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TheMightyAmondee

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TheMightyAmondee

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37 comments

  1. acidbaby
    acidbaby
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    Hello!

    I am beyond grateful that you've made this mod, I was so sad when I found out the base damage for the meowmere (90 now thanks to your mod hehe!)

    I was wondering tho if there was a way to remove the projectile altogether? its cute but after awhile it gets a little annoying ^^" 
    1. TheMightyAmondee
      TheMightyAmondee
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      Hi,

      Glad you're enjoying the mod! Currently, there is no way to remove the projectile completely. The best you can do is have it so it only appears when using the secondary function. However, I will keep this in mind for a future update!

      Thanks for the suggestion!
  2. Jspy1
    Jspy1
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    I wonder if making the projectiles home in on enemies is possible?
    1. TheMightyAmondee
      TheMightyAmondee
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      Hi,

      That's an interesting idea. It might be possible but I have no immediate plans for it.

      I'm quite busy with school at the moment but I may revisit this idea when I have more time.

      Thanks for the suggestion!
  3. Kibokugo
    Kibokugo
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    thank you so muchh for this , i was so excited when i found out i could get a meowmere in stardew, as i obtained all the stardew pets in terraria, but the damage was so underwhelming it basically had no option but to get benched, now i can live happily ever after ;-;
  4. Deedlit82
    Deedlit82
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    I absolutely loved the goofy meowmere, but I admit it was a bit underwhelmig, since it was pretty much a skin and not a real sword; this mod makes it feel like a real weapon you get after a secret quest, and the projectiles are awesome (or meowsome) :D

    The only minor thing I found with it so far it's, as a mouse/keyboard user, whichever option you have for the projectile attack in options, there are "stray" projectiles fired in normal gameplay: for example, if projectile is set to secondary attack, and I right click a door to open it, even if weapon is not selected, it fires a projectile... same with primary attack selected, everytime I swap to a tool in my hotbar by left-clicking, it fires a projectile... nothing major, but my farmer's hubby is getting a bit tired to get meowhammed in the face every morning :P

    Still, great mod, thank you for making the meowmere even funnier in stardew!

    P.S. Any chance of a collaboration with the Meowmere Weapons mod ?
    1. TheMightyAmondee
      TheMightyAmondee
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      Hi,

      Sorry about the stray projectiles! I'll see if I can find a fix. Glad you're enjoying the mod anyways!

      As for a collab, it might be possible in the future. However I am quite busy with school work at the moment and don't have a lot of time for new projects.

      Thanks for your kind words.
  5. Universkiller
    Universkiller
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    Is there a way to modify the project damage? Also shooting down destroies its own projectile sometimes.
  6. ArchAngelAspect
    ArchAngelAspect
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    am i just stupid??? i cant figure out how to get this mod to work and theres not a single video to show how to get it working
  7. laitz
    laitz
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    would be awesome if i could still shoot the cats even if i forged the weapon with my galaxy sword in some way
    1. miramagi
      miramagi
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      +1
  8. Au5786635835
    Au5786635835
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    感谢作者提供如此有趣的模块
  9. JosephTan
    JosephTan
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    I want the projectile to disappear directly at a certain distance.,Sometimes it keeps bouncing around.,And then if you can achieve meow projectile tracking.,In order to balance, reduce the damage appropriately.
  10. Luminatron
    Luminatron
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    Needs an option to disable the projectile colliding with the player, coz it's preventing Meowmere to shoot a projectile downward
    It just immediately hits your feet