Stardew Valley

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Novaphene

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Novaphene

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  1. Novaphene
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    The mod is now compatible with SDV 1.6
    If you have any issues related to the mod, then you may include your smapi log. For any suggestions, please feel free to comment it ♥ Thanks everyone for looking out for this mod!

    May 28, 2024
    Version 4.0 is now out! 
    A little side note for 4.0: I will not be changing how stump seat was designed. I don't want to make more design adjustments that it changes the intent of this mod. See visual note.

    Thank you to those who've supported and waited patiently. It's all because of your support that I had the determination to update and continue modding.
  2. Novaphene
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    ❀ Encountered an issue?
    ╰─▸ go to Smapi Log Parser and follow their instructions
    ╰─▸ go to 'Bugs' section and report the bug. 
    DONT FORGET TO PASTE YOUR SMAPI LOG URL. IF IT'S A VISUAL BUG, PLEASE INCLUDE A PHOTO LINK VIA IMGUR
    OTHERWISE, I MAY NOT BE ABLE TO HELP YOU 


    ❀ Does this work on android mobile devices?
    ╰─▸ YES

    ❀ Any known bugs? 
    ╰─▸ None.
  3. dibolo
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    Hi. Thanks for the mod. I had a issue on baby crib overlapping with vanilla, behind the vanilla texture. 
    The smapi log: 
    https://smapi.io/log/b5a703e4f3d64188b659e3eb38942a72
    The SS:
    https://imgur.com/a/4wdDzdI
    1. Novaphene
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      Hello, I will look into this. Could you please expand or elaborate how you were able to reproduce this issue? Also, please try to remove other mods  (temporarily and move them out of the mods folder) and test out only this mod to see if there are any conflicting mods that you have that could have overridden the cp cribs. Did you also try to check if the mod has been enabled? You can see this in your settings 'Mod Options' at the very bottom and then go to (CP) Baby Crib and verify if it has been Enabled.


      I saw in your smapi log, that you have lots of mods especially CP so I could cross this theory out.
    2. dibolo
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      Hi, well, i did the 50/50 method like on The Sims mods, and in the end I placed every mod back again and the "bug" disappeared. The only thing I did different is that some mods I switched to a separated folder. I don't know which could interfere but these was the mods I placed on another folder:
      DaisyNiko's Earthy Interiors, Seasonal Garden Farmhouse V2, Anything Anywhere, Bigger Backpack, Furniture Display Framework, GMCM Options, Happy Home Designer, Precise Furniture
      If the bug happen again I'll try to see what mod could be the one affecting it, from now the crib is normal and I super happy for now. 
    3. Novaphene
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      Thank you! I'll keep watch on this if youve found anything
  4. Jewel2218
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    .
  5. Pyuds
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    pls make at version for 1.5.6
    1. Pyuds
      Pyuds
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      pls dearchive the at version for 1.5.6
    2. Novaphene
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      Hello! May I know the reason if it's okay? Thanks!
  6. vickyhu0102
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    Thank you so much for your update! You are the best! =3=
    1. Novaphene
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      Thank you so much for your compliment ♥ It means a lot to me ╰(⸝⸝⸝´꒳`⸝⸝⸝)╯
  7. farmer0wren
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    You are awesome-sauce!!! Thank you <3
    1. Novaphene
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      Thank you so much! I appreciate your comment so much :'')))
  8. 777PamPam777
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    Vielen Dank für das Update :) Eine Frage, könntest du auch den Babybett-Mod aktualisieren? Er funktioniert einwandfrei, aber SMAPI sagt mir immer, dass ich ihn aktualisieren muss, weil der Normal Furniture-Mod bereits auf 4.0 ist und SMAPI nicht versteht, dass der Crib-Mod optional ist.
    1. Novaphene
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      Hi! Thank you for your report. I have now updated the Baby Crib to 4.0 in the manifest file. Please kindly download the Crib Mod. 。^‿^。

      I used English Translation for your comment. Let me know if I missed something. 
  9. elanite
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    Hello! I am sorry for the request, but when you update the Industrial Furniture manifest / version to 4.0.0, SMAPI also thinks that the Baby Crib is updated to 4.0.0. However, the version on the downloads page still says 2.0.0. I think the update key is only reading the Industrial Furniture on both.

    Would it be possible to please update both manifests when releasing a new version? Thank you!!
    1. Novaphene
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      Hi! Thanks for your report. I have now updated the Baby Crib to 4.0 in the manifest file. Please download the latest ´・ᴗ・`
  10. vickyhu0102
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    Hi! Thank you for your mod! I enjoy this very much. But I have a little issue: The stools look strange when I sit on them. It's as if a chair flew over my head...Could you please help me? 
    
    1. Novaphene
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      Hi! Thanks for your report. This is confirmed. Starting a fix now <3 

      Update: I have found and solved the issue but is yet to be posted. There was an update regarding its texture sheet. I would like to request if you could check other items that seems broken. Let me know if ever. Σ(TωT*) 
    2. vickyhu0102
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      Hi, I also found that the Large brown couch and CollectiveBenches have such problems. This is what happens when you turn them around and sit on them.
      
    3. Novaphene
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      Hello, thanks for your response! :)  
      A re-testing has been done and multiple fixes will be pushed hopefully today or tomorrow. Im so sorry for the delay. I am working on other mods while fixing this one :').
    4. Novaphene
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      Hello! Please download the latest version for these fixes <3
  11. julimms
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    Hey! Thank you so much for the conversion!!
    Just had a small issue with the crib,,, for some reason, the retexture is behind the vanilla crib. I can see it's there, but it's like the vanilla is overriding it. Do you know what could be causing this?
    1. Novaphene
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      Hello, I recently re-tested this as well as someone has reported before but never replied yet. Re: 

      I have re-tested on the baby cribs mod and I can confirm that the mod works. I took a short recording of each baby crib for reference and uploaded it via filebin. You may view it here (Baby_Crib). I am unsure if the current mods you have replaces the baby crib entirely or is incompatible with mine. Let me know your thoughts.

      Can i also take a look at your smapi log and a recording or image of it whenever you can? Thanks! 
    2. Novaphene
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      Hello! :}
      Any updates regarding this?
    3. KitDaly
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      I am having the same issue. Any idea what is causing it?
    4. Novaphene
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      Hello! The commenter has not updated so I will be considering this as 'closed'.
      1. I've tested it in-game, please click this link for the recording. 
      2. The OP's smapi url had no error regarding my mod. So I'm guessing it might be other mods causing conflicts. 

      However, if you are experiencing the same issue as OP, kindly paste your smapi url AND recording or photo of it if youre experiencing this issue. Thank you so much! 
  12. JadeLikesFrogs
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    Hello! I really appreciate this mod, it is so lovely! I just had a quick question. Is there any way to configure the mod so I don't have to use the paint buckets to recolour the furniture? Thank you, have a great day
    1. Novaphene
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      Hello, thanks for using my mod ♥ 

      If you want the furniture to be automatically textured once you place them in your house, then you shall config Alternative Textures in the Mod Options. This is so that AT automatically changes the vanilla furniture to any available textures. You may change the textured furniture by using a paint bucket. 

      I have uploaded a short video of this here

    2. PlumeQoQ
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      I want to ask, if I want to keep some of the original textures of furniture, should I cancel this setting, and then I need to use paint buckets to replace the textured furniture? (I used a translator.)
    3. Novaphene
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      Hello! It works both ways :)

      There are some items that even AT won't automatically re-texturize upon placing an item even if you checked it. However, if you want to keep some items as it is, then you can untick the box and use paint bucket to manually change it OR you can still keep it ticked or checked and then use paint bucket to select the original design.