Stardew Valley

About this mod

Lets you open your own Restaurant, Floral Shop, Fishery, and more. Cook, harvest, and sell to villagers

Requirements
Permissions and credits
Translations
  • Mandarin
Changelogs





Create your own Floral Shop, Restaurant, Fish Market, and more.
Display your cooking and farming, and expect lots of customers browsing, making purchases,
or simply delighting in your exquisite decorations.



Like the mod? Don't forget to Follow and Endorse Market Town!



Main Features:
  • Home cafeteria: Transform your Farm Building into a store and visitors will start frequenting your charming cafeteria.
  • Open your store: Set up your store anywhere and sell your best items to villagers.
  • Villager visitor: Invite villager to visit your house on the next day!!! Children may ask to play on your farm too!
  • Customer Interactions: Interact more with customers, which will give a boost to the business.
  • Helpful Friend: Villagers can help with some questions. Stand next to them and type 'help'.
  • Rush Hours: More chance of customers and higher tips, but slightly lower sale prices during Rush Hours.
  • Intelligence villagers: Villagers will rate your dish and your decoration style. If they love it, they may recommend your store to other villagers. However, if they hated it, you will be criticized also.
  • Clothes Store: Added a mannequin that you can show and sell your outfit!!
  • Featured Dishes: Dish of the Week and Dish of the Day!!!



Setting up your first outdoor Store
  • Video
  • Find yourself a good location. More people passing by means more chance of having a customer.
  • Place down a table. Remember to add some decoration around as well. Don't be a boring store.
  • Place any item on the table.
  • And that's all you need to open up your own brand. Oh! Look like Lewis is taking a break and running to our store.
    Spoiler:  
    Show
    (If you want to see if the mod is working, change the finding food change from 0.005 to 1. Warning: Do this for testing only, as it will cause significant lag and other issues.)

Set up a Museum, a Restaurant, or a Store
  • Video
  • Meet the requirement to obtain a License: Check out Market Town welcome letter for detail
  • Build a Building
  • Visit Desert Trader to get Market License, Saloon for Restaurant License, or Adventurer's Guide for Museum License
  • Place a Sign inside the Building, then put the License on that. 
Spoiler:  
Show
Visitors are the cloned version of Villagers. They are not Villagers and not doing most thing Villager do. 
Market Town License: Total earning more than 30000, and has sold at least 30 of each Forage, Vegetable, Artisan Good, Animal Product, Cooking, Fish, and Mineral.
Restaurant License: Total earning more than 10000, and has sold at least 20 Cooking.
Museum License: Donated 30 items

How to invite your first Friend
  • Craft an Invite Letter and give it to the villager.
  • Or using the chatbox: Stand close by them and type in your message. The invitation must include the keyword "invite".
    Spoiler:  
    Show
    The higher your relationship, the better chance they will accept

Player guide - Some cool hidden details
Spoiler:  
Show
  • Setup your store in busy location have higher chance for more customer.
  • Selling universal loved food return much higher price than lower tasted food
  • By default, Tip money is only available when you stay nearby. To maximise profit, keep an eye on your store. (Can chance in config)
  • Sale price by default: Loved x1.75 - x2.75. Liked x1.25 - x1.75. Neutral: x1 - x1.2. Dislike: x0.75 - x1.0. Hated: x0.5
  • Tip value by default: Loved 30%, Liked 20%, Neutral 10%, Disliked 2Gold, Hated 0Gold
  • Rush Hours: 8:00 - 9:30, 12:00 - 13:00, 18:00 - 20:00
  • Good decoration can boost sale up to 50%, while bad can lower 20%
  • Good decoration and good food have higher chance for recommendation, but bad food and bad decoration will also have more criticize also!!!
  • The decoration point is evaluated based on the number of furniture or decorations items in a radius of 9 tiles centered on the food item. Also, water tile or the pink tree nearby also boosts the point.
  • Number of decorations requirements for each level: 0, 8, 13, 19, 27, 36, 46, 58 equal to -0.2, -0.1, 0, ..., 0.5 boost in sale price. Bad review: <0, Normal review: >=0 to < 0.2. Good review: >= 0.2
  • Museum ticket price based on the number of artifact, gems, fish inside fish tank and statues


Compatibility
  • Support modded NPCs, Foods, Locations, Furniture, and custom Buildings.
  • Work with single-player, multiplayer, split-screen and mobile. Currently, split money is not WELL-SUPPORTED.
  • Install / Uninstall anytime.
  • Support Let Me Rest. Setting up your store at a good location not only regenerates your stamina but also boosts your market!!!
  • No other conflict found



Recommended mod




Known issues
  • In uncommon cases, NPCs might lose today schedule and walk in random directions. Among those cases, NPCs have a chance to "repair" their schedule. If is not successful, the new day will reset everything. It does not break your game, however.
  • For a better chance of successfully "repairing" schedule, please try to avoid placing food items horizontally and vertically colliding with door or warp. Once they accidentally warped to another location, it is almost impossible to "repair"
  • Because of path-finding problems, setting up a store inside NPCs' houses is not recommended



Special thanks to Aedenthom for Food on the Table. Without her mod, this dream won't come true!!!
Thanks to Mistyspring for Farmhouse Visits
Thanks to Spacechase0 for Displays
Thanks to Ophaneom for Let Me Rest

Translation:
Supported Español, Português, 한국인, 日本語


Check out my other mod Invite Friend



Github
Discord: HaPyke