Stardew Valley
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Honduriel

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9 comments

  1. durbin
    durbin
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    Im getting after installing and setting up mod, is this compatible with modded NPCs?

    [BirthdayNotifications] This mod failed in the GameLoop.DayStarted event. Technical details:
    NullReferenceException: Object reference not set to an instance of an object.
       at SVM_BirthdayNotifications.ModEntry.DisplayNotification(NPC BirthdayChild, ModConfig config) in D:\Programmierung\C#\SVM_BirthdayNotifications\SVM_BirthdayNotifications\ModEntry.cs:line 52
       at SVM_BirthdayNotifications.ModEntry.OnDayStarted(Object sender, DayStartedEventArgs e) in D:\Programmierung\C#\SVM_BirthdayNotifications\SVM_BirthdayNotifications\ModEntry.cs:line 27
       at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101
    1. durbin
      durbin
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      Hmm I got it to work now with no warnings, no clue what happened.

      -update-  This warning happens everytime there is no bday
    2. Honduriel
      Honduriel
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      Sorry for the late reply, I'm going to look into it over the next days. 
    3. Honduriel
      Honduriel
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      Should be fixed now.
    4. durbin
      durbin
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      Anyway you can add where it adds to the chat or pop up message.  I used another mod while this one got fixed but I like this one better (because tells what gift) but I like the other one also because you have an option to add to chat.  Also it helps me remember because I can pull up chat and see it.
    5. Honduriel
      Honduriel
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      That sounds interesting, I'm writing it down, maybe it will become an option in a future update.
  2. SitOnTheKey
    SitOnTheKey
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    Maybe it's just me but I have no config.json, only manifest. Not sure if I have to add the coding manually or it's supposed to be there automatically so I can change the true/false
    1. SitOnTheKey
      SitOnTheKey
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      I didn't start the game first and now have config, disregard my comment, lol.
    2. Honduriel
      Honduriel
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      Sorry, forgot to mention it. I will add it to the mod description!