INFO ABOUT A FUTURE OF ALL MY MODS. (THIS IS COPY/PASTED TO ALL MY MODS POSTS.)
I'm taking an indefinite break from active modding. I will continue maintaining my mods, but I won’t release new ones, add new features, or respond to requests.
Picture 1: Simply press F10 to open the Map Editor Extended mod then hit the minimize green arrow on the big open window taking half of the screen to hide it and then hover the square tool over the tile you wish to copy and right click with your mouse to copy and then hover your mouse over the tile you want to paste and left click on your mouse to paste then simply spam the ESC key to exit the window. There are tutorials on you tube if you are a visual learner.
Picture 2:
Picture 2: Again press F10 and don't hide the big window and instead hover over untitled tile sheet under Tile Sheets and left click with your mouse to highlight untitled tile sheet then hover over Back under Current Tile and left click with your mouse to highlight Back then hover over where I've drawn the blue highlighted square on the bush and left click with your mouse then hover over AlwaysFront under Current Tile and left click with your mouse to highlight AlwaysFront then hover over the blue highlighted square on the tree and left click with your mouse then simply left click with your mouse to where you'd like this to be pasted then spam ESC to exit the window.
EDIT: I uploaded a quick update. Let me know if I missed something or if something broke (those damned impassable tiles just love to randomly reappear!) - Could you specify what was wrong on the second image? I dont see a tile missing, there is another tree just behind the big one maybe thats what made it look cut off or couldnt it be that you are using modded textures so it looks akward in that place for you? I improved the layering just in case.
EDIT2: I too endorse "Map Editor Extended" thats what I was using before making my own map. <3
Sorry my bad and thank you for the update! I didn't know if it was a bug or the game itself so I thought this was the only solution and thanks for the best farm map. :) Feel free to remove my comment since it's probably redundant now.
Hey man, is there any way you could make the entrance near the house the same size as the other two? (The one that leads to Backwoods and the one that leads to Marnie's Ranch).
Hello, sorry to bother you, would it be too much to ask for a download where the files are compressed in .zip or .rar?, .7z is difficult to use on Linux.
I'm not sure; I don't have experience with that, but I don't think it will work. The mobile version is way behind on updates, so the chances that this 1.6 mod will work are slim.
Thank you for this, and especially moving the cliff 1 tile up! I can't wait for the option to remove the pond! Would it be possible to also move the fence above the farmhouse (with the spouse's area) 3 tiles up? Perhaps there could be an option for the small pond to go somewhere beyond a small opening in the fence that would only give access to the water. Another option would be to have a water trough like the greenhouse instead of a pond, maybe on the same tile line as the teleportation mouse statue, instead of the first two fence posts? Except for these two points (pond + fence), this is the perfect map! Thanks again!
The pet bowl (which is movable in 1.6) can be placed by default in the upper right corner of the map. Also thank you for ensuring the map is symmetrical length-wise, as I read in another comment. You are doing great work! This might be the first custom map I will actually use, once an option to remove this pond comes! I downloaded it already so I get notified when it's updated!
Great ideas regarding water... How did I not think of it? :D Im working on evicting moving spouse and adjusting events, but to be honest I have no idea how (for now). Im reading through smapi/content patcher docs to think of something. Sorry you are waiting for pond change alone, but I would like to publish it once its completed to avoid constant updates. Feel free to continue playing as my map is and will be usable on existing save.
34 comments
I'm taking an indefinite break from active modding. I will continue maintaining my mods, but I won’t release new ones, add new features, or respond to requests.
I have a block of invisible wood in this place. Is there a solution to this problem? Please help.
Next time, for your sake, report it in BUGS section. I dont get notifications on comments. I do for bugs.
https://www.nexusmods.com/stardewvalley/mods/18387
Picture 1:
Picture 1: Simply press F10 to open the Map Editor Extended mod then hit the minimize green arrow on the big open window taking half of the screen to hide it and then hover the square tool over the tile you wish to copy and right click with your mouse to copy and then hover your mouse over the tile you want to paste and left click on your mouse to paste then simply spam the ESC key to exit the window. There are tutorials on you tube if you are a visual learner.
Picture 2:
Picture 2: Again press F10 and don't hide the big window and instead hover over untitled tile sheet under Tile Sheets and left click with your mouse to highlight untitled tile sheet then hover over Back under Current Tile and left click with your mouse to highlight Back then hover over where I've drawn the blue highlighted square on the bush and left click with your mouse then hover over AlwaysFront under Current Tile and left click with your mouse to highlight AlwaysFront then hover over the blue highlighted square on the tree and left click with your mouse then simply left click with your mouse to where you'd like this to be pasted then spam ESC to exit the window.
Outcome:
:) Hope this helps others.
EDIT: I uploaded a quick update. Let me know if I missed something or if something broke (those damned impassable tiles just love to randomly reappear!)
- Could you specify what was wrong on the second image? I dont see a tile missing, there is another tree just behind the big one maybe thats what made it look cut off or couldnt it be that you are using modded textures so it looks akward in that place for you? I improved the layering just in case.
EDIT2: I too endorse "Map Editor Extended" thats what I was using before making my own map. <3
感谢你的mod,请问是否能更新其他干净的农场
Thanks for the map!
- Removed the west cliff and lower-right corner cliff.
Location at the western cliffsevictingmoving spouse and adjusting events, but to be honest I have no idea how (for now). Im reading through smapi/content patcher docs to think of something.Sorry you are waiting for pond change alone, but I would like to publish it once its completed to avoid constant updates.
Feel free to continue playing as my map is and will be usable on existing save.