Hello again, I noticed that you added compatibility with "Item Extensions" nodes a while back, but one aspect missed would be Clumps the 2x2 rocks. I first noticed this when mining in skull cavern I found one of "Lumisteria Glimmering Clumps and Nodes" copper clumps went to mine it, looked away from the screen for second to rest my sleep diapered eyes fully knowing it takes more than one hit to break, than looked back only to find I was hoeing this poor rock, I stop myself looked at my selected tool the hoe looked back at the rock and hoed it once more. All was wrong with the world I had to shut the game down and sleep, the next day I decided to experiment more and found that Tool Swap doesn't detect any clumps.
I hate to ask again so soon but mind looking in to this, one more thing not all clumps are rock some use other tools but lumisteria's mod uses Item Extensions as the code so I believe you only need to look in to this one to effect all of them.
Well, it does detect them, i downloaded this lumisteria mod, went to skull cavern and the 3 clumps that i found from it worked normally, including the copper one.
one more thing not all clumps are rock some use other tools
The mod already checks for clumps that need pickaxe and for clumps that need axe to break, is there clumps that require other tools?
Am sorry, it seems that this is a problem on my end, I'll be back once I have more information. Since am no longer sure what's happening, but thanks for clarification.
Hello, I wanted to see if anything can be done about "Auto-Return to Last Tool" config option it seems to cause lag when the button is held, for example when am holding "X" to chop down a tree. I noticed someone had the same issue on the bug section, so all am going to say is that I play Stardew on Steam Deck, very low hardware so it effects others more than most. If it helps my theory is that it spams the code when the button is held, maybe adding some limitation that stops it from spamming the return to tool code when the button is held only working when the button is pressed once.
If you can take a look into this ill be very much thankful. For the lag is bad.
Not sure if this has asked before, but could you add an option to ignore Slimes for switching weapons (preferable in farm only)? There has been too many times I accidentally kill my slimes in the slime hutch 😭, would be nice to get an option like this like the "ignore crab" in the current option menu.
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I hate to ask again so soon but mind looking in to this, one more thing not all clumps are rock some use other tools but lumisteria's mod uses Item Extensions as the code so I believe you only need to look in to this one to effect all of them.
If you can take a look into this ill be very much thankful. For the lag is bad.
Pairs well with Radial Menu