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70 comments

  1. StormyWanderer
    StormyWanderer
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    i know you said spouse area is untested... I kinda accidentally tested it (please note that Sebastians Garage simply shows up in the designated spouse area and does not move it or anything like that).

    (also also: isnt he adorbs?)


    Im also missing the fencing for the coop, and the fencing along the bottom of the map isnt there

    Editing to add what my southern section looks like and this tree that wont go away and I can walk through:
    1. Awejn
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      I just started this map, and looking at the screenshots you added, I thought the spouse area had been moved from the more unconvenient place underneath the farm cave, but it turns out it hasn't? I guess it's not a huuuge deal, but not only does the upper right corner from the screenshots look just perfect for the spouse area, it's actually quite odd when empty. Would really like this to be changed to look "as advertised" :-/

      (Other than that, I'm a big fan of your maps!)
  2. brydorie96
    brydorie96
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    I'm absolutely in love! Most cutom farm maps I find that are updated for 1.6 are far too big. I love the in game maps but there's always something I wish I could change... You've literally solved all my problems, thank you!!!!!
    1. InkubusMods
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      <3 Thank you so much for the kind words!
  3. frogqueen333
    frogqueen333
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    is there a specific mod you are using for the trees and farm house, I've downloaded the mod but i mainly want to decor that you have in the images, but when starting the game its just regular SV farm decor.
    1. InkubusMods
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      Yes, I use quite a few visual mods. Mine only change the layout.
  4. Hollypop
    Hollypop
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    Thank you for making such a fantastic farm map! I'm thoroughly enjoying playing with it.

    Something I was curious about, and I don't know what limitations modders have to work with, is if it's possible to have options of where the spouse patio is? At the moment the spouse patio being directly underneath the farm cave feels a little awkward. I liked it's original position at the back-right behind the farmhouse. Is a config or menu option to pick between locations something that can be done?

    If it's not feasible or you simply don't want to do it, that's absolutely fine! It's just one small thing that would be really nice. Again, thank you for all the hard work you've put in to this mod (and the others!)
    1. InkubusMods
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      Without different versions of the map and quite a bit of code, its not easy to move around. I can look to see if theres a better spot for it.
    2. Hollypop
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      Thank you for such a fast response and taking my suggestion into consideration.
  5. llehamsi
    llehamsi
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    This is perfect!

    Thank you so much for this mod, I love it!
    1. InkubusMods
      InkubusMods
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      I'm glad you're enjoy it!!
    2. llehamsi
      llehamsi
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      Hi!

      Would it be possible for you to remove the debris at the bottom of the farm, after the fence?
    3. InkubusMods
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      This was something I was working on! Check out 1.6!
    4. llehamsi
      llehamsi
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      Thank you for the fix! Really appreciate It...

      I found some bugs they are at the bottom and in the right corner, hope it helps you to fix them in the next update, if there is one.

      


      Thanks again for your work!
  6. Gargash1337
    Gargash1337
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    google traslation

    good evening, I found a small error.
    In the southern farm exit at the left fence above where it ends, passing and placing objects is not possible, which worked before.

    Before that I was able to put a floor and a fence there, which is no longer possible
    Since I don't know how to show you a picture, I hope my description is enough

    Since it seems to be just a small mapping error, I thought I would write it in the comments and not in the bug window

    edit:

    OK, the error with the placement of a floor is already there in the bug window xD
    1. InkubusMods
      InkubusMods
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      Being fixed!!
    2. InkubusMods
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      Fixed!~
  7. arospace
    arospace
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    not sure if this is intentional or not, but it seems like debris is generating on the inaccessable side of the fence at the bottom of the farm. kind of annoying to deal with without the lets move it mod ahah
    1. InkubusMods
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      Something I was working on! Check out 1.6~!
  8. chrismods
    chrismods
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    Hey,

    Is there any easy way to make this into a map in the selection instead of a repalcer, or is that something thats out of scope for this mod? Wanna use this while playing with partner, but she likes the smaller map for Solo

    No worries if it itsn't, just wanna check!

    Thanks!
    1. InkubusMods
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      Not easy, no. That's some code im still learning for my next projects.
  9. sourhale
    sourhale
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    i'm in the same boat as you - small maps be too small and vanilla/large maps be too large, so the space you've given for this is LITERALLY perfect for me. however a few tweaks i'd personally lovelovelove to see: configurable ponds for this, maybe the vanilla central and/or eastern ponds? and the grandpa work area with grass instead of dirt (configurable as well, maybe?), bc i love moving my house over there and it just looks better with grass since i use gwen's buildings without a porch. like i said, these are just some suggestion for a little variety but they are two things that are stopping me from using this mod right off the bat orz. but can i just say i LOVE the duck pond on the western side, that is so heckin cute ;; really lovely job!
  10. dkim0001
    dkim0001
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    Woohoo! The new update fixed the bottom right corner of the map! I think that was the last bug I could find, thanks for the work on this map! It is my favorite so far!
    1. InkubusMods
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      Thank you so much for all your patience, and keeping me informed!