Stardew Valley
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FablePH

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FablePH

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8 comments

  1. MintTeax21
    MintTeax21
    • supporter
    • 11 kudos
    Love the vanilla-friendly aesthetics! Thank you.
  2. batterybound
    batterybound
    • member
    • 0 kudos
    I keep getting this error:

    [SMAPI]    Skipped mods
    [SMAPI]    --------------------------------------------------
    [SMAPI]       These mods could not be added to your game.
    [SMAPI]       - NaturalClock\assets because it's an empty folder.

    However the image does exist at location:

    "C:\Users\lisaa\AppData\Roaming\Vortex\stardewvalley\mods\NaturalClock-2106-1-0\NaturalClock\assets\Gold Clock.png"
    1. DragonOracle1223
      DragonOracle1223
      • member
      • 2 kudos
      it seems that this might be due to the fact the mod when extracted just puts all the files into the mod fold not in its own folder.
  3. Senfeather
    Senfeather
    • supporter
    • 2 kudos
    Hang on, extract *into* /contentpatcher? Every other CP mod I use just tells me to extract into the /mods folder. I don't mean to rudely question your instructions, hope I don't come across that way.
    1. gradus8
      gradus8
      • supporter
      • 1 kudos
      Just responding for future readers, but the mods folder is where you should put it. It gets read properly by SMAPI that way so it should work.
  4. lydocia
    lydocia
    • premium
    • 40 kudos
    Could you make a default .xnb version of this (to work with CustomizeExterior)?
    1. FablePH
      FablePH
      • member
      • 2 kudos
      I'm not super familiar with .xnb conversion but I'll do my best!
    2. FablePH
      FablePH
      • member
      • 2 kudos
      Alright, I've added a .xnb download! Hope everything goes alright!