Stardew Valley

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Created by

LiuNianHui

Uploaded by

liunianhui

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22 comments

  1. ppomodori
    ppomodori
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    Just to update as I'm using this farm mod for my current sve run, I've just unlocked my farm warp but there seems to be a problem with the warp point. Unfortunately the warp point is within the river on my farm. Here is my log: https://smapi.io/log/5d55df7a365f4869b5fb9af35c3c9416

  2. ppomodori
    ppomodori
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    I plan on using this farm in a new save file once I finish my current game file as this map layout looks amazing and would be easy for me to plan my farm layout.

    Just wanted to confirm is it compatible with stardew valley expanded/ other main stardew expansion mods? Thank you :)
    1. liunianhui
      liunianhui
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      Yes, it's compatible
  3. annatiasstory
    annatiasstory
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    你好,请问它对1.6新农场能用吗,我在config文件里把地形改成新农场了但是游戏里地图好像没有变化,还是会随着房子解锁会变成那样哇
    1. liunianhui
      liunianhui
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      看看4736装了没
    2. annatiasstory
      annatiasstory
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      装了的
    3. liunianhui
      liunianhui
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      把smapi日志发一下,发网址
    4. annatiasstory
      annatiasstory
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      https://smapi.io/log/f287b10a252d4be4aeb663d514be52e9
    5. liunianhui
      liunianhui
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      我才看到你替换的是新农场,新农场好像替换不了,没测试
    6. annatiasstory
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      啊,好的,那我换个别的试试!谢谢~
  4. Jellibab
    Jellibab
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    Mailbox is missing :( ?
  5. NLakatos
    NLakatos
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    Hi! May I ask what texture mods were used for the farm buildings, grass, craftable items, etc? Just curious!
  6. Queina1
    Queina1
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    The farm warp statue is blocking the entrance to the farm cave. 
    1. breeluv24
      breeluv24
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      I could be wrong, but it appears that the actual farm cave is to the right of the shipping bin
    2. dudethisisweird
      dudethisisweird
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      it is right to the shipping bin I've done exploring and I found it by accident
    3. Queina1
      Queina1
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      Oh ok, I see it. Didn't notice that one. 
  7. gloomyariel
    gloomyariel
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    giving this error and loading default map, have no other mods besides content patcher and fashion sense

    [Fashion Sense] Successfully hooked into Pathoschild.ContentPatcher.
    [Content Patcher] Mod crashed when loading asset 'Maps/Farm_Mining' (for the 'Lnh's Moon Peak Farm' content pack). SMAPI will use the default asset instead. Error details:
    SContentLoadException: Lnh's Moon Peak Farm loaded map 'assets/MoonPeakFarm.tmx' with invalid tilesheet path 'panorama.png'. The tilesheet couldn't be found relative to either map file or the game's content folder.
       at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in SMAPI\Framework\ContentManagers\ModContentManager.cs:line 456
       at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadMapFile[T](IAssetName assetName, FileInfo file) in SMAPI\Framework\ContentManagers\ModContentManager.cs:line 296
       at StardewModdingAPI.Framework.ContentManagers.ModContentManager.LoadExact[T](IAssetName assetName, Boolean useCache) in SMAPI\Framework\ContentManagers\ModContentManager.cs:line 131
       at StardewModdingAPI.Framework.ModHelpers.ModContentHelper.Load[T](String relativePath) in SMAPI\Framework\ModHelpers\ModContentHelper.cs:line 57
       at ContentPatcher.Framework.PatchManager.ApplyLoad[T](IPatch patch, IAssetName assetName) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 519
       at ContentPatcher.Framework.PatchManager.<>c__DisplayClass24_0`1.<ApplyPatchesToAsset>b__0() in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 472
       at StardewModdingAPI.Framework.ContentManagers.GameContentManager.ApplyLoader[T](IAssetInfo info, List`1 loadOperations) in SMAPI\Framework\ContentManagers\GameContentManager.cs:line 175
    1. liunianhui
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  8. MegaKBang
    MegaKBang
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    Finally a map layout that looks nice AND is functional.
    Do you happen to know how many farmable tiles your map has?
  9. dudethisisweird
    dudethisisweird
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    not working and this needs instructions on how to work it
    1. vampy098
      vampy098
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      if it doesn't work i find taking it out of the mod file opening modded stardew, leaving and putting the mod back in and opening modded stardew normally works
  10. Eureka26
    Eureka26
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    Very Creative   :)