This mod looks super cute! Is there any way you could update it to work with 1.6? Since in the latest update I think you no longer need the Custom Furniture mod to add things and CF is broken now
hi there! first, thank you so much for your pretty artwork!! i love mermaid themes and its perfect for the beach farm. second, i have made this mermaid fence from acnh to match this furniture set, so whoever liked this mod feel free to check mine out! third, while using your mod, i have noticed some of the CF collision box sizes are off, resulting in items impossible to place flush to a wall, unwalkable tiles in front of the shelf, and sitting on the backrest of the couch instead of the seat. i am fixing these up for myself as i go, but would you mind if i uploaded the fix? also, with dynamic game assets framework being made for the current beta of the game, and as far as i know supporting custom beds, would you mind if i later made a DGA conversion with beds when its out of beta?
It suddenly stopped working and kept giving me this error
Load:Mermaid.mermaid.json.12[02:58:50 ERROR Custom Furniture] This mod failed in the GameLoop.UpdateTicked event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at CustomFurniture.CustomFurnitureMod.loadPacks() in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\CustomFurniture\CustomFurnitureMod.cs:line 211 at CustomFurniture.CustomFurnitureMod.GameLoop_UpdateTicked(Object sender, UpdateTickedEventArgs e) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\CustomFurniture\CustomFurnitureMod.cs:line 63 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args, Func`2 match) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 126
it's so gorgeous!! do you think a Custom Furniture version could be made at some point? i really want to use this, but not replace any of my furniture..
Hi! Thank you so much for your kind words and showing interest in this mod, it makes me very happy! <3 as for Custom Furniture version, I am currently working on it, since I do understand it might be a hassle to part with some furniture you might like, buut since I’m new to modding it might take a while... I’ll do my best though! And of course as soon as I’m sure that new version is stable enough I’ll upload a new build fixing this manner. Take care!
24 comments
Custom Furniture mod to add things and CF is broken now
first, thank you so much for your pretty artwork!! i love mermaid themes and its perfect for the beach farm.
second, i have made this mermaid fence from acnh to match this furniture set, so whoever liked this mod feel free to check mine out!
third, while using your mod, i have noticed some of the CF collision box sizes are off, resulting in items impossible to place flush to a wall, unwalkable tiles in front of the shelf, and sitting on the backrest of the couch instead of the seat. i am fixing these up for myself as i go, but would you mind if i uploaded the fix? also, with dynamic game assets framework being made for the current beta of the game, and as far as i know supporting custom beds, would you mind if i later made a DGA conversion with beds when its out of beta?
Load:Mermaid.mermaid.json.12[02:58:50 ERROR Custom Furniture] This mod failed in the GameLoop.UpdateTicked event. Technical details: System.NullReferenceException: Object reference not set to an instance of an object. at CustomFurniture.CustomFurnitureMod.loadPacks() in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\CustomFurniture\CustomFurnitureMod.cs:line 211 at CustomFurniture.CustomFurnitureMod.GameLoop_UpdateTicked(Object sender, UpdateTickedEventArgs e) in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\CustomFurniture\CustomFurnitureMod.cs:line 63 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args, Func`2 match) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 126