About this mod
32 portraits and matching sprites for the Wizard with vanilla base game design
- Requirements
- Permissions and credits
- Changelogs
Adds 32 portraits wizard in vanilla design and artstyle.
Includes modified SVE sprite and beach sprite.
Installation
- Install SMAPI
- Install Content Patcher
- Extract Vanilla Wizard 32 Portraits into Mods folder
- Run the game by running the SMAPI.exe
If the mod doesn't seem to work, please check mod compatibility guide
Mod Compatibility
Other portrait/sprite-changing mods that includes Wizard (incl. RRRR and SVE) are incompatible by default as the mods will replace each other.
I added priority system to help with this. But if it still gets overwritten by other mods, disable Wizard's assets on the other mods by any (or multiple, if required) of these methods:
- Editing config, if they let you disable Wizard's portrait/sprite by config (ex: RRRR "Sprite" setting to "Use custom")
- Deleting Wizard's assets/images from other mod (Magnus on SVE's 'OverworldSprite' and 'Portraits' folders)
- Renaming '[CP] Vanilla Wizard 32 Portraits' folder so it loads after the other mods (ex: [CP] ... -> z[CP] ... )
Configuration Options
If you only want to use the sprites, you can disable the portrait
DisablePortrait: true, false
RRRR prefers wizard to have scars. By default, if you have RRRR, the Wizard would have scars visible on the beach portraits.
Toggle "always" to give him scars even without RRRR (somehow?), or toggle "disable" to remove scars.
EnableScar: auto, always, disable
Thank you ConcernedApe for making Stardew Valley and thank you FlashShifter and Jellonip for letting me make this mod