Game crashes if you try to use the plant entire field functionality (left shift). Not sure if you plan to fix this, but it makes the mod pretty useless
Not seen this issue and several people using it without issue, would have to guess some incompatibility between this and another mod. Impossible to diagnose without logs or similar
Dustinos3, do you have the unofficial Anything Anywhere mod? Because I started having the same issue as you, this seems to be the culprit.
I checked my SMAPI at the time of error and this is what flooded my SMAPI window when I held down the left key to do Plant All when I had the Anything Anywhere mod: Collections.Generic.List '1<Microsoft.Xna.Framework.Point>) ο»Ώat PlantAll.ModEntry.GetPlaceable(StardewValley.Item, StardewValley.GameLocation, Int 32, Int32, Int 32, Int 32, System. and then that flooded the whole SMAPI screen until it crashed.
But when I disabled Anything Anywhere, Plant All started working again without crashing my save. So now it's a toss-up between freely building and placing things wherever and the convenience of mass-planting and fertilizing.
Can confirm, pressing the left shift (plant field) with Anything Anywhere Unofficial does make the game crash. HOWEVER, if you just want to plant lots of straight rows of various crops (which is what I wanted to be able to do), it works fine. Just make the Plant All keybind something you would never press, and you can plant straight rows all you like. For now at least.
The reason why some people are getting an alert that this mod is broken, is that you didn't change the Update Key in the manifest.json document, so it's still pointing at the old version by adenthorn. The Update Key should match the key for this mod, which is in the Nexus URL (in this case, it's 20706: https://www.nexusmods.com/stardewvalley/mods/20706). If you change the line in the manifest to read: "UpdateKeys": [ "Nexus:20706" ], then people will stop getting the "it's broken" notification. This number is also important, because it in combination with the version number are what Nexus uses to notify users (and SMAPI) if a mod has been updated or not. So if you ever update this mod, you'll want the update key to be correct so that people know that the mod has changed and they should re-download it.
You'll also want to change the UniqueID from adenthorn.PlantAll to fiorbeth.PlantAll: "UniqueID": "fiorbeth.PlantAll" or Nexus will continue to confuse this mod with the original.
Please let me know if you have any questions! I hope this helps. ^_^
Thanks, was my first time doing mods for Stardew doing this so missed that. Had some computer issues so not been able to update this for a bit but planning to come back to it next week so will get that updated
Potentially, would need to think a bit about functionality though. Trees once they grow can't be passed so you don't just want a full grid and it also doesn't plant on tilled soil unlike crops so would need to work a little different. Will have a think about it though and see if can come up with something that works
I'm currently trying to download this, but it keeps giving me the error that its a suspicious file? π and the only options its giving me is keep file or delete. is it safe? ππππ (this happened on a few other mods as well π’)
FWIW coming from me given I uploaded the file it is safe. Likely your chrome/antivirus is flagging something in the file, the virus scan from nexus which you can see at the top detects it as safe.
As I say though I uploaded the file so from a security perspective maybe not the best source to say that π
this happens because of the lack of down loads. my antivirus does the same thing and deletes the dll so i haft to restore it aand tell the anti virus to leave it alone
This doesn't do anything for ploughing just planting and fertilizing. ATM I am just getting it going for 1.6 so not looking to add new features currently.
31 comments
I checked my SMAPI at the time of error and this is what flooded my SMAPI window when I held down the left key to do Plant All when I had the Anything Anywhere mod:
Collections.Generic.List '1<Microsoft.Xna.Framework.Point>)
and then that flooded the whole SMAPI screen until it crashed.ο»Ώat PlantAll.ModEntry.GetPlaceable(StardewValley.Item, StardewValley.GameLocation, Int 32, Int32, Int 32, Int 32, System.
But when I disabled Anything Anywhere, Plant All started working again without crashing my save. So now it's a toss-up between freely building and placing things wherever and the convenience of mass-planting and fertilizing.
The reason why some people are getting an alert that this mod is broken, is that you didn't change the Update Key in the manifest.json document, so it's still pointing at the old version by adenthorn. The Update Key should match the key for this mod, which is in the Nexus URL (in this case, it's 20706: https://www.nexusmods.com/stardewvalley/mods/20706). If you change the line in the manifest to read:
"UpdateKeys": [ "Nexus:20706" ],
then people will stop getting the "it's broken" notification. This number is also important, because it in combination with the version number are what Nexus uses to notify users (and SMAPI) if a mod has been updated or not. So if you ever update this mod, you'll want the update key to be correct so that people know that the mod has changed and they should re-download it.You'll also want to change the UniqueID from adenthorn.PlantAll to fiorbeth.PlantAll:
"UniqueID": "fiorbeth.PlantAll"
or Nexus will continue to confuse this mod with the original.
Please let me know if you have any questions! I hope this helps. ^_^
How should this be resolvedοΌ
As I say though I uploaded the file so from a security perspective maybe not the best source to say that π
Custom Spouse Patio Redux
Custom Spouse Rooms
and Free love
They are all from aedenthorn
Custom Spouse Patio Redux
Custom Spouse Rooms
Bed Tweaks
Free Love Updated to SDV 1.6, Smapi 4.0.1
Unofficial update here:
https://forums.stardewvalley.net/threads/unofficial-mod-updates.2096/post-120443