Whenever i go to bed my character gains 10 levels on all skills and brings up the Professions screen and then it doesn't click through. Is there a way to fix this?
I'm running into an issue when another player tries to join my farm. It says "no available cabins". I selected 4 cabins when I created the farm, so that's not the issue. What could be causing it?
EDIT: sorry, ignore this, I AM just dumb lol. When I first opened the page, it for some reason didn't open the current page, but fixed itself when I refreshed. Thanks for the hard work!
I don't want to be that person (because I may just be dumb, ya know?) but it still doesn't show a config.json file in the contents. Is there something I'm doing wrong? Does the dll.config file work the same way? This is what it shows for me when I download it:
Stardew Multiplayer Server Mod >Stardew-Multiplayer-Server.dll (52.7kB) >Stardew-Multiplater-Server.dll.config (0 B) >manifest.json (311 B)
I think this mod is for 1.6.8. I meet some bug when type !sleep....I want to try chat commands. In fact whatever I send, it will get lots of red words in smapi window, like
[Stardew Multiplayer Server] This mod failed in the GameLoop.OneSecondUpdateTicked event. Technical details: IndexOutOfRangeException: Index was outside the bounds of the array. at Always_On_Server.ModEntry.NoClientsPause() in C:\Users\Aguir\source\repos\Stardew-Multiplayer-Server-Mod\Always On Server\ModEntry.cs:line 931 at Always_On_Server.ModEntry.OnOneSecondUpdateTicked(Object sender, OneSecondUpdateTickedEventArgs e) in C:\Users\Aguir\source\repos\Stardew-Multiplayer-Server-Mod\Always On Server\ModEntry.cs:line 447 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101 [Stardew Multiplayer Server] This mod failed in the GameLoop.OneSecondUpdateTicked event. Technical details: IndexOutOfRangeException: Index was outside the bounds of the array. at Always_On_Server.ModEntry.NoClientsPause() in C:\Users\Aguir\source\repos\Stardew-Multiplayer-Server-Mod\Always On Server\ModEntry.cs:line 931 at Always_On_Server.ModEntry.OnOneSecondUpdateTicked(Object sender, OneSecondUpdateTickedEventArgs e) in C:\Users\Aguir\source\repos\Stardew-Multiplayer-Server-Mod\Always On Server\ModEntry.cs:line 447 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101
Both server and client type in chatbox, whatever type in chatbox, it all gets red words non-stop. And chat commands do not work. Can this be resolved?
I have some more info: Then I go to find the old version mod and game. I tested some old version. Finally, I find game ver 1.5.6, smapi 3.18.6 with an unoffical mod is OK. (https://forums.stardewvalley.net/threads/unofficial-mod-updates.2096/page-47#post-29677)
I downloaded this mod and followed the instructions. I have a co-op farm active, but I'm really not sure this mod is actually working. I thought hitting F9 would start auto running my character, but it doesn't seem to. Does someone else need to be signed in for it to work? I'm trying to figure this out before the others join.
Don't install. Game breaking bug, sets all skills to 10. Workarounds didnt't work out for us. Lost days of gameplay. Also the mod itself doesn't always work.
45 comments
If anyone else wants to work on this as well, the repo is available here: https://github.com/theghost99/StardewUnattendedServer
I don't want to be that person (because I may just be dumb, ya know?) but it still doesn't show a config.json file in the contents. Is there something I'm doing wrong? Does the dll.config file work the same way? This is what it shows for me when I download it:
Stardew Multiplayer Server Mod
>Stardew-Multiplayer-Server.dll (52.7kB)
>Stardew-Multiplater-Server.dll.config (0 B)
>manifest.json (311 B)
I started a new job and life happens so couldn't keep checking in :)
I meet some bug when type !sleep....I want to try chat commands.
In fact whatever I send, it will get lots of red words in smapi window, like
[Stardew Multiplayer Server] This mod failed in the GameLoop.OneSecondUpdateTicked event. Technical details:
IndexOutOfRangeException: Index was outside the bounds of the array.
at Always_On_Server.ModEntry.NoClientsPause() in C:\Users\Aguir\source\repos\Stardew-Multiplayer-Server-Mod\Always On Server\ModEntry.cs:line 931
at Always_On_Server.ModEntry.OnOneSecondUpdateTicked(Object sender, OneSecondUpdateTickedEventArgs e) in C:\Users\Aguir\source\repos\Stardew-Multiplayer-Server-Mod\Always On Server\ModEntry.cs:line 447
at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101
[Stardew Multiplayer Server] This mod failed in the GameLoop.OneSecondUpdateTicked event. Technical details:
IndexOutOfRangeException: Index was outside the bounds of the array.
at Always_On_Server.ModEntry.NoClientsPause() in C:\Users\Aguir\source\repos\Stardew-Multiplayer-Server-Mod\Always On Server\ModEntry.cs:line 931
at Always_On_Server.ModEntry.OnOneSecondUpdateTicked(Object sender, OneSecondUpdateTickedEventArgs e) in C:\Users\Aguir\source\repos\Stardew-Multiplayer-Server-Mod\Always On Server\ModEntry.cs:line 447
at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101
Both server and client type in chatbox, whatever type in chatbox, it all gets red words non-stop.
And chat commands do not work.
Can this be resolved?
I have some more info:
Then I go to find the old version mod and game. I tested some old version.
Finally, I find game ver 1.5.6, smapi 3.18.6 with an unoffical mod is OK.
(https://forums.stardewvalley.net/threads/unofficial-mod-updates.2096/page-47#post-29677)