unless im stupid (then i am VERY sorry), suddenly the sleeves just dont?? match up with the shirt anymore?? it happened right after the update, looks like this and it won't change, even after switching to a different shirt SMAPI LOG
Thank you for reporting, this should be fixed in the latest update. I apologize for not testing more thoroughly before uploading the last version. It was such an obvious bug
The recolorable variants are added as new sleeves, with "(r)" after the name. If the color is ignored in the ones with (r), I may have made a mistake...
I have a question about this mod. First of all, I love it! Can't see my character without it anymore. I've created a CP outfit for my character using some of the default sprites with the following field values: "DefaultColor": "255 0 0", "CanBeDyed": true, "IsPrismatic": false, "HasSleeves": true, "CustomFields" : null The arm edge pixels are white and it has a dye mask included for the arms and neck, but every time I load a save the de-twinkified sleeves come out red, but the default sleeves show up white. Is there anything I can do on my end to change this? I can't stand to use those default ones anymore. To paraphrase Thor, they're "...so petty, and tiny." 😁🤣
Found it! Limitation in the Fashion Sense Framework and how PeacefulEnd determines shirt color. If anyone else finds this problem as well, that is, custom shirt and sleeve color is not matching, move your custom shirt pixels to match the SpriteIndex of a shirt in the default texture file (Characters\Farmer\Shirts.png) whose sleeve edges match the color of your custom shirt. SpriteIndex 0 is the color of the Classic Overalls (dark red). Problem solved.
Hi, I love your mod! Do you think you could add a version with flat boots? I'm trying to find a de-twinkified farmer mod and Ran's Fancy Farmer is broken with the pants, but I love the shoes. I can't find any FS mods with good shoes.
31 comments
SMAPI LOG
Edit: How can I change the color when the mirror says the color is ignored? Is there something that I am missing?
edit: in happens only on sleeveless mode
"DefaultColor": "255 0 0",
"CanBeDyed": true,
"IsPrismatic": false,
"HasSleeves": true,
"CustomFields" : null
The arm edge pixels are white and it has a dye mask included for the arms and neck, but every time I load a save the de-twinkified sleeves come out red, but the default sleeves show up white. Is there anything I can do on my end to change this? I can't stand to use those default ones anymore. To paraphrase Thor, they're "...so petty, and tiny." 😁🤣
edit: nvm I tried and it does work !! that's really awesome