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Dozy

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DozyDew

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24 comments

  1. QuilnVexxy
    QuilnVexxy
    • member
    • 0 kudos
    Do you think you could also looking into making a config for enabling or disabling the seed or artifact texture i have another dig spot mod that toggles the seed or artifact option individually and i'd really like if i could use one for seeds and yours for artifacts
  2. bestem
    bestem
    • member
    • 1 kudos
    I really appreciate this mod, and it's working great with 1.6.  But now there's new artifact spots that look different from the other ones, and they're back to being harder to see.  Any chance you could add in the second spots as an option (and maybe allow it to look different from the first spots, as well)?  Thanks!
    1. notsosupermario
      notsosupermario
      • member
      • 1 kudos
      replace the contents of your content.json to get it to work on both types:

      {
           "Format": "1.30.0",

      "ConfigSchema": {
          "Artifact Spot": {
          "AllowValues": "CLOUD1, CLOUD2, UFO, HEART1, HEART2, HEART3, HEART4, FLASHYHEART1, FLASHYHEART2, STAR1, STAR2, STAR3, STAR4, STAR5, CONFETTISTAR1, CONFETTISTAR2, FLASHYSTAR1, FLASHYSTAR2, FLASHYSTAR3, FLASHYSTAR4, FLASHYSTAR5, STICKS1, STICKS2, STAR1NS, CONFETTISTAR2NS, CONFETTISTAR2D",
           "Default": "CLOUD1"},
          "Newifact Spot": {
          "AllowValues": "CLOUD1, CLOUD2, UFO, HEART1, HEART2, HEART3, HEART4, FLASHYHEART1, FLASHYHEART2, STAR1, STAR2, STAR3, STAR4, STAR5, CONFETTISTAR1, CONFETTISTAR2, FLASHYSTAR1, FLASHYSTAR2, FLASHYSTAR3, FLASHYSTAR4, FLASHYSTAR5, STICKS1, STICKS2, STAR1NS, CONFETTISTAR2NS, CONFETTISTAR2D",
           "Default": "CLOUD1"},
      },

      "Changes": [
         {
                "Action": "EditImage",
                "Target": "LooseSprites/Cursors",
                "FromFile": "assets/{{Artifact Spot}}.png",
                "FromArea": { "X": 0, "Y": 0,"Width": 64, "Height": 16},
                "ToArea": { "X": 368, "Y": 32,"Width": 64, "Height": 16},
                   "When": { "Artifact Spot": "CLOUD1, CLOUD2, UFO, HEART1, HEART2, HEART3, HEART4, FLASHYHEART1, FLASHYHEART2, STAR1, STAR2, STAR3, STAR4, STAR5, CONFETTISTAR1, CONFETTISTAR2, FLASHYSTAR1, FLASHYSTAR2, FLASHYSTAR3, FLASHYSTAR4, FLASHYSTAR5, STICKS1, STICKS2, STAR1NS, CONFETTISTAR2NS, CONFETTISTAR2D", },
           },
         {
                "Action": "EditImage",
                "Target": "LooseSprites/Cursors_1_6",
                "FromFile": "assets/{{Newifact Spot}}.png",
                "FromArea": { "X": 0, "Y": 0,"Width": 64, "Height": 16},
                "ToArea": { "X": 160, "Y": 0,"Width": 64, "Height": 16},
                   "When": { "Newifact Spot": "CLOUD1, CLOUD2, UFO, HEART1, HEART2, HEART3, HEART4, FLASHYHEART1, FLASHYHEART2, STAR1, STAR2, STAR3, STAR4, STAR5, CONFETTISTAR1, CONFETTISTAR2, FLASHYSTAR1, FLASHYSTAR2, FLASHYSTAR3, FLASHYSTAR4, FLASHYSTAR5, STICKS1, STICKS2, STAR1NS, CONFETTISTAR2NS, CONFETTISTAR2D", },
           },

      ]
      }


      Also maybe change the name to something less stupid... it's been a long day and I am out of imagination.
    2. bestem
      bestem
      • member
      • 1 kudos
      That's awesome, thank you.  Going to be trying that as soon as I get home from work tonight.  =)
    3. bestem
      bestem
      • member
      • 1 kudos
      This worked perfectly!  Thank you so much!
    4. DozyDew
      DozyDew
      • member
      • 11 kudos
      Thank you so much for posting this!  I am working on getting this updated, so I really, really appreciate that you took the time to post a fix! 
  3. jaceatelier
    jaceatelier
    • member
    • 0 kudos
    link to image of the json file

    when i run the game, I don't have the option to change the texture of the spots and i don't see artifact spots at all. when the game runs i get this message in the SMAPI log:

    [Alternative Textures] Unable to add alternative texture for item Artifact Spot from (AT) Bright and Fun Artifact Spots: ManualVariations is used but does not start with ID == 0 (the propery should be zero-indexed). See the log for additional details.

    what do i do? should i change something in the json file and if so, what? when i open it this is what i see (also in the code editor it says it can't locate an "update bundle"

    and could you format it in a way to include the code for the new style of artifact spots you used below? (am i supposed to just add that in or what)
  4. JasonDayspring
    JasonDayspring
    • supporter
    • 0 kudos
    Haven't seen any dig spots at all since installing this, wondering if it's still working for anyone in the current version?

    Edit:  Nevermind, 3 in game days with nothing, longest I've gone without seeing one, but day 4 had one pop up.  Can confirm, it does still work.  
  5. khazhak
    khazhak
    • supporter
    • 75 kudos
    gummy worms!
  6. RagnaxErudon
    RagnaxErudon
    • member
    • 0 kudos
    Don't work for me :(
  7. jaxlikesgames
    jaxlikesgames
    • supporter
    • 0 kudos
    This mod is still working great, super cute. Just update the manifest to stop the update ping. 
    1. laidback99
      laidback99
      • supporter
      • 2 kudos
      How can I update the manifest please, if it's not too much trouble?
  8. Everysi
    Everysi
    • member
    • 7 kudos
    I fixed your mod, though I don't know if you will be back to update it, but I updated the manifest to correctly show the version that is showing in Files as 1.1.0, but in the manifest.json it said 1.0.0.

    Simple fix, here is what you can change the manifest.json to (in a software like Notepad++) to make it stop saying it's outdated in ModUpdateMenu:

    {
    "Name": "Brighter Dig Spots",
    "Author": "Dozy",
    "Version": "1.1.0",
    "Description": "Brighter Artifact Dig Spots",
    "UniqueID": "Dozy.Digspots",
    "MinimumApiVersion": "2.0",
    "UpdateKeys": ["Nexus:2114"],
    "ContentPackFor": {
    "UniqueID": "Pathoschild.ContentPatcher", // the ID of required mod
    "MinimumVersion": "1.3.0" // optional
    }
    }

    1. TheRealGhostwish
      TheRealGhostwish
      • premium
      • 0 kudos
      thanks for this! I hope the mod gets updated soon with this fix!
    2. aubrey0213
      aubrey0213
      • member
      • 0 kudos
      it is 2020 and still got no updates lol
  9. Everysi
    Everysi
    • member
    • 7 kudos
    Hi, I love your mod! Are you going to be updating it for the new 1.3 non-beta SV? Mod Update Menu is telling me that it's outdated. Thank you so much.
  10. ShotFromGuns
    ShotFromGuns
    • supporter
    • 7 kudos
    I love this so much, thank you! Do you know if there's anything similar for the shimmering lights in the water to show you where to use your copper pan? (I tried searching a billion different things, but nothing relevant showed up.)