Hi! I like this mod so much. Thank you for updating it to version 1.6!
I encountered errors like this, and I hope you are still maintaining this mod:
[Daily Tasks Report Plus] This mod failed in the Input.ButtonPressed event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at DailyTasksReport.TaskEngines.AnimalTaskEngine.DetailedInfo() in \\media-server\rwd\SourceCode\Gaming\Stardew Valley\My Mods\Daily Tasks Report Plus\Source\Daily Task Report - Engine\TaskEngines\AnimalTaskEngine.cs:line 270 at DailyTasksReport.Tasks.AnimalsTask.DetailedInfo(Int32& usedLines, Boolean& skipNextPage) in \\media-server\rwd\SourceCode\Gaming\Stardew Valley\My Mods\Daily Tasks Report Plus\Source\Daily Task Report - Engine\Tasks\AnimalsTask.cs:line 42 at DailyTasksReport.Report.GetReportText(List`1 tasks, Boolean showDetailedInfo) in \\media-server\rwd\SourceCode\Gaming\Stardew Valley\My Mods\Daily Tasks Report Plus\Source\Daily Task Report - Engine\Report.cs:line 31 at DailyTasksReport.ModEntry.Input_ButtonPressed(Object sender, ButtonPressedEventArgs e) in \\media-server\rwd\SourceCode\Gaming\Stardew Valley\My Mods\Daily Tasks Report Plus\Source\Daily Task Report\ModEntry.cs:line 135 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101 [Daily Tasks Report Plus] This mod failed in the Input.ButtonPressed event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at DailyTasksReport.TaskEngines.AnimalTaskEngine.DetailedInfo() in \\media-server\rwd\SourceCode\Gaming\Stardew Valley\My Mods\Daily Tasks Report Plus\Source\Daily Task Report - Engine\TaskEngines\AnimalTaskEngine.cs:line 270 at DailyTasksReport.Tasks.AnimalsTask.DetailedInfo(Int32& usedLines, Boolean& skipNextPage) in \\media-server\rwd\SourceCode\Gaming\Stardew Valley\My Mods\Daily Tasks Report Plus\Source\Daily Task Report - Engine\Tasks\AnimalsTask.cs:line 42 at DailyTasksReport.Report.GetReportText(List`1 tasks, Boolean showDetailedInfo) in \\media-server\rwd\SourceCode\Gaming\Stardew Valley\My Mods\Daily Tasks Report Plus\Source\Daily Task Report - Engine\Report.cs:line 31 at DailyTasksReport.ModEntry.Input_ButtonPressed(Object sender, ButtonPressedEventArgs e) in \\media-server\rwd\SourceCode\Gaming\Stardew Valley\My Mods\Daily Tasks Report Plus\Source\Daily Task Report\ModEntry.cs:line 135 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101
https://smapi.io/log/90ce9464f7364aec9b9f830098d182d6 05:52:06ERRORDaily Tasks Report PlusThis mod failed in the Input.ButtonPressed event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at DailyTasksReport.TaskEngines.AnimalTaskEngine.DetailedInfo() in \\media-server\rwd\SourceCode\Gaming\Stardew Valley\My Mods\Daily Tasks Report Plus\Source\Daily Task Report - Engine\TaskEngines\AnimalTaskEngine.cs:line 270 at DailyTasksReport.Tasks.AnimalsTask.DetailedInfo(Int32& usedLines, Boolean& skipNextPage) in \\media-server\rwd\SourceCode\Gaming\Stardew Valley\My Mods\Daily Tasks Report Plus\Source\Daily Task Report - Engine\Tasks\AnimalsTask.cs:line 42 at DailyTasksReport.Report.GetReportText(List`1 tasks, Boolean showDetailedInfo) in \\media-server\rwd\SourceCode\Gaming\Stardew Valley\My Mods\Daily Tasks Report Plus\Source\Daily Task Report - Engine\Report.cs:line 31 at DailyTasksReport.ModEntry.Input_ButtonPressed(Object sender, ButtonPressedEventArgs e) in \\media-server\rwd\SourceCode\Gaming\Stardew Valley\My Mods\Daily Tasks Report Plus\Source\Daily Task Report\ModEntry.cs:line 135 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101 repeats 7 times
[Daily Tasks Report Plus] This mod failed in the World.ObjectListChanged event. Technical details: ArgumentNullException: Value cannot be null. (Parameter 'key') at System.Collections.Generic.Dictionary`2.FindValue(TKey key) at DailyTasksReport.TaskEngines.ObjectTaskEngine.World_ObjectListChanged(Object sender, ObjectListChangedEventArgs e) in \\media-server\rwd\SourceCode\Gaming\Stardew Valley\My Mods\Daily Tasks Report Plus\Source\Daily Task Report - Engine\TaskEngines\ObjectTaskEngine.cs:line 321 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101
Im not seeing any bubbles mostly cause I turned them all off except the ones to see animal products in barns/coops but I have auto collectors in all of mine and am not seeing bubbles. Im not sure if its cause im using a recolor but if not, you should consider updating it so it tells you which auto collectors are ready that day! c:
It shows some information that's out-dated, such as the farm cave not updating when I empty it. It also shows crab pots not baited... even though I have none, and the number keeps growing every day. This may have something to do with LNH's Mini Farm, not sure. Just downloaded the updated version (thank you), I'll see if it displays correctly.
(edit) Yes, everything seems to be listed correctly. Thanks! Although it isn't an issue, the only problem I see is a graphical oddity where in the settings page, any inactive + or - buttons have a semi-transparent quality that shows a tiny bit of what's happening behind the window. I was able to see through the buttons like tiny windows into the game. This doesn't happen in the normal game windows. A solution could be to make it a lighter, but solid graphic. If I'm wrong and it isn't supposed to be semi-transparent then I don't know. ^u^;
I am currently updating the machine logic to grab all machines and not just the vanilla machines. The first release will not be fine grained with the ability to pick machines, it will check all machines. Phase II will be making all machines configurable.
Hi! I have added a Russian translation. You can add it to the mod page. I uploaded a ready-made version of the mod to Google drive with a translation into Russian (all the mod files are present).
Привет! Я добавила перевод на русский язык. Можно добавить его на страницу мода. На гугл диск загрузила готовый вариант мода с переводом на русский (все файлы моды присутствуют).
The check list and toggle bubbles keybinds are working (p and *), but I can't open the settings at all (I'm assuming the little hammer icon on the list is settings). Also, the list said the merchant was in town on a monday, and it says I have 5 crabpots not baited, despite having 6 crabpots and them being baited.
I just uploaded a new version that should fix most of the bugs you mentioned. Download version 1.5.2 and let me know if it solves your problems. I have not checked the Merchant though, I will take a look into that one.
There is a bug, I encountered yesterday. Crab pot count is not correct. I used 1 crab pot, the Report page told me that there are 2 which require bait (even though I filled it up), then I placed a second one and it told me there are 11 crab pots which require bait. Maybe you can look into that?
Another thing is, that the message with Queen of Sauce is always there, even if I already know the recipe or watched the show on that day.
Hi, I noticed that as soon as I switched to Fall, the mod stopped working. The hotkey does nothing and manually clicking on the task icon results in a slight screen glitch that immediately goes away but nothing happens otherwise.
I can if its still needed but i realized it was actually that I changed the zoom level and then the next day, it broke. Switching back to 100% zoom level and waiting a day fixed it. I changed it to 75% if that matters.
31 comments
I encountered errors like this, and I hope you are still maintaining this mod:
[Daily Tasks Report Plus] This mod failed in the Input.ButtonPressed event. Technical details:
NullReferenceException: Object reference not set to an instance of an object.
at DailyTasksReport.TaskEngines.AnimalTaskEngine.DetailedInfo() in \\media-server\rwd\SourceCode\Gaming\Stardew Valley\My Mods\Daily Tasks Report Plus\Source\Daily Task Report - Engine\TaskEngines\AnimalTaskEngine.cs:line 270
at DailyTasksReport.Tasks.AnimalsTask.DetailedInfo(Int32& usedLines, Boolean& skipNextPage) in \\media-server\rwd\SourceCode\Gaming\Stardew Valley\My Mods\Daily Tasks Report Plus\Source\Daily Task Report - Engine\Tasks\AnimalsTask.cs:line 42
at DailyTasksReport.Report.GetReportText(List`1 tasks, Boolean showDetailedInfo) in \\media-server\rwd\SourceCode\Gaming\Stardew Valley\My Mods\Daily Tasks Report Plus\Source\Daily Task Report - Engine\Report.cs:line 31
at DailyTasksReport.ModEntry.Input_ButtonPressed(Object sender, ButtonPressedEventArgs e) in \\media-server\rwd\SourceCode\Gaming\Stardew Valley\My Mods\Daily Tasks Report Plus\Source\Daily Task Report\ModEntry.cs:line 135
at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101
[Daily Tasks Report Plus] This mod failed in the Input.ButtonPressed event. Technical details:
NullReferenceException: Object reference not set to an instance of an object.
at DailyTasksReport.TaskEngines.AnimalTaskEngine.DetailedInfo() in \\media-server\rwd\SourceCode\Gaming\Stardew Valley\My Mods\Daily Tasks Report Plus\Source\Daily Task Report - Engine\TaskEngines\AnimalTaskEngine.cs:line 270
at DailyTasksReport.Tasks.AnimalsTask.DetailedInfo(Int32& usedLines, Boolean& skipNextPage) in \\media-server\rwd\SourceCode\Gaming\Stardew Valley\My Mods\Daily Tasks Report Plus\Source\Daily Task Report - Engine\Tasks\AnimalsTask.cs:line 42
at DailyTasksReport.Report.GetReportText(List`1 tasks, Boolean showDetailedInfo) in \\media-server\rwd\SourceCode\Gaming\Stardew Valley\My Mods\Daily Tasks Report Plus\Source\Daily Task Report - Engine\Report.cs:line 31
at DailyTasksReport.ModEntry.Input_ButtonPressed(Object sender, ButtonPressedEventArgs e) in \\media-server\rwd\SourceCode\Gaming\Stardew Valley\My Mods\Daily Tasks Report Plus\Source\Daily Task Report\ModEntry.cs:line 135
at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101
https://smapi.io/log/90ce9464f7364aec9b9f830098d182d6
05:52:06ERRORDaily Tasks Report PlusThis mod failed in the Input.ButtonPressed event. Technical details: NullReferenceException: Object reference not set to an instance of an object.
at DailyTasksReport.TaskEngines.AnimalTaskEngine.DetailedInfo() in \\media-server\rwd\SourceCode\Gaming\Stardew Valley\My Mods\Daily Tasks Report Plus\Source\Daily Task Report - Engine\TaskEngines\AnimalTaskEngine.cs:line 270
at DailyTasksReport.Tasks.AnimalsTask.DetailedInfo(Int32& usedLines, Boolean& skipNextPage) in \\media-server\rwd\SourceCode\Gaming\Stardew Valley\My Mods\Daily Tasks Report Plus\Source\Daily Task Report - Engine\Tasks\AnimalsTask.cs:line 42
at DailyTasksReport.Report.GetReportText(List`1 tasks, Boolean showDetailedInfo) in \\media-server\rwd\SourceCode\Gaming\Stardew Valley\My Mods\Daily Tasks Report Plus\Source\Daily Task Report - Engine\Report.cs:line 31
at DailyTasksReport.ModEntry.Input_ButtonPressed(Object sender, ButtonPressedEventArgs e) in \\media-server\rwd\SourceCode\Gaming\Stardew Valley\My Mods\Daily Tasks Report Plus\Source\Daily Task Report\ModEntry.cs:line 135
at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101
repeats 7 times
[Daily Tasks Report Plus] This mod failed in the World.ObjectListChanged event. Technical details:
ArgumentNullException: Value cannot be null. (Parameter 'key')
at System.Collections.Generic.Dictionary`2.FindValue(TKey key)
at DailyTasksReport.TaskEngines.ObjectTaskEngine.World_ObjectListChanged(Object sender, ObjectListChangedEventArgs e) in \\media-server\rwd\SourceCode\Gaming\Stardew Valley\My Mods\Daily Tasks Report Plus\Source\Daily Task Report - Engine\TaskEngines\ObjectTaskEngine.cs:line 321
at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101
(edit) Yes, everything seems to be listed correctly. Thanks! Although it isn't an issue, the only problem I see is a graphical oddity where in the settings page, any inactive + or - buttons have a semi-transparent quality that shows a tiny bit of what's happening behind the window. I was able to see through the buttons like tiny windows into the game. This doesn't happen in the normal game windows. A solution could be to make it a lighter, but solid graphic. If I'm wrong and it isn't supposed to be semi-transparent then I don't know. ^u^;
Привет! Я добавила перевод на русский язык. Можно добавить его на страницу мода. На гугл диск загрузила готовый вариант мода с переводом на русский (все файлы моды присутствуют).
https://drive.google.com/drive/folders/1sMyFKoY7hI_ItKyssX-s6nr78oFlcTO6?usp=sharing
Thanks for the reports.
Another thing is, that the message with Queen of Sauce is always there, even if I already know the recipe or watched the show on that day.
I noticed that as soon as I switched to Fall, the mod stopped working. The hotkey does nothing and manually clicking on the task icon results in a slight screen glitch that immediately goes away but nothing happens otherwise.