Stardew Valley
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Created by

aurpine

Uploaded by

aurpine

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About this mod

Upgrade your visuals with Clear Glasses! Uses smooth pixel scaling algorithms and filters to improve the look of your game.

Requirements
Permissions and credits
Changelogs
Tired of low dimension pixel graphics? This mod scales up the sprites while loading to deliver you a performant and HD experience. This mod builds upon the open source SpriteMaster project, but more! In addition to supporting Stardew 1.6, I have also added basic shading. This means you can efficiently change the look of your game beyond just the lines - but also colour!

🚧 Warning🚧
Though the mod has been generally stable, there are still some conflicts and crashes that may occur. If you cannot launch due to this mod, there is most likely a mod conflict and you can debug by disabling all other mods and slowly enabling them. 

Settings
You can easily change your settings when Generic Mod Config Menu is also installed. Otherwise, you can access the advanced settings in the config.toml file that is generated after the game is run once with the mod installed.

Four scalers are supported
  • xBRZ (default)
  • EPX w/ ScaleX
  • EPX (Legacy)
  • xBREPX

Filters
  • Saturation
  • Brightness
  • Temperature (blue or red)
Only saturation is enabled by default with a value of -20. 

Known Issues
  • Rain is not shaded
  • Rain drop splashes look weird
  • Occasional crashes (please report)
  • Many mod conflicts
  • Old or mismatched textures occasionally appear. (Caching issue) (mitigated)
  • When a content patch edits a texture to a different size - textures may mess up (please report details on what happens) (mitigated)
  • Filters do not apply to single coloured background blocks. 

There are many bugs. I appreciate bug reports. However please try to check if the bug may have already been reported. 😊


License
Under MPL-2.0 of which this mod is released under. You are allowed to use this source code and distribute it however you want. Source