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Nykal145

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309 comments

  1. mmczka21
    mmczka21
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    我很想知道高等级的淘盘是否会影响到它
  2. Edwin240320046345
    Edwin240320046345
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    How do I get a deluxe grabber? Marnie doesn't sell it and it's not in my recipes.
    1. mariecoverley
      mariecoverley
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      It's just the normal auto-grabber
  3. EveryNewbie77
    EveryNewbie77
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    so what's the range of this ?
    there's infinite range one but that's for crops how about other stuff like forage, truffle etc cause I find it pick forage items definitely not from the farm tho.

    edit : also i use farming made easy mod to make every crops yield iridium quality but when grabber grab them the quality become random and almost no iridum one so i guess its an incompatibility issue.
  4. Bombazok
    Bombazok
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    Hello! I'm enjoying this mode really much, but I'm dealing with overflooded SMAPI logs because of [... TRACE Deluxe Grabber Redux 1.6] messages, as I have lots of stuff on my farm - it produces hundreds of thousands lines with this message in one day, that requires me to reload the game after every in-game day. The "Report Yeild" config option won't remove this debug trace log, so I was wondering if you could download your code to Github so I could disable this trace log for myself, please? I'll really appreciate that! Thanks again for your great work on keeping this mod alive.
  5. AseoAnsoni
    AseoAnsoni
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    Will this be able to grab wildflowers from wildflowers mod?
  6. Margee202455
    Margee202455
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    [Automate] Machine 'AutoGrabber' at jenf1.megacoopbarn_MegaBarn (tile: 22, 24) produced an item with ID '(O)430' and no stack size, so the output will be discarded. This is generally due to another mod breaking machine logic, and isn't related to Automate.[Deluxe Grabber Redux 1.6] Yield of autograbber(s) at Farm:    Truffle (Iridium) x1[Content Patcher] Can't apply data patch "Example - extra trade items > EditData Data/Shops > entry #1" to Data/Shops: failed converting String value to the expected type 'StardewValley.GameData.Shops.ShopData': Error converting value "(O)770 1" to type 'StardewValley.GameData.Shops.ShopData'. Path ''..[SpaceCore] Doing skill menus[Better Junimos] On day starter[Deluxe Grabber Redux 1.6] Yield of autograbber(s) at Farm:    Money Bag (Silver) x1[Deluxe Grabber Redux 1.6] This mod failed in the GameLoop.DayStarted event. Technical details:System.Collections.Generic.KeyNotFoundException: The given key '' was not present in the dictionary.   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)   at DeluxeGrabberRedux.Helpers.HarvestCropFromHoeDirt(Farmer player, HoeDirt dirt, Vector2 tile, Boolean excludeFlowers, Int32& exp) in D:\Games\Mods\Stardew Valley\1.6\sdv-mods-master\DeluxeGrabberRedux\Helpers.cs:line 154   at DeluxeGrabberRedux.Grabbers.HarvestableCropHoeDirtGrabber.GrabFeature(Vector2 tile, TerrainFeature feature) in D:\Games\Mods\Stardew Valley\1.6\sdv-mods-master\DeluxeGrabberRedux\Grabbers\HarvestableCropHoeDirtGrabber.cs:line 20   at System.Linq.Enumerable.SelectListIterator`2.MoveNext()   at System.Linq.Enumerable.Any[TSource](IEnumerable`1 source, Func`2 predicate)   at System.Linq.Enumerable.SelectListIterator`2.MoveNext()   at System.Linq.Enumerable.Aggregate[TSource,TAccumulate](IEnumerable`1 source, TAccumulate seed, Func`3 func)   at DeluxeGrabberRedux.Grabbers.AggregateDailyGrabber.<>c.<GrabItems>b__3_0(Boolean grabbed, MapGrabber grabber) in D:\Games\Mods\Stardew Valley\1.6\sdv-mods-master\DeluxeGrabberRedux\Grabbers\AggregateGrabber.cs:line 86   at System.Linq.Enumerable.Aggregate[TSource,TAccumulate](IEnumerable`1 source, TAccumulate seed, Func`3 func)   at DeluxeGrabberRedux.ModEntry.GrabAtLocation(GameLocation location, Boolean DayStarted) in D:\Games\Mods\Stardew Valley\1.6\sdv-mods-master\DeluxeGrabberRedux\ModEntry.cs:line 174   at DeluxeGrabberRedux.ModEntry.OnDayStarted(Object sender, DayStartedEventArgs e) in D:\Games\Mods\Stardew Valley\1.6\sdv-mods-master\DeluxeGrabberRedux\ModEntry.cs:line 129   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101[Deluxe Grabber Redux 1.6] Yield of autograbber(s) at Slime Hutch:    Slime (Normal) x53    Petrified Slime (Normal) x4
  7. deadmeat888
    deadmeat888
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    just curious, in the next update, could you perhaps do so that it can also harvest crab pots? figured asking wouldnt hurt
    1. kmhaigne
      kmhaigne
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      Hello. You can download the mod Automate for that. You place a chest next to the crab pot then a bait maker.
  8. Margee202455
    Margee202455
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    [Deluxe Grabber Redux 1.6] This mod failed in the GameLoop.DayStarted event. Technical details:System.Collections.Generic.KeyNotFoundException: The given key '' was not present in the dictionary.   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)   at DeluxeGrabberRedux.Helpers.HarvestCropFromHoeDirt(Farmer player, HoeDirt dirt, Vector2 tile, Boolean excludeFlowers, Int32& exp) in D:\Games\Mods\Stardew Valley\1.6\sdv-mods-master\DeluxeGrabberRedux\Helpers.cs:line 154   at DeluxeGrabberRedux.Grabbers.HarvestableCropHoeDirtGrabber.GrabFeature(Vector2 tile, TerrainFeature feature) in D:\Games\Mods\Stardew Valley\1.6\sdv-mods-master\DeluxeGrabberRedux\Grabbers\HarvestableCropHoeDirtGrabber.cs:line 20   at System.Linq.Enumerable.SelectListIterator`2.MoveNext()   at System.Linq.Enumerable.Any[TSource](IEnumerable`1 source, Func`2 predicate)   at System.Linq.Enumerable.SelectListIterator`2.MoveNext()   at System.Linq.Enumerable.Aggregate[TSource,TAccumulate](IEnumerable`1 source, TAccumulate seed, Func`3 func)   at DeluxeGrabberRedux.Grabbers.AggregateDailyGrabber.<>c.<GrabItems>b__3_0(Boolean grabbed, MapGrabber grabber) in D:\Games\Mods\Stardew Valley\1.6\sdv-mods-master\DeluxeGrabberRedux\Grabbers\AggregateGrabber.cs:line 86   at System.Linq.Enumerable.Aggregate[TSource,TAccumulate](IEnumerable`1 source, TAccumulate seed, Func`3 func)   at DeluxeGrabberRedux.ModEntry.GrabAtLocation(GameLocation location, Boolean DayStarted) in D:\Games\Mods\Stardew Valley\1.6\sdv-mods-master\DeluxeGrabberRedux\ModEntry.cs:line 174   at DeluxeGrabberRedux.ModEntry.OnDayStarted(Object sender, DayStartedEventArgs e) in D:\Games\Mods\Stardew Valley\1.6\sdv-mods-master\DeluxeGrabberRedux\ModEntry.cs:line 129   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in /home/pathoschild/git/SMAPI/src/SMAPI/Framework/Events/ManagedEvent.cs:line 101


    don't know what this means, would like to understand, or maybe a fix in the next version
    1. Yakomzoda
      Yakomzoda
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      same
  9. 1147953054
    1147953054
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    如果你想在鸡舍和外面的箱子同时用这个,就改成悬停,按键改成鼠标左键,每天想收采集物就点一下采集器就行,另外有中文的下载
  10. zht047133
    zht047133
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    Hello, this is a great mod. Are you considering expanding the capacity of the Deluxe Collector to match the large chests, the original was too small for many gatherings to be grabbed at once?