About this mod
This mod makes slingshots better. It adds full auto fire, auto reload, better aiming, fixes bugs, and more!
- Requirements
- Permissions and credits
- Changelogs
This mod:
- Adds automatic firing for the master and galaxy slingshots (you can also make the basic one auto fire). Better slingshots fire faster.
- Lets every slingshot automatically reload the same ammo it was firing when it runs out.
- Lets you aim exactly where your mouse is (no inverse aiming).
- Makes the galaxy slingshot obtainable for 50000 tokens in the casino. It deals the most damage and fires the fastest.
- Fixes the non-exact aiming bug in the base game.
- Fixes the ammo being consumed even when the slingshot doesn't fire bug in the base game.
To fire an automatic slingshot:
- Press and hold down your use tool button (By default, left click) to bring up the slingshot.
- Press and hold down your action button (By default, right click) to fire it.
Fully multiplayer compatible! Other people's animations might look a bit weird when they're firing the slingshot, that's normal.
Config options (options in bold are default):
- DisableReverseAiming: true/false: Makes projectiles fire at your mouse instead of the inverse position.
- AutoReload: true/false: Whether to auto reload or not.
- AutomaticSlingshots: ["Galaxy", "Master"]: A comma separated list of names of slingshots to be made automatic. To add the normal slingshot, add "Basic" to the list.
- ShowActualMousePositionWhenAiming: true/false: Whether to also show the red target at the mouse's position while aiming.
- CanMoveWhileFiring: true/false: Lets you move while aiming. Note that your character sprite won't animate so it will look weird.
- InfiniteAmmo: true/false: Shooting doesn't take up ammo. You still need at least one ammo in the slot though.
- RapidFire: true/false: All automatic slingshots fire twice as fast.
- GalaxySlingshotPrice: 50000: The number of tokens it costs to purchase the galaxy slingshot from the casino.
Requires SMAPI by Pathoschild.
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