Fantastic retexture. I do wish there was some kind of small animation to help draw my eye, a that was really the only way I'd notice worms that weren't right in my path, especially with recoloring dirt to be darker. Like a sparkle every 2-3 seconds or a tiny blinking eye, in the middle of the indent.
I don't know how easy it would be, but having this mod compressed as a rar file instead of zip makes it annoying to use. I have to pay for winzip, and winzip is super clunky and annoying to use. Zip files can be unpacked easily with no money spent and no having to leave the mods folder. I would be forever grateful if it could be changed, but I understand if not.
Does anyone have the original cursor.xnb file (because I did the xnb download version and not the content patcher like a numbnut and replaced the file without backing it up TwT) I could be wrong but my trashcan disappeared and I want to see if reverting it back to the original will fix it.
59 comments
{
"Format": "1.20.0",
"Changes": [
{
"Action": "EditImage",
"Target": "LooseSprites/Cursors",
"FromFile": "assests/ACDigspot.png",
"FromArea": { "X": 0, "Y": 0,"Width": 64, "Height": 16},
"ToArea": { "X": 368, "Y": 32, "Width": 64, "Height": 16},
},
{
"Action": "EditImage",
"Target": "LooseSprites/Cursors_1_6",
"FromFile": "assests/ACDigspot.png",
"FromArea": { "X": 0, "Y": 0,"Width": 64, "Height": 16},
"ToArea": { "X": 160, "Y": 0, "Width": 64, "Height": 16},
}
]
}
"FromFile": "ACDigspot.png",
because that image is in the root of the mod folder.
Edit: I just realized the original sprite of the worms does a wiggle. I'm still looking into how to disable that, would welcome any input.