This hasn't been updated for 1.6 yet, though I was working on it. It uses a ton of frameworks though, some of which aren't getting updated, and others which can be removed, so it will take some time.
I will be at work on the 31st and will be too tired in the evening to play stardew valley, is there a way you could make this an ingame holiday? T_T This looks so fun, I'm so sad that I won't get to experience it T_T
I tried to download and install all the required files for this one from the description tab, but when I launch this Halloween Event in SMAP it is still telling me that there are additional mods required to run this action. Is there something I could be missing? This is my first Stardew Valley Mod.
SMAPI threw me the same error, it looks like the mod dependency we're missing is the "buff framework" by aedenthorn. I'm checking it out now, I'll let you know if it works with it.
EDIT: IT WORKS. This mod is adorable and hilarious. I hope the mod author sees this, so they can remember to put the dependency into the required mods section so more people can enjoy this work of art.
I added the buff framework to the requirements list. If you follow the instructions on this page: https://smapi.io/log and share the link here I can try seeing if I can spot what is wrong.
13 comments
"halloween": {
...
"EndDelayHours": 6,
"Date": [10, 31]
}
If you increase the hours 6 to something like 48, the holiday will not end until 48 hours after midnight, so November 2nd or something.
If you change the Date, then the holiday will be on a different day.
Or you can set your computer clock to Halloween. Any of these options should work.
EDIT: IT WORKS. This mod is adorable and hilarious. I hope the mod author sees this, so they can remember to put the dependency into the required mods section so more people can enjoy this work of art.
Oh, and you need to remove the 1.0.0 version of this mod
I misread the version thing. I need to make the versions consistent probably.