This seems to be incompatible with "The return of immersive sprinklers". My normally placed sprinklers increased in range, my immersively placed sprinklers (between plants) did not. There was no SMAPI-output showing an issue or error.
Would it be possible to make those two work together?
I am currently using this mod, i moved the range from 1 to 2 and i saw the range change when my sprinkler activated. So it works but also that's where i seem to run into a problem, i waited till the next day after adjusting the range. and again i can see the range change but the water that's hitting my plants is not watering them it's only watering the original range spots. For example I'm using the basic sprinklers, which only waters the for spots right in front of the spouts. I upgraded the range which then changed the watering range to a full square around the sprinkler, which the water sprays and covers the full square around the sprinkler. But only the four seeds in front of the sprinkler spouts register as being watered, meaning the ground under them goes from a light brown to a dark brown. While the other tilled spots stay light brown despite being hit by, the changed range of water then if i use my water can on them it registers them as being watered. So for some reason the game is not acknowledging the new water area coverage, I need help with how to fix that issue.
I saw that Jamescodesthings basically abandoned that mod just last month. Is it possible to ask someone else in this community to update it or fork it?
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Would it be possible to make those two work together?
Otherwise can you share your smapi log.