts with my mod here. Have you tried restarting your game? And make sure to turn off the dig spot toggle on earthy recolor. If you're still having trouble, please share your SMAPI log with me here, and I'll do my best to help you out! ^^
Hiya there! I've been working hard on creating the alternative texture version, but I've encountered issues with the seed spot. Unlike the artifact spot, which can change things up with random options as expected, the seed spot isn't cooperating. It keeps reverting back to its original appearance, even after I manually select one of the options with the paint bucket. I'm not sure if I've made a mistake or if the AT just doesn't handle seed spots the same way it does artifact spots. Unfortunately, I can't promise that the AT version will be ready soon, as fixing this isn't my main focus right now. However, if I manage to find some spare time in the future, I'll definitely give it another shot! I apologize for any inconvenience this may cause and truly appreciate your understanding. Thank you^^
P.S. If you want, I can upload the artifact spot only.
thank you so much for considering my request. i don't know too much about how AT works so sadly i can't help you. but please don't apologize! i really appreciate your effort and the work you've done. and yes i'd like the artifact spot only version:) thank you again for your work♥
Thank you for your kind words! And I have happy news for you! I managed to find the AT example pack for the new dig spot on their GitHub, but I need more time to adjust my image here and test it. Please wait a little longer <3
Super cute mod! TYSM, it's my new favorite dig spot mod.
Possible Bug: The "green/special" mushrooms in the seasonal mushrooms version (that drop the carrot seeds etc), do a little flip (from left to right) during their animation. Since the non-special seasonal dig spot mushroom doesn't do this, I wasn't sure if it's intended or not, so didn't know if I should report as a bug.
Hi there! I'm so glad you enjoyed this mod! That little flip you noticed is actually part of the vanilla animation, and I've tried my best to fix it, but it just ended up making it look even weirder! So, I decided to leave it as is. Personally, I use it as a way to tell differences between spots that give seeds and those that give artifacts.
P.S. If I manage to find some spare time in the future, I'll definitely give it another shot! (My priority rn is enjoying the game XD and makes another mod)
I love this mod very much, it is so adorable, but was wondering if it was possible to add a random config option? I only ask because it is so difficult to pick just one color XD.
I'm currently working on the seasonal features, as I mentioned in the pinned comment, but it turns out to be much trickier than I anticipated TT. Still learning the ropes here! Randomizing might be added later on, because I do want to learn how to do that too, but no guarantees. Thanks for your interest and understanding <3
When I saw the update for a seasonal version I was so excited I thought I better endorse this. As it turns out I already did. So thank you for this update. It is awesome.
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Note: The seed spot does a little flip (from left to right) during its animation. This is because that's how vanilla seed spots behave in their animation. So, I confirm that this is not a bug. ^^
If you encounter any issues with this mod, don't hesitate to let me know in the comment posts here. I'll do my best to fix them or provide an explanation for any problems you encounter. <3
P.S. If you want, I can upload the artifact spot only.
thank you again for your work♥
Possible Bug:
The "green/special" mushrooms in the seasonal mushrooms version (that drop the carrot seeds etc), do a little flip (from left to right) during their animation. Since the non-special seasonal dig spot mushroom doesn't do this, I wasn't sure if it's intended or not, so didn't know if I should report as a bug.
P.S. If I manage to find some spare time in the future, I'll definitely give it another shot! (My priority rn is enjoying the game XD and makes another mod)
And totally fair that top priority is playing; I wish it was able to be that way for all content modders. Thanks again for making this!