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39 comments

  1. ErraticPixel
    ErraticPixel
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    If you ever touch a modded tree, be it Stardew Valley expanded, Ridgeside Village, ... tree with this mod, it will cause an error message and move the camera to your farm, you won't see your character or move at all

    to fix that, type the following in the console and It will warp you back to Robin housedebug warp sciencehouseyou won't be able to move modded trees but it will at least fix the camera issue

    If you want to move any fruit tree, I recommend using https://www.nexusmods.com/stardewvalley/mods/25054

    **********************************************************************
    Bonus information: To future-proof the mod message and make it clearer for modded trees, you should warn the player that not all trees are supported, and suggest that errors may happen if they try. This helps avoid confusion and reduces bug reports caused by touching unsupported modded trees.



    • go to the mod folder
    • open i18n folder
    • open default.json, change the text like so

    • {
        "Menu_DefaultText": "Select a tree. Modded trees can break things.",
        "Menu_PlacementText": "Pick a new location.",
        "Menu_InvalidPlace": "You can't place it here.",
        "Menu_InvalidCap": "Remove the tap before moving.",
        "Carpenter_Option": "Move Tree"
      }
    • save and close
    1. gameslynn
      gameslynn
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      You are my hero, thank you for saving me from resetting the day! This worked perfectly for me!
    2. Jok3
      Jok3
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      as far as i found it happens with any modded tree, be it Stardew Valley expanded, Ridgeside Village, ...

      but thanks for that command, now i don't have to restart the day if i ever click on the wrong tree to transplant again.
    3. ErraticPixel
      ErraticPixel
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      Thanks jok. I adjusted my original post and also added alternative
    4. PrplPoppies
      PrplPoppies
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      • 0 kudos
      There should be a way for people to like comments like this. This is very helpful. Thank you! ❤️🌻
  2. vick000
    vick000
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    Hi there! There seems to be an issue when transplanting trees from Cornucopia mods. Basically the UI fully disappears and the trees cannot be selected anymore. Here's the error that SMAPI indicates:

    (Update: same error with all modded trees, not just Cornucopia)

    [SMAPI] The TreeTransplant.TreeTransplantMenu menu crashed while drawing itself. SMAPI will force it to exit to avoid crashing the game.FormatException: Input string was not in a correct format.   at System.Number.ThrowOverflowOrFormatException(ParsingStatus status, TypeCode type)   at System.Int32.Parse(String s)   at TreeTransplant.FruitTreeWrapper.get_treeTopSourceRect() in E:\.documents\vscProjects\TreeTransplant\TreeTransplant\Trees\FruitTreeWrapper.cs:line 51   at TreeTransplant.TreeRenderer.draw(SpriteBatch b, Vector2 tileLocation) in E:\.documents\vscProjects\TreeTransplant\TreeTransplant\Trees\TreeRenderer.cs:line 53   at TreeTransplant.TreeTransplantMenu.draw(SpriteBatch b) in E:\.documents\vscProjects\TreeTransplant\TreeTransplant\TreeTransplantMenu.cs:line 411   at StardewModdingAPI.Framework.SModHooks.TryDrawMenu(IClickableMenu menu, Action draw_menu_action) in SMAPI\Framework\SModHooks.cs:line 114[game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.
    1. UsagitoKuma
      UsagitoKuma
      • member
      • 1 kudos
      So that's what I was doing wrong, I was trying to move a Cornucopia tree. I had the same issue and came here looking for an explanation; thank you for your investigation. It would be great if the mod authors can work together on a fix, but I'm not expecting it. 
    2. briseisdraghost
      briseisdraghost
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      • 1 kudos
      It happens to me too with the same mods.. :(
    3. DawnLeft
      DawnLeft
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      oh no, same problem…guess I have to cut them down and replant saplings : (
    4. larryrathbun
      larryrathbun
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      • 6 kudos
      yeah. You can cut them down use the sapling you get and then use cjb cheats to put the new tree to full growth
    5. PrplPoppies
      PrplPoppies
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      https://smapi.io/log/0d8f75d0c0ac462b999102d3e574fbd1

      Here is our SMAPI log, as you can see, it's still coming up as an error. We saw that there was a recommendation for a fix in SMAPI in one of the comments (siweipancc can you pin that comment so that people can see the temporary fix until this mod can manage modded trees, or at least add a SMAPI command like the Market Town Mod has in order to debug NPCs who end up off map as a fix while we're playing? You can see a few examples of it on the last page of the trace of our SMAPI log.)

      When we try to select a modded tree, the game just freezes. The mouse won't move in game, nor will our X-Box controller, nor the ASDW. The only thing that we can bring up is the Player Info UI where we can exit the game. We will try the recommended fix that's in the comments, but we hope that you can find a way to allow your mod to be compatible with the mods that add or change trees at some point.

      Thank you for writing this Mod. Overall it is very useful, and we do appreciate it. ❤️🌻
  3. brocoli4
    brocoli4
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    is there any way to transplant trees to the greenhouse?
  4. KoolMB
    KoolMB
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    Not working with 1.6.15 please update!
  5. honkabonk
    honkabonk
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    please add controller compatibility, my xbox contoller wont move the screen at all, seams to only work with a mouse,
  6. Jaxyne
    Jaxyne
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    Does the option to move trees show up only after a quest or something? I don' t see it at all.
    1. wouldthati
      wouldthati
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      It's not in the menu that opens when you talk to Robin at the carpenter shop?
    2. Jaxyne
      Jaxyne
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      Nope.

      Then again, I can't move fruit trees even with other mods such as the crop transplant mod: that one works perfectly with crops and regular trees, but for some reasons it doesn't do anything with fruit trees.

      I'll try to disable the other mods one by one and see if there's some conflict.
    3. Cragsand
      Cragsand
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      • 2 kudos
      @Jaxyne Did you ever figure out the cause? I'm having the same issue.
    4. ganthros
      ganthros
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      • 0 kudos
      Ditto.  I don't see the option in Robin's shop anymore.  I'm not sure how long it's been gone either... I know it worked at some point, but this mod hasn't been updated like since 1.6 was released.  Is it a later version of 1.6 that broke it or another mod I have installed?

      Is there anyone who can actually use this mod with the latest version of Stardew Valley?
  7. LarenSong45
    LarenSong45
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    • 0 kudos
    I downloaded the mod and put in in the Mod file for steam, but it's not showing up in either my SMAPI load order OR my GMCM.
  8. Stardewvalleyhaley
    Stardewvalleyhaley
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    such a great mod 5 star. i find out t Stardew expanded tree is buggy rn hope u work on it
  9. xigan
    xigan
    • member
    • 1 kudos
    I just started a new game and the dialog option with Robin has disappeared. It does show when loading a different save from earlier this week but for new games it's unavailable. There are no error messages in SMAPI. Neither at game start, nor at runtime. This is puzzling. Does anybody have any idea what the problem might be?

    EDIT:

    It seems the mod takes until game day 3 before its dialog becomes available. A bit odd but fine.
  10. anoN362556612
    anoN362556612
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    please add controller support thanks :)