Hello everyone, When I tried to use the unofficial version of BetterShopMenu from Arborsm, it did not worked. I'm not a mod dev so I just recompiled it and fixed the errors showing while compilation failed until it worked ! I would love to add support for controller but yet I don't know much how to properly dev a mod so feel free to do it if you can ! https://github.com/esevegne/StardewValleyMods/releases/tag/1.7.1
Hey guys, I update codes and make an unofficial version, but I can't receive the verification email from forums.stardewvalley.net So I publish it in Github: Release 1.7.0 · Arborsm/Space-StardewValleyMods (github.com) and source code is there too ^^
thank you so much I can confirm this works! small error when you use this with stack everything redux but its avoidable by using left alt right click for the proper dialogue to buy a specific amount of items. don't use shift right click to buy them or you get a small hickup
I can't find a place to comment on Github itself- I'm experiencing an issue where my cursor does not show up on the menu- the menu appears over the top of everything else, and I can see my cursor moving behind it (in the shadowed part of the screen), and things still highlight when my cursor "touches" them. Is there a known reason for this? https://smapi.io/log/018f62466b7543d1bda62f0f2fd122ae
Here is some info that may help you address the issues:
Shift+Right click while having the mod "Stack Everything Redux" will work, but will target the first item of the list, not the one you right-clicked.
There is an Error when right-clicking items in a shop:
[Better Shop Menu] This mod failed in the Input.ButtonPressed event. Technical details: System.Exception: Couldn't invoke the StardewValley.Menus.ShopMenu::tryToPurchaseItem method: it expects 5 parameters, but 6 were provided. at StardewModdingAPI.Framework.Reflection.ReflectedMethod.Invoke[TValue](Object[] arguments) in SMAPI\Framework\Reflection\ReflectedMethod.cs:line 68 at BetterShopMenu.Mod.DoGridLayoutRightClick(ButtonPressedEventArgs e, Point pt) in D:\Arbor\Space-StardewValleyMods\BetterShopMenu\Mod.cs:line 1141 at BetterShopMenu.Mod.OnButtonPressed(Object sender, ButtonPressedEventArgs e) in D:\Arbor\Space-StardewValleyMods\BetterShopMenu\Mod.cs:line 797 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101
Stardew's update was just released, give authors time. spacechase0 is actively updating mods, just check the activity in their profile. Obviously authors are updating the bigger mods first, which most likely is the case here.
106 comments
When I tried to use the unofficial version of BetterShopMenu from Arborsm, it did not worked. I'm not a mod dev so I just recompiled
it and fixed the errors showing while compilation failed until it
worked !
I would love to add support for controller but yet I don't know much how
to properly dev a mod so feel free to do it if you can !
https://github.com/esevegne/StardewValleyMods/releases/tag/1.7.1
So I publish it in Github: Release 1.7.0 · Arborsm/Space-StardewValleyMods (github.com) and source code is there too ^^
https://smapi.io/log/018f62466b7543d1bda62f0f2fd122ae
[Better Shop Menu] This mod failed in the Input.ButtonPressed event. Technical details:
System.Exception: Couldn't invoke the StardewValley.Menus.ShopMenu::tryToPurchaseItem method: it expects 5 parameters, but 6 were provided.
at StardewModdingAPI.Framework.Reflection.ReflectedMethod.Invoke[TValue](Object[] arguments) in SMAPI\Framework\Reflection\ReflectedMethod.cs:line 68
at BetterShopMenu.Mod.DoGridLayoutRightClick(ButtonPressedEventArgs e, Point pt) in D:\Arbor\Space-StardewValleyMods\BetterShopMenu\Mod.cs:line 1141
at BetterShopMenu.Mod.OnButtonPressed(Object sender, ButtonPressedEventArgs e) in D:\Arbor\Space-StardewValleyMods\BetterShopMenu\Mod.cs:line 797
at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101