Stardew Valley

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tlitookilakin

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swyrl

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Mod articles

  • Config options

    CloseWithKey: Whether or not the menu should be closed when pressing the menu key (E/Escape)
    GiveModifier: A modifier key. When held, clicking an item in the menu will give it to the player as an item.
    FavoriteModifier: A modifier key. When held, clicking an item in the menu will favorite/unfavorite it.
    ExtendedCategories: Whether to use the extended filter tabs, or the default filter tabs. The extended tabs separate furniture into smaller categories to make them easier to browse.
    FurnitureTooltips: Whether or not to display item tooltips for furniture and objects in the menu.
    PauseTime: Whether or not to pause time while the menu is open. (Only works in singleplayer.)
    ReplaceFurnitureCatalog: Whether the custom menu should be displayed for the furniture...

  • FAQ

    FAQ

    How do I access the catalogue(s)?
    The Catalogue and Furniture Catalogue are vanilla items which can be normally be purchased from Pierre and Robin, respectively. If they aren't available, you likely have another mod changing how they are obtained.

    Is Android supported / does this work on android?
    Not currently.

    Controller support?
    It's on the roadmap, but right now the menu only sort of works with controllers.

    Are custom catalogues supported?
    All custom catalogues that are registered with Happy Home Designer will work just fine. If you are a mod author looking to add support for your custom catalogue, please read the Information for Modders article for more information. All registered custom catalogues are treated...

  • Information for modders

    Registering a custom catalogue

    By default, Happy Home Designer can't tell the difference between normal shops and catalogue shops. If you want the custom UI to show up for your custom catalogue, you need to tag it. To tag it, simply add a Custom Field to your shop data with the key "HappyHomeDesigner/Catalogue", and any value. If you are using Content Patcher, using a null value will cause the tag to not be applied. Once the shop data is tagged, it should display the custom UI, and any items added to it should also appear in the Collector's Catalogue and its friends.

    Replacing textures

    Happy Home Designer loads all of its textures as game assets- this means that they can be modified by Content Patcher and any other mod. (With the exception of the splas...